#include <xf86drm.h>
#include <xf86drmMode.h>
-#define GL_GLEXT_PROTOTYPES
-#define EGL_EGLEXT_PROTOTYPES
-#include <GLES2/gl2.h>
-#include <GLES2/gl2ext.h>
-#include <EGL/egl.h>
-#include <EGL/eglext.h>
-
#include "compositor.h"
struct drm_compositor {
uint32_t crtc_allocator;
uint32_t connector_allocator;
struct tty *tty;
+
+ PFNEGLCREATEDRMIMAGEMESA create_drm_image;
+ PFNEGLEXPORTDRMIMAGEMESA export_drm_image;
};
struct drm_output {
es->image == EGL_NO_IMAGE_KHR)
return -1;
- eglExportDRMImageMESA(c->base.display, es->image,
- NULL, &handle, &stride);
+ c->export_drm_image(c->base.display,
+ es->image, NULL, &handle, &stride);
if (handle == 0)
return -1;
if (eid->sprite->width > 64 || eid->sprite->height > 64)
goto out;
- eglExportDRMImageMESA(c->base.display, eid->sprite->image,
- NULL, &handle, &stride);
+ c->export_drm_image(c->base.display, eid->sprite->image,
+ NULL, &handle, &stride);
if (stride != 64 * 4) {
fprintf(stderr, "info: cursor stride is != 64\n");
}
ec->drm.fd = fd;
- ec->base.display = eglGetDRMDisplayMESA(ec->drm.fd);
+ ec->base.display = eglGetDisplay((EGLNativeDisplayType) ec->drm.fd);
if (ec->base.display == NULL) {
fprintf(stderr, "failed to create display\n");
return -1;
attribs[1] = output->base.width;
attribs[3] = output->base.height;
output->image[i] =
- eglCreateDRMImageMESA(ec->base.display, attribs);
- glEGLImageTargetRenderbufferStorageOES(GL_RENDERBUFFER,
- output->image[i]);
- eglExportDRMImageMESA(ec->base.display, output->image[i],
- NULL, &handle, &stride);
+ ec->create_drm_image(ec->base.display, attribs);
+ ec->base.image_target_renderbuffer_storage(GL_RENDERBUFFER,
+ output->image[i]);
+ ec->export_drm_image(ec->base.display, output->image[i],
+ NULL, &handle, &stride);
ret = drmModeAddFB(ec->drm.fd,
output->base.width, output->base.height,
glDeleteRenderbuffers(2, output->rbo);
for (i = 0; i < 2; i++) {
- eglDestroyImageKHR(ec->base.display, output->image[i]);
+ ec->base.destroy_image(ec->base.display, output->image[i]);
drmModeRmFB(ec->drm.fd, output->fb_id[i]);
}
};
EGLint stride, name;
EGLImageKHR tmp_image, image;
+ struct drm_compositor *c = (struct drm_compositor *) ec;
if (width > 64 || height > 64)
return EGL_NO_IMAGE_KHR;
image_attribs[6] = EGL_DRM_BUFFER_USE_MESA;
image_attribs[7] = EGL_DRM_BUFFER_USE_SCANOUT_MESA;
- tmp_image = eglCreateDRMImageMESA(ec->display, image_attribs);
+ tmp_image = c->create_drm_image(ec->display, image_attribs);
- eglExportDRMImageMESA(ec->display, tmp_image, &name, NULL, &stride);
+ c->export_drm_image(ec->display, tmp_image, &name, NULL, &stride);
if (stride == 64)
return tmp_image;
image_attribs[6] = EGL_DRM_BUFFER_STRIDE_MESA;
image_attribs[7] = 64;
- image = eglCreateImageKHR(ec->display, EGL_NO_CONTEXT, EGL_DRM_BUFFER_MESA,
- (EGLClientBuffer)(intptr_t) name, image_attribs);
- eglExportDRMImageMESA(ec->display, image, &name, NULL, &stride);
+ image = ec->create_image(ec->display,
+ EGL_NO_CONTEXT,
+ EGL_DRM_BUFFER_MESA,
+ (EGLClientBuffer)(intptr_t) name,
+ image_attribs);
+ c->export_drm_image(ec->display, image, &name, NULL, &stride);
- eglDestroyImageKHR(ec->display, tmp_image);
+ ec->destroy_image(ec->display, tmp_image);
return image;
}
if (wlsc_compositor_init(&ec->base, display) < 0)
return NULL;
+ ec->create_drm_image =
+ (void *) eglGetProcAddress("eglCreateDRMImageMESA");
+ ec->export_drm_image =
+ (void *) eglGetProcAddress("eglExportDRMImageMESA");
+
if (create_outputs(ec, connector) < 0) {
fprintf(stderr, "failed to create output for %s\n", path);
return NULL;
#include <sys/time.h>
-#define GL_GLEXT_PROTOTYPES
-#define EGL_EGLEXT_PROTOTYPES
-#include <GLES2/gl2.h>
-#include <GLES2/gl2ext.h>
-#include <EGL/egl.h>
-#include <EGL/eglext.h>
-
#include <WF/wfd.h>
#include <WF/wfdext.h>
uint32_t start_time;
uint32_t used_pipelines;
+
+ PFNEGLCREATEDRMIMAGEMESA create_drm_image;
+ PFNEGLEXPORTDRMIMAGEMESA export_drm_image;
};
struct wfd_output {
attribs[1] = output->base.width;
attribs[3] = output->base.height;
output->image[i] =
- eglCreateDRMImageMESA(ec->base.display, attribs);
+ ec->create_drm_image(ec->base.display, attribs);
printf("output->image[i]: %p\n", output->image[i]);
- glEGLImageTargetRenderbufferStorageOES(GL_RENDERBUFFER,
- output->image[i]);
+ ec->base.image_target_renderbuffer_storage(GL_RENDERBUFFER,
+ output->image[i]);
int handle;
- eglExportDRMImageMESA(ec->base.display, output->image[i],
- NULL, &handle, NULL);
+ ec->export_drm_image(ec->base.display, output->image[i],
+ NULL, &handle, NULL);
printf("handle: %d\n", handle);
output->source[i] =
wfdCreateSourceFromImage(ec->dev, output->pipeline,
if (wlsc_compositor_init(&ec->base, display) < 0)
return NULL;
+ ec->create_drm_image =
+ (void *) eglGetProcAddress("eglCreateDRMImageMESA");
+ ec->export_drm_image =
+ (void *) eglGetProcAddress("eglExportDRMImageMESA");
+
if (create_outputs(ec, connector) < 0) {
fprintf(stderr, "failed to create outputs\n");
return NULL;
struct wlsc_surface *surface =
container_of(resource, struct wlsc_surface, surface.resource);
struct wl_listener *l, *next;
+ struct wlsc_compositor *compositor = surface->compositor;
uint32_t time;
wlsc_surface_damage(surface);
if (surface->image != EGL_NO_IMAGE_KHR)
- eglDestroyImageKHR(surface->compositor->display,
- surface->image);
+ compositor->destroy_image(compositor->display,
+ surface->image);
wl_list_remove(&surface->buffer_link);
wl_list_remove(&es->buffer_link);
wl_list_insert(surfaces_attached_to, &es->buffer_link);
} else {
- es->image = eglCreateImageKHR(ec->display, NULL,
- EGL_WAYLAND_BUFFER_WL,
- buffer, NULL);
-
- glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, es->image);
+ es->image = ec->create_image(ec->display, NULL,
+ EGL_WAYLAND_BUFFER_WL,
+ buffer, NULL);
+
+ ec->image_target_texture_2d(GL_TEXTURE_2D, es->image);
es->visual = buffer->visual;
es->pitch = es->width;
}
wlsc_sprite_attach(struct wlsc_sprite *sprite, struct wl_surface *surface)
{
struct wlsc_surface *es = (struct wlsc_surface *) surface;
+ struct wlsc_compositor *ec = es->compositor;
es->pitch = es->width;
es->image = sprite->image;
if (sprite->image != EGL_NO_IMAGE_KHR) {
glBindTexture(GL_TEXTURE_2D, es->texture);
- glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, es->image);
+ ec->image_target_texture_2d(GL_TEXTURE_2D, es->image);
} else {
if (es->saved_texture == 0)
es->saved_texture = es->texture;
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
if (sprite->image != EGL_NO_IMAGE_KHR) {
- glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, sprite->image);
+ ec->image_target_texture_2d(GL_TEXTURE_2D, sprite->image);
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height,
GL_BGRA_EXT, GL_UNSIGNED_BYTE, pixels);
} else {
wl_compositor_init(&ec->compositor, &compositor_interface, display);
ec->shm = wl_shm_init(display, &shm_callbacks);
- if (strstr(eglQueryString(ec->display, EGL_EXTENSIONS),
- "EGL_WL_bind_wayland_display"))
- eglBindWaylandDisplayWL(ec->display, ec->wl_display);
+
+ ec->image_target_texture_2d =
+ (void *) eglGetProcAddress("glEGLImageTargetTexture2DOES");
+ ec->image_target_renderbuffer_storage = (void *)
+ eglGetProcAddress("glEGLImageTargetRenderbufferStorageOES");
+ ec->create_image = (void *) eglGetProcAddress("eglCreateImageKHR");
+ ec->destroy_image = (void *) eglGetProcAddress("eglDestroyImageKHR");
+ ec->bind_display =
+ (void *) eglGetProcAddress("eglBindWaylandDisplayWL");
+ ec->unbind_display =
+ (void *) eglGetProcAddress("eglUnbindWaylandDisplayWL");
+
+ extensions = (const char *) glGetString(GL_EXTENSIONS);
+ if (!strstr(extensions, "GL_EXT_texture_format_BGRA8888")) {
+ fprintf(stderr,
+ "GL_EXT_texture_format_BGRA8888 not available\n");
+ return -1;
+ }
+
+ extensions =
+ (const char *) eglQueryString(ec->display, EGL_EXTENSIONS);
+ if (strstr(extensions, "EGL_WL_bind_wayland_display"))
+ ec->has_bind_display = 1;
+ if (ec->has_bind_display)
+ ec->bind_display(ec->display, ec->wl_display);
wl_list_init(&ec->surface_list);
wl_list_init(&ec->input_device_list);
screenshooter_create(ec);
- extensions = (const char *) glGetString(GL_EXTENSIONS);
- if (!strstr(extensions, "GL_EXT_texture_format_BGRA8888")) {
- fprintf(stderr,
- "GL_EXT_texture_format_BGRA8888 not available\n");
- return -1;
- }
-
glActiveTexture(GL_TEXTURE0);
if (wlsc_shader_init(&ec->texture_shader,
wl_display_run(display);
- if (strstr(eglQueryString(ec->display, EGL_EXTENSIONS),
- "EGL_WL_bind_wayland_display"))
- eglUnbindWaylandDisplayWL(ec->display, display);
+ if (ec->has_bind_display)
+ ec->unbind_display(ec->display, display);
wl_display_destroy(display);
ec->destroy(ec);
#include "wayland-server.h"
#include "wayland-util.h"
-#define GL_GLEXT_PROTOTYPES
-#define EGL_EGLEXT_PROTOTYPES
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include <EGL/egl.h>
struct wlsc_switcher *switcher;
uint32_t focus;
+ PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC
+ image_target_renderbuffer_storage;
+ PFNGLEGLIMAGETARGETTEXTURE2DOESPROC image_target_texture_2d;
+ PFNEGLCREATEIMAGEKHRPROC create_image;
+ PFNEGLDESTROYIMAGEKHRPROC destroy_image;
+ PFNEGLBINDWAYLANDDISPLAYWL bind_display;
+ PFNEGLUNBINDWAYLANDDISPLAYWL unbind_display;
+ int has_bind_display;
+
void (*destroy)(struct wlsc_compositor *ec);
int (*authenticate)(struct wlsc_compositor *c, uint32_t id);
EGLImageKHR (*create_cursor_image)(struct wlsc_compositor *c,