static inline char *_gst_print_statename(int state) {
switch (state) {
- case GST_STATE_NONE_PENDING: return "none pending";break;
- case GST_STATE_NULL: return "null";break;
- case GST_STATE_READY: return "ready";break;
- case GST_STATE_PLAYING: return "playing";break;
- case GST_STATE_PAUSED: return "paused";break;
+ case GST_STATE_NONE_PENDING: return "NONE_PENDING";break;
+ case GST_STATE_NULL: return "NULL";break;
+ case GST_STATE_READY: return "READY";break;
+ case GST_STATE_PLAYING: return "PLAYING";break;
+ case GST_STATE_PAUSED: return "PAUSED";break;
default: return "";
}
return "";