Use kcalloc() to allocate arrays rather than passing the product of the
size per element by the number of elements to kzalloc().
Signed-off-by: Thierry Reding <treding@nvidia.com>
struct host1x_syncpt *syncpt;
unsigned int i;
- syncpt = devm_kzalloc(host->dev, sizeof(*syncpt) * host->info->nb_pts,
+ syncpt = devm_kcalloc(host->dev, host->info->nb_pts, sizeof(*syncpt),
GFP_KERNEL);
if (!syncpt)
return -ENOMEM;
- bases = devm_kzalloc(host->dev, sizeof(*bases) * host->info->nb_bases,
+ bases = devm_kcalloc(host->dev, host->info->nb_bases, sizeof(*bases),
GFP_KERNEL);
if (!bases)
return -ENOMEM;