projects
/
platform
/
upstream
/
mesa.git
/ commitdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
| commitdiff |
tree
raw
|
patch
| inline |
side by side
(parent:
8ad0393
)
microsoft/compiler: Add mapping from MESA_SHADER_* to DXIL_*_SHADER for tessellation
author
Jesse Natalie
<jenatali@microsoft.com>
Mon, 3 Jan 2022 12:59:36 +0000
(
04:59
-0800)
committer
Marge Bot
<emma+marge@anholt.net>
Wed, 26 Jan 2022 01:31:35 +0000
(
01:31
+0000)
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Bill Kristiansen <billkris@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14399>
src/microsoft/compiler/nir_to_dxil.c
patch
|
blob
|
history
diff --git
a/src/microsoft/compiler/nir_to_dxil.c
b/src/microsoft/compiler/nir_to_dxil.c
index
c8bb81c
..
7b0befd
100644
(file)
--- a/
src/microsoft/compiler/nir_to_dxil.c
+++ b/
src/microsoft/compiler/nir_to_dxil.c
@@
-5038,6
+5038,10
@@
get_dxil_shader_kind(struct nir_shader *s)
switch (s->info.stage) {
case MESA_SHADER_VERTEX:
return DXIL_VERTEX_SHADER;
+ case MESA_SHADER_TESS_CTRL:
+ return DXIL_HULL_SHADER;
+ case MESA_SHADER_TESS_EVAL:
+ return DXIL_DOMAIN_SHADER;
case MESA_SHADER_GEOMETRY:
return DXIL_GEOMETRY_SHADER;
case MESA_SHADER_FRAGMENT: