Initialize member variable
authorGunnar Sletta <gunnar.sletta@nokia.com>
Tue, 14 Jun 2011 07:49:58 +0000 (09:49 +0200)
committerGunnar Sletta <gunnar.sletta@nokia.com>
Tue, 14 Jun 2011 07:51:15 +0000 (09:51 +0200)
src/declarative/items/qsgshadereffectitem.cpp

index 44e075c..3fae0f1 100644 (file)
@@ -540,6 +540,7 @@ QSGNode *QSGShaderEffectItem::updatePaintNode(QSGNode *oldNode, UpdatePaintNodeD
             s.fragmentCode = qt_default_fragment_code;
         if (s.vertexCode.isEmpty())
             s.vertexCode = qt_default_vertex_code;
+        s.className = metaObject()->className();
 
         m_material.setProgramSource(s);
         node->markDirty(QSGNode::DirtyMaterial);