<interface name="wl_display" version="1">
<description summary="core global object">
The core global object. This is a special singleton object. It
- is used for internal wayland protocol features.
+ is used for internal Wayland protocol features.
</description>
<request name="bind">
<description summary="bind an object to the display">
<interface name="wl_shm_pool" version="1">
<description summary="a shared memory pool">
The wl_shm_pool object encapsulates a piece of memory shared
- between the compsitor and client. Through the wl_shm_pool
+ between the compositor and client. Through the wl_shm_pool
object, the client can allocate shared memory wl_buffer objects.
The objects will share the same underlying mapped memory.
Reusing the mapped memory avoids the setup/teardown overhead and
those advertised through the wl_shm.format event.
A buffer will keep a reference to the pool it was created from
- so it is valid to destroy the pool immediatedly after creating
+ so it is valid to destroy the pool immediately after creating
a buffer from it.
</description>