EXT_FUNC(__lsan_enable, void, (), false);
EXT_FUNC(__lsan_disable, void, (), false);
EXT_FUNC(__lsan_do_recoverable_leak_check, int, (), false);
-EXT_FUNC(__sanitizer_get_coverage_pc_buffer, uintptr_t, (uintptr_t**), true);
+EXT_FUNC(__sanitizer_set_coverage_pc_buffer, void, (uintptr_t*, uintptr_t), true);
+EXT_FUNC(__sanitizer_get_coverage_pc_buffer_pos, uintptr_t, (), true);
EXT_FUNC(__sanitizer_get_number_of_counters, size_t, (), false);
EXT_FUNC(__sanitizer_install_malloc_and_free_hooks, int,
(void (*malloc_hook)(const volatile void *, size_t),
#include <climits>
#include <cstddef>
#include <cstdlib>
+#include <memory>
#include <random>
#include <string.h>
#include <string>
std::vector<Mutator> DefaultMutators;
};
+class CoverageController;
+
class Fuzzer {
public:
CallerCalleeCoverage = 0;
PcMapBits = 0;
CounterBitmapBits = 0;
- PcBufferLen = 0;
CounterBitmap.clear();
PCMap.Reset();
+ PcBufferPos = 0;
}
std::string DebugString() const;
size_t BlockCoverage;
size_t CallerCalleeCoverage;
-
- size_t PcBufferLen;
+ size_t PcBufferPos;
// Precalculated number of bits in CounterBitmap.
size_t CounterBitmapBits;
std::vector<uint8_t> CounterBitmap;
};
Fuzzer(UserCallback CB, MutationDispatcher &MD, FuzzingOptions Options);
+ ~Fuzzer();
void AddToCorpus(const Unit &U) {
Corpus.push_back(U);
UpdateCorpusDistribution();
// Maximum recorded coverage.
Coverage MaxCoverage;
+ std::unique_ptr<CoverageController> CController;
// Need to know our own thread.
static thread_local bool IsMyThread;
// Only one Fuzzer per process.
static Fuzzer *F;
-struct CoverageController {
- static void Reset() {
+// Only one CoverageController per process should be created.
+class CoverageController {
+ public:
+ explicit CoverageController(const FuzzingOptions &Options)
+ : Options(Options) {
+ if (Options.PrintNewCovPcs) {
+ PcBufferLen = 1 << 24;
+ PcBuffer = new uintptr_t[PcBufferLen];
+ EF->__sanitizer_set_coverage_pc_buffer(PcBuffer, PcBufferLen);
+ }
+ }
+
+ uintptr_t* pc_buffer() const { return PcBuffer; }
+
+ void Reset() {
CHECK_EXTERNAL_FUNCTION(__sanitizer_reset_coverage);
EF->__sanitizer_reset_coverage();
PcMapResetCurrent();
}
- static void ResetCounters(const FuzzingOptions &Options) {
+ void ResetCounters() {
if (Options.UseCounters) {
EF->__sanitizer_update_counter_bitset_and_clear_counters(0);
}
}
- static void Prepare(const FuzzingOptions &Options, Fuzzer::Coverage *C) {
+ void Prepare(Fuzzer::Coverage *C) {
if (Options.UseCounters) {
size_t NumCounters = EF->__sanitizer_get_number_of_counters();
C->CounterBitmap.resize(NumCounters);
// Records data to a maximum coverage tracker. Returns true if additional
// coverage was discovered.
- static bool RecordMax(const FuzzingOptions &Options, Fuzzer::Coverage *C) {
+ bool RecordMax(Fuzzer::Coverage *C) {
bool Res = false;
uint64_t NewBlockCoverage = EF->__sanitizer_get_total_unique_coverage();
C->PcMapBits = NewPcMapBits;
}
- uintptr_t *CoverageBuf;
- uint64_t NewPcBufferLen =
- EF->__sanitizer_get_coverage_pc_buffer(&CoverageBuf);
- if (NewPcBufferLen > C->PcBufferLen) {
+ uint64_t NewPcBufferPos = EF->__sanitizer_get_coverage_pc_buffer_pos();
+ if (NewPcBufferPos > C->PcBufferPos) {
Res = true;
- C->PcBufferLen = NewPcBufferLen;
+ C->PcBufferPos = NewPcBufferPos;
+ }
+
+ if (NewPcBufferPos >= PcBufferLen) {
+ Printf("ERROR: PC buffer overflow.\n");
}
return Res;
}
+
+ private:
+ const FuzzingOptions Options;
+ uintptr_t* PcBuffer = nullptr;
+ size_t PcBufferLen = 0;
};
// Leak detection is expensive, so we first check if there were more mallocs
}
Fuzzer::Fuzzer(UserCallback CB, MutationDispatcher &MD, FuzzingOptions Options)
- : CB(CB), MD(MD), Options(Options) {
+ : CB(CB), MD(MD), Options(Options),
+ CController(new CoverageController(Options)) {
SetDeathCallback();
InitializeTraceState();
assert(!F);
EF->__sanitizer_install_malloc_and_free_hooks(MallocHook, FreeHook);
}
+Fuzzer::~Fuzzer() { }
+
void Fuzzer::LazyAllocateCurrentUnitData() {
if (CurrentUnitData || Options.MaxLen == 0) return;
CurrentUnitData = new uint8_t[Options.MaxLen];
}
bool Fuzzer::UpdateMaxCoverage() {
- uintptr_t PrevBufferLen = MaxCoverage.PcBufferLen;
- bool Res = CoverageController::RecordMax(Options, &MaxCoverage);
-
- if (Options.PrintNewCovPcs && PrevBufferLen != MaxCoverage.PcBufferLen) {
- uintptr_t *CoverageBuf;
- EF->__sanitizer_get_coverage_pc_buffer(&CoverageBuf);
- assert(CoverageBuf);
- for (size_t I = PrevBufferLen; I < MaxCoverage.PcBufferLen; ++I) {
- Printf("%p\n", CoverageBuf[I]);
+ uintptr_t PrevPcBufferPos = MaxCoverage.PcBufferPos;
+ bool Res = CController->RecordMax(&MaxCoverage);
+
+ if (Options.PrintNewCovPcs && PrevPcBufferPos != MaxCoverage.PcBufferPos) {
+ uintptr_t* PcBuffer = CController->pc_buffer();
+ for (size_t I = PrevPcBufferPos; I < MaxCoverage.PcBufferPos; ++I) {
+ Printf("%p\n", PcBuffer[I]);
}
}
TotalNumberOfRuns++;
// TODO(aizatsky): this Reset call seems to be not needed.
- CoverageController::ResetCounters(Options);
+ CController->ResetCounters();
ExecuteCallback(Data, Size);
bool Res = UpdateMaxCoverage();
}
void Fuzzer::ResetCoverage() {
- CoverageController::Reset();
+ CController->Reset();
MaxCoverage.Reset();
- CoverageController::Prepare(Options, &MaxCoverage);
+ CController->Prepare(&MaxCoverage);
}
// Experimental search heuristic: drilling.