int getPreFilterCap() const { return preFilterCap_; }
void setPreFilterCap(int preFilterCap) { preFilterCap_ = preFilterCap; }
- int getTextureThreshold() const { return avergeTexThreshold_; }
- void setTextureThreshold(int textureThreshold) { avergeTexThreshold_ = textureThreshold; }
+ int getTextureThreshold() const { return static_cast<int>(avergeTexThreshold_); }
+ void setTextureThreshold(int textureThreshold) { avergeTexThreshold_ = static_cast<float>(textureThreshold); }
int getUniquenessRatio() const { return 0; }
void setUniquenessRatio(int /*uniquenessRatio*/) {}