We can check the condition at compile time, rather than run time.
Reviewed-by: Andreas Färber <afaerber@suse.de>
Signed-off-by: Richard Henderson <rth@twiddle.net>
uint8_t fde_reg_ofs[14];
} DebugFrame;
+/* We're expecting a 2 byte uleb128 encoded value. */
+QEMU_BUILD_BUG_ON(FRAME_SIZE >= (1 << 14));
+
#if !defined(__ELF__)
/* Host machine without ELF. */
#elif TCG_TARGET_REG_BITS == 64
#if defined(ELF_HOST_MACHINE)
void tcg_register_jit(void *buf, size_t buf_size)
{
- /* We're expecting a 2 byte uleb128 encoded value. */
- assert(FRAME_SIZE >> 14 == 0);
-
debug_frame.fde.func_start = (tcg_target_long) buf;
debug_frame.fde.func_len = buf_size;