}
/**
- * clutter_threads_set_lock_functions:
+ * clutter_threads_set_lock_functions: (skip)
* @enter_fn: function called when aquiring the Clutter main lock
* @leave_fn: function called when releasing the Clutter main lock
*
}
/**
- * clutter_get_option_group:
+ * clutter_get_option_group: (skip)
*
* Returns a #GOptionGroup for the command line arguments recognized
* by Clutter. You should add this group to your #GOptionContext with
}
/**
- * clutter_get_option_group_without_init:
+ * clutter_get_option_group_without_init: (skip)
*
* Returns a #GOptionGroup for the command line arguments recognized
* by Clutter. You should add this group to your #GOptionContext with
*
* Calls the create_texture() virtual function of the @effect
*
- * Return value: a handle to a Cogl texture, or %COGL_INVALID_HANDLE
+ * Return value: (transfer full): a handle to a Cogl texture, or
+ * %COGL_INVALID_HANDLE. The returned handle has its reference
+ * count increased.
*
* Since: 1.4
*/
* should call cogl_material_layer_get_type() first in order check it is of
* type %COGL_MATERIAL_LAYER_TYPE_TEXTURE before calling this function.</note>
*
- * Return value: a #CoglHandle for the texture inside the layer
+ * Return value: (transfer none): a #CoglHandle for the texture inside the layer
*/
CoglHandle
cogl_material_layer_get_texture (CoglMaterialLayer *layer);
*
* Note: This does not work with sliced Cogl textures.
*
- * Returns: a #CoglHandle for the new offscreen buffer or %COGL_INVALID_HANDLE
- * if it wasn't possible to create the buffer.
+ * Return value: (transfer full): a #CoglHandle for the new offscreen
+ * buffer or %COGL_INVALID_HANDLE if it wasn't possible to create the
+ * buffer.
*/
CoglHandle cogl_offscreen_new_to_texture (CoglHandle handle);
*
* Increments the reference count on the offscreen buffer.
*
- * Returns: For convenience it returns the given CoglHandle
+ * Return value: (transfer none): For convenience it returns the given CoglHandle
*
- * Deprecated: 1.2: cogl_handle_ref should be used in new code.
+ * Deprecated: 1.2: cogl_handle_ref() should be used in new code.
*/
CoglHandle cogl_offscreen_ref (CoglHandle handle) G_GNUC_DEPRECATED;
* Decreases the reference count for the offscreen buffer and frees it when
* the count reaches 0.
*
- * Deprecated: 1.2: cogl_handle_unref should be used in new code.
+ * Deprecated: 1.2: cogl_handle_unref() should be used in new code.
*/
void cogl_offscreen_unref (CoglHandle handle) G_GNUC_DEPRECATED;
*
* Increases the reference count of @handle by 1
*
- * Returns: the handle, with its reference count increased
+ * Return value: (transfer none): the handle, with its reference count increased
*/
CoglHandle
cogl_handle_ref (CoglHandle handle);