int curr_y = or * STRIDE_Y;
int curr_x = oc * STRIDE_X + lid;
-#if INPUT_PAD_W != 0 || INPUT_PAD_H != 0 || INPUT_PAD_BOTTOM != 0 || INPUT_PAD_RIGHT != 0
- int saved_y = curr_y;
-#endif
+
int in_addr = input_batch_offset
+ (curr_y - INPUT_PAD_H) * INPUT_WIDTH // y tile offset
+ curr_x - INPUT_PAD_W; // x tile offset
+ const int in_limit = (get_global_size(2) / ALIGNED_NUM_FILTERS) * TOTAL_INPUT_DEPTH_SIZE * INPUT_PITCH - 1;
+
Dtype in_buf[INVEC_SIZE];
for(int kd = 0; kd < INPUT_DEPTH; kd++)
{
+#if INPUT_PAD_W != 0 || INPUT_PAD_H != 0 || INPUT_PAD_BOTTOM != 0 || INPUT_PAD_RIGHT != 0
+ const bool cx_out_of_range = !(curr_x >= INPUT_PAD_W && curr_x < INPUT_WIDTH + INPUT_PAD_W);
int in_offset = in_addr;
__attribute__((opencl_unroll_hint(INVEC_SIZE)))
- for (int reg = 0; reg < INVEC_SIZE; reg++)
+ for (int reg = 0; reg < INVEC_SIZE; reg++, in_offset += INPUT_WIDTH)
{
- in_buf[reg] = inputs[in_offset];
-#if INPUT_PAD_W != 0 || INPUT_PAD_H != 0 || INPUT_PAD_BOTTOM != 0 || INPUT_PAD_RIGHT != 0
- if (!(curr_y >= INPUT_PAD_H && curr_y < INPUT_HEIGHT + INPUT_PAD_H &&
- curr_x >= INPUT_PAD_W && curr_x < INPUT_WIDTH + INPUT_PAD_W))
- {
- in_buf[reg] = 0;
- }
-#endif
- curr_y += 1;
- in_offset += INPUT_WIDTH;
+ Dtype input = inputs[clamp(in_offset, 0, in_limit)];
+ int cy = curr_y + reg;
+ in_buf[reg] = (cx_out_of_range || cy < INPUT_PAD_H || cy >= INPUT_HEIGHT + INPUT_PAD_H) ? 0 : input;
}
+#else
+ int in_offset = in_addr;
+ __attribute__((opencl_unroll_hint(INVEC_SIZE)))
+ for (int reg = 0; reg < INVEC_SIZE; reg++, in_offset += INPUT_WIDTH)
+ {
+ in_buf[reg] = inputs[min(in_offset, in_limit)];
+ }
+#endif
in_addr += INPUT_PITCH;
-#if INPUT_PAD_W != 0 || INPUT_PAD_H != 0 || INPUT_PAD_BOTTOM != 0 || INPUT_PAD_RIGHT != 0
- curr_y = saved_y;
-#endif
-
Dtype weight_buf[WEIGHT_PREF];
int w_idx=0;