* found in the LICENSE file.
*/
#include "SkMatrix.h"
-#include "SkMemory.h"
+#include "SkMalloc.h"
// FIXME: needs to be in a header
bool SkSetPoly3To3(SkMatrix* matrix, const SkPoint src[3], const SkPoint dst[3]);
* found in the LICENSE file.
*/
#include "SkMatrix.h"
-#include "SkMemory.h"
+#include "SkMalloc.h"
// FIXME: needs to be in a header
bool SkSetPoly3To3_A(SkMatrix* matrix, const SkPoint src[3], const SkPoint dst[3]);
* found in the LICENSE file.
*/
#include "SkMatrix.h"
-#include "SkMemory.h"
+#include "SkMalloc.h"
// FIXME: needs to be in a header
bool SkSetPoly3To3_D(SkMatrix* matrix, const SkPoint src[3], const SkPoint dst[3]);
#include "SkData.h"
#include "../tools/Registry.h"
-#include "SkMemory.h"
+#include "SkMalloc.h"
#include "SkTypes.h"
#include <cmath>
"$_include/private/SkFixed.h",
"$_include/private/SkFloatBits.h",
"$_include/private/SkFloatingPoint.h",
- "$_include/private/SkMemory.h",
+ "$_include/private/SkMalloc.h",
"$_include/private/SkMessageBus.h",
"$_include/private/SkMiniRecorder.h",
"$_include/private/SkMutex.h",
#include <string.h>
// TODO(herb): remove after chromuim skia/ext/SkMemory_new_handler.cpp
-// has been updated to point to private/SkMemory.h
-#include "../private/SkMemory.h"
+// has been updated to point to private/SkMalloc.h
+#include "../private/SkMalloc.h"
// enable to test new device-base clipping
//#define SK_USE_DEVICE_CLIPPING
* found in the LICENSE file.
*/
-#ifndef SkMemory_DEFINED
-#define SkMemory_DEFINED
+#ifndef SkMalloc_DEFINED
+#define SkMalloc_DEFINED
#include <cstddef>
#include <cstring>
return dst;
}
-#endif //SkMemory_DEFINED
+#endif // SkMalloc_DEFINED
#define SkTDArray_DEFINED
#include "SkTypes.h"
-#include "SkMemory.h"
+#include "SkMalloc.h"
template <typename T> class SkTDArray {
public:
#define SkTemplates_DEFINED
#include "SkMath.h"
-#include "SkMemory.h"
+#include "SkMalloc.h"
#include "SkTLogic.h"
#include "SkTypes.h"
#include <limits.h>
#define SkAutoMalloc_DEFINED
#include "SkTypes.h"
-#include "SkMemory.h"
+#include "SkMalloc.h"
#include <memory>
#ifndef SkAutoPixmapStorage_DEFINED
#define SkAutoPixmapStorage_DEFINED
-#include "SkMemory.h"
+#include "SkMalloc.h"
#include "SkPixmap.h"
class SK_API SkAutoPixmapStorage : public SkPixmap {
#include "SkCachedData.h"
#include "SkDiscardableMemory.h"
-#include "SkMemory.h"
+#include "SkMalloc.h"
//#define TRACK_CACHEDDATA_LIFETIME
*/
#include "SkDeque.h"
-#include "SkMemory.h"
+#include "SkMalloc.h"
struct SkDeque::Block {
Block* fNext;
#include "SkMask.h"
-#include "SkMemory.h"
+#include "SkMalloc.h"
//#define TRACK_SKMASK_LIFETIME
#include "SkMetaData.h"
-#include "SkMemory.h"
+#include "SkMalloc.h"
#include "SkRefCnt.h"
struct PtrPair {
#include "SkRWBuffer.h"
#include "SkAtomics.h"
-#include "SkMemory.h"
+#include "SkMalloc.h"
#include "SkStream.h"
// Force small chunks to be a page's worth
#include "SkRect.h"
-#include "SkMemory.h"
+#include "SkMalloc.h"
void SkIRect::join(int32_t left, int32_t top, int32_t right, int32_t bottom) {
// do nothing if the params are empty
#include "SkRegion.h"
#include "SkAtomics.h"
-#include "SkMemory.h"
+#include "SkMalloc.h"
inline bool SkRegionValueIsSentinel(int32_t value) {
return value == (int32_t)SkRegion::kRunTypeSentinel;
#include "SkTInternalLList.h"
-#include "SkMemory.h"
+#include "SkMalloc.h"
#include "SkTypes.h"
#include <utility>
#include "SkTSearch.h"
-#include "SkMemory.h"
+#include "SkMalloc.h"
#include <ctype.h>
#include "SkVarAlloc.h"
-#include "SkMemory.h"
+#include "SkMalloc.h"
struct SkVarAlloc::Block {
Block* prev;
#include "SkGradientBitmapCache.h"
-#include "SkMemory.h"
+#include "SkMalloc.h"
struct SkGradientBitmapCache::Entry {
Entry* fPrev;
#include "GrMemoryPool.h"
-#include "SkMemory.h"
+#include "SkMalloc.h"
#ifdef SK_DEBUG
#define VALIDATE this->validate()
#include "GrRectanizer.h"
#include "SkMathPriv.h"
-#include "SkMemory.h"
+#include "SkMalloc.h"
#include "SkPoint.h"
// This Rectanizer quantizes the incoming rects to powers of 2. Each power
#include "SkDiscardableMemory.h"
#include "SkDiscardableMemoryPool.h"
#include "SkImageGenerator.h"
-#include "SkMemory.h"
+#include "SkMalloc.h"
#include "SkMutex.h"
#include "SkOnce.h"
#include "SkTInternalLList.h"
#include "SkData.h"
#include "SkDeflate.h"
#include "SkMakeUnique.h"
-#include "SkMemory.h"
+#include "SkMalloc.h"
#include "zlib.h"
#include "SkMask.h"
#include "SkMaskGamma.h"
#include "SkMatrix22.h"
-#include "SkMemory.h"
+#include "SkMalloc.h"
#include "SkMutex.h"
#include "SkOTUtils.h"
#include "SkPath.h"
#include "SkFixed.h"
#include "SkFontMgr.h"
#include "SkFontMgr_android_parser.h"
-#include "SkMemory.h"
+#include "SkMalloc.h"
#include "SkOSFile.h"
#include "SkStream.h"
#include "SkTDArray.h"
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
-#include "SkMemory.h"
+#include "SkMalloc.h"
#include "SkTypes.h"
* found in the LICENSE file.
*/
-#include "SkMemory.h"
+#include "SkMalloc.h"
#include "SkTypes.h"
#include "mozilla/mozalloc.h"
#if defined(SK_BUILD_FOR_WIN32)
#include "SkLeanWindows.h"
-#include "SkMemory.h"
+#include "SkMalloc.h"
#include "SkOSFile.h"
#include "SkTFitsIn.h"
#include "SkFixed.h"
#include "SkMath.h"
-#include "SkMemory.h"
+#include "SkMalloc.h"
#include "SkTSearch.h"
SkInterpolatorBase::SkInterpolatorBase() {
#if defined(SK_BUILD_FOR_MAC) || defined(SK_BUILD_FOR_IOS)
#include "SkCGUtils.h"
-#include "SkMemory.h"
+#include "SkMalloc.h"
#include "SkStream.h"
// These are used by CGDataProviderCreateWithData