This duplication is no longer necessary, after the enum name
translation fix.
</function>
</overload>
- <add name="gl">
- <enum name="VertexAttribDPointerType">
- <use token="DOUBLE" />
- </enum>
- </add>
-
<add name="gl|glcore">
<enum name="ActiveAttribType">
<use enum="VERSION_1_1" token="NONE" />
<enum name="VertexAttribDoubleType">
<use enum="VERSION_4_1" token="DOUBLE" />
</enum>
- <enum name="VertexAttribD_PointerType">
- <use enum="VERSION_4_1" token="DOUBLE" />
- </enum>
<enum name="VertexAttribIntegerType">
<use enum="DataType" token="BYTE" />
<use enum="DataType" token="UNSIGNED_BYTE" />