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add native surface (gl) clients to post render list
author
Mike Blumenkrantz
<zmike@osg.samsung.com>
Mon, 2 Nov 2015 20:53:04 +0000
(15:53 -0500)
committer
Mike Blumenkrantz
<zmike@osg.samsung.com>
Mon, 2 Nov 2015 21:24:53 +0000
(16:24 -0500)
forgot to add this when I was redoing it for sw
ref
4d30674ab87001d6a1515908341d756d75a22a89
src/bin/e_comp_object.c
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diff --git
a/src/bin/e_comp_object.c
b/src/bin/e_comp_object.c
index 40f66beff471f02bab1851288e25cc026f4229d8..ead5511170aea7cc37c6d4029b8ef11c4e51cdad 100644
(file)
--- a/
src/bin/e_comp_object.c
+++ b/
src/bin/e_comp_object.c
@@
-856,7
+856,12
@@
_e_comp_object_pixels_get(void *data, Evas_Object *obj EINA_UNUSED)
edje_object_message_send(cw->shobj, EDJE_MESSAGE_INT, 0, &msg2);
}
if (cw->native)
- E_FREE_FUNC(cw->pending_updates, eina_tiler_free);
+ {
+ E_FREE_FUNC(cw->pending_updates, eina_tiler_free);
+ e_comp->post_updates = eina_list_append(e_comp->post_updates, cw->ec);
+ REFD(cw->ec, 111);
+ e_object_ref(E_OBJECT(cw->ec));
+ }
else if (e_comp_object_render(ec->frame))
{
/* apply shape mask if necessary */