radeonsi: make use of LOAD for UBOs
authorTimothy Arceri <tarceri@itsqueeze.com>
Thu, 17 Aug 2017 03:29:54 +0000 (13:29 +1000)
committerTimothy Arceri <tarceri@itsqueeze.com>
Fri, 15 Sep 2017 01:42:55 +0000 (11:42 +1000)
v2: always set can_speculate and allow_smem to true

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c

index 1e44b68..a590ea6 100644 (file)
@@ -73,7 +73,8 @@ static LLVMValueRef get_buffer_size(
 
 static LLVMValueRef
 shader_buffer_fetch_rsrc(struct si_shader_context *ctx,
-                        const struct tgsi_full_src_register *reg)
+                        const struct tgsi_full_src_register *reg,
+                        bool ubo)
 {
        LLVMValueRef index;
 
@@ -84,7 +85,10 @@ shader_buffer_fetch_rsrc(struct si_shader_context *ctx,
                                              reg->Register.Index);
        }
 
-       return ctx->abi.load_ssbo(&ctx->abi, index, false);
+       if (ubo)
+               return ctx->abi.load_ubo(&ctx->abi, index);
+       else
+               return ctx->abi.load_ssbo(&ctx->abi, index, false);
 }
 
 static bool tgsi_is_array_sampler(unsigned target)
@@ -370,12 +374,14 @@ static void load_fetch_args(
 
        emit_data->dst_type = ctx->v4f32;
 
-       if (inst->Src[0].Register.File == TGSI_FILE_BUFFER) {
+       if (inst->Src[0].Register.File == TGSI_FILE_BUFFER ||
+                  inst->Src[0].Register.File == TGSI_FILE_CONSTBUF) {
                LLVMBuilderRef builder = gallivm->builder;
                LLVMValueRef offset;
                LLVMValueRef tmp;
 
-               rsrc = shader_buffer_fetch_rsrc(ctx, &inst->Src[0]);
+               bool ubo = inst->Src[0].Register.File == TGSI_FILE_CONSTBUF;
+               rsrc = shader_buffer_fetch_rsrc(ctx, &inst->Src[0], ubo);
 
                tmp = lp_build_emit_fetch(bld_base, inst, 1, 0);
                offset = LLVMBuildBitCast(builder, tmp, ctx->i32, "");
@@ -421,7 +427,7 @@ static unsigned get_store_intr_attribs(bool writeonly_memory)
 
 static void load_emit_buffer(struct si_shader_context *ctx,
                             struct lp_build_emit_data *emit_data,
-                            bool can_speculate)
+                            bool can_speculate, bool allow_smem)
 {
        const struct tgsi_full_instruction *inst = emit_data->inst;
        uint writemask = inst->Dst[0].Register.WriteMask;
@@ -448,7 +454,7 @@ static void load_emit_buffer(struct si_shader_context *ctx,
                                     args[2], NULL, 0,
                                     LLVMConstIntGetZExtValue(args[3]),
                                     LLVMConstIntGetZExtValue(args[4]),
-                                    can_speculate, false);
+                                    can_speculate, allow_smem);
 }
 
 static LLVMValueRef get_memory_ptr(struct si_shader_context *ctx,
@@ -578,6 +584,11 @@ static void load_emit(
                return;
        }
 
+       if (inst->Src[0].Register.File == TGSI_FILE_CONSTBUF) {
+               load_emit_buffer(ctx, emit_data, true, true);
+               return;
+       }
+
        if (inst->Memory.Qualifier & TGSI_MEMORY_VOLATILE)
                si_emit_waitcnt(ctx, VM_CNT);
 
@@ -589,7 +600,7 @@ static void load_emit(
                                                info->images_atomic);
 
        if (inst->Src[0].Register.File == TGSI_FILE_BUFFER) {
-               load_emit_buffer(ctx, emit_data, can_speculate);
+               load_emit_buffer(ctx, emit_data, can_speculate, false);
                return;
        }
 
@@ -643,7 +654,7 @@ static void store_fetch_args(
                LLVMValueRef offset;
                LLVMValueRef tmp;
 
-               rsrc = shader_buffer_fetch_rsrc(ctx, &memory);
+               rsrc = shader_buffer_fetch_rsrc(ctx, &memory, false);
 
                tmp = lp_build_emit_fetch(bld_base, inst, 0, 0);
                offset = LLVMBuildBitCast(builder, tmp, ctx->i32, "");
@@ -863,7 +874,7 @@ static void atomic_fetch_args(
        if (inst->Src[0].Register.File == TGSI_FILE_BUFFER) {
                LLVMValueRef offset;
 
-               rsrc = shader_buffer_fetch_rsrc(ctx, &inst->Src[0]);
+               rsrc = shader_buffer_fetch_rsrc(ctx, &inst->Src[0], false);
 
                tmp = lp_build_emit_fetch(bld_base, inst, 1, 0);
                offset = LLVMBuildBitCast(builder, tmp, ctx->i32, "");
@@ -1071,7 +1082,7 @@ static void resq_fetch_args(
        emit_data->dst_type = ctx->v4i32;
 
        if (reg->Register.File == TGSI_FILE_BUFFER) {
-               emit_data->args[0] = shader_buffer_fetch_rsrc(ctx, reg);
+               emit_data->args[0] = shader_buffer_fetch_rsrc(ctx, reg, false);
                emit_data->arg_count = 1;
        } else if (inst->Memory.Texture == TGSI_TEXTURE_BUFFER) {
                image_fetch_rsrc(bld_base, reg, false, inst->Memory.Texture,