WORK_STRUCT_FLAG_BITS = WORK_STRUCT_COLOR_SHIFT +
WORK_STRUCT_COLOR_BITS,
+ /* data contains off-queue information when !WORK_STRUCT_CWQ */
+ WORK_OFFQ_FLAG_BASE = WORK_STRUCT_FLAG_BITS,
+ WORK_OFFQ_FLAG_BITS = 0,
+ WORK_OFFQ_CPU_SHIFT = WORK_OFFQ_FLAG_BASE + WORK_OFFQ_FLAG_BITS,
+
+ /* convenience constants */
WORK_STRUCT_FLAG_MASK = (1UL << WORK_STRUCT_FLAG_BITS) - 1,
WORK_STRUCT_WQ_DATA_MASK = ~WORK_STRUCT_FLAG_MASK,
- WORK_STRUCT_NO_CPU = WORK_CPU_NONE << WORK_STRUCT_FLAG_BITS,
+ WORK_STRUCT_NO_CPU = (unsigned long)WORK_CPU_NONE << WORK_OFFQ_CPU_SHIFT,
/* bit mask for work_busy() return values */
WORK_BUSY_PENDING = 1 << 0,
}
/*
- * A work's data points to the cwq with WORK_STRUCT_CWQ set while the
- * work is on queue. Once execution starts, WORK_STRUCT_CWQ is
- * cleared and the work data contains the cpu number it was last on.
+ * While queued, %WORK_STRUCT_CWQ is set and non flag bits of a work's data
+ * contain the pointer to the queued cwq. Once execution starts, the flag
+ * is cleared and the high bits contain OFFQ flags and CPU number.
*
* set_work_cwq(), set_work_cpu_and_clear_pending() and clear_work_data()
* can be used to set the cwq, cpu or clear work->data. These functions
static void set_work_cpu_and_clear_pending(struct work_struct *work,
unsigned int cpu)
{
- set_work_data(work, cpu << WORK_STRUCT_FLAG_BITS, 0);
+ set_work_data(work, (unsigned long)cpu << WORK_OFFQ_CPU_SHIFT, 0);
}
static void clear_work_data(struct work_struct *work)
return ((struct cpu_workqueue_struct *)
(data & WORK_STRUCT_WQ_DATA_MASK))->pool->gcwq;
- cpu = data >> WORK_STRUCT_FLAG_BITS;
+ cpu = data >> WORK_OFFQ_CPU_SHIFT;
if (cpu == WORK_CPU_NONE)
return NULL;
unsigned int cpu;
int i;
+ /* make sure we have enough bits for OFFQ CPU number */
+ BUILD_BUG_ON((1LU << (BITS_PER_LONG - WORK_OFFQ_CPU_SHIFT)) <
+ WORK_CPU_LAST);
+
cpu_notifier(workqueue_cpu_up_callback, CPU_PRI_WORKQUEUE_UP);
cpu_notifier(workqueue_cpu_down_callback, CPU_PRI_WORKQUEUE_DOWN);