struct reloc_desc *reloc_desc;
int nr_reloc;
- int log_level;
+
+ /* BPF verifier log settings */
+ char *log_buf;
+ size_t log_size;
+ __u32 log_level;
struct {
int nr;
prog->instances.fds = NULL;
prog->instances.nr = -1;
+ /* inherit object's log_level */
+ prog->log_level = obj->log_level;
+
prog->sec_name = strdup(sec_name);
if (!prog->sec_name)
goto errout;
const char *prog_name = NULL;
char *cp, errmsg[STRERR_BUFSIZE];
size_t log_buf_size = 0;
- char *log_buf = NULL;
+ char *log_buf = NULL, *tmp;
int btf_fd, ret, err;
+ bool own_log_buf = true;
+ __u32 log_level = prog->log_level;
if (prog->type == BPF_PROG_TYPE_UNSPEC) {
/*
load_attr.line_info_rec_size = prog->line_info_rec_size;
load_attr.line_info_cnt = prog->line_info_cnt;
}
- load_attr.log_level = prog->log_level;
+ load_attr.log_level = log_level;
load_attr.prog_flags = prog->prog_flags;
load_attr.fd_array = obj->fd_array;
*prog_fd = -1;
return 0;
}
-retry_load:
- if (log_buf_size) {
- log_buf = malloc(log_buf_size);
- if (!log_buf)
- return -ENOMEM;
- *log_buf = 0;
+retry_load:
+ /* if log_level is zero, we don't request logs initiallly even if
+ * custom log_buf is specified; if the program load fails, then we'll
+ * bump log_level to 1 and use either custom log_buf or we'll allocate
+ * our own and retry the load to get details on what failed
+ */
+ if (log_level) {
+ if (prog->log_buf) {
+ log_buf = prog->log_buf;
+ log_buf_size = prog->log_size;
+ own_log_buf = false;
+ } else if (obj->log_buf) {
+ log_buf = obj->log_buf;
+ log_buf_size = obj->log_size;
+ own_log_buf = false;
+ } else {
+ log_buf_size = max((size_t)BPF_LOG_BUF_SIZE, log_buf_size * 2);
+ tmp = realloc(log_buf, log_buf_size);
+ if (!tmp) {
+ ret = -ENOMEM;
+ goto out;
+ }
+ log_buf = tmp;
+ log_buf[0] = '\0';
+ own_log_buf = true;
+ }
}
load_attr.log_buf = log_buf;
load_attr.log_size = log_buf_size;
- ret = bpf_prog_load(prog->type, prog_name, license, insns, insns_cnt, &load_attr);
+ load_attr.log_level = log_level;
+ ret = bpf_prog_load(prog->type, prog_name, license, insns, insns_cnt, &load_attr);
if (ret >= 0) {
- if (log_buf && load_attr.log_level) {
+ if (log_level && own_log_buf) {
pr_debug("prog '%s': -- BEGIN PROG LOAD LOG --\n%s-- END PROG LOAD LOG --\n",
prog->name, log_buf);
}
goto out;
}
- if (!log_buf || errno == ENOSPC) {
- log_buf_size = max((size_t)BPF_LOG_BUF_SIZE,
- log_buf_size << 1);
- free(log_buf);
+ if (log_level == 0) {
+ log_level = 1;
goto retry_load;
}
+ /* On ENOSPC, increase log buffer size and retry, unless custom
+ * log_buf is specified.
+ * Be careful to not overflow u32, though. Kernel's log buf size limit
+ * isn't part of UAPI so it can always be bumped to full 4GB. So don't
+ * multiply by 2 unless we are sure we'll fit within 32 bits.
+ * Currently, we'll get -EINVAL when we reach (UINT_MAX >> 2).
+ */
+ if (own_log_buf && errno == ENOSPC && log_buf_size <= UINT_MAX / 2)
+ goto retry_load;
ret = -errno;
cp = libbpf_strerror_r(errno, errmsg, sizeof(errmsg));
pr_warn("prog '%s': BPF program load failed: %s\n", prog->name, cp);
pr_perm_msg(ret);
- if (log_buf && log_buf[0] != '\0') {
+ if (own_log_buf && log_buf && log_buf[0] != '\0') {
pr_warn("prog '%s': -- BEGIN PROG LOAD LOG --\n%s-- END PROG LOAD LOG --\n",
prog->name, log_buf);
}
}
out:
- free(log_buf);
+ if (own_log_buf)
+ free(log_buf);
return ret;
}
return 0;
}
+const char *bpf_program__log_buf(const struct bpf_program *prog, size_t *log_size)
+{
+ *log_size = prog->log_size;
+ return prog->log_buf;
+}
+
+int bpf_program__set_log_buf(struct bpf_program *prog, char *log_buf, size_t log_size)
+{
+ if (log_size && !log_buf)
+ return -EINVAL;
+ if (prog->log_size > UINT_MAX)
+ return -EINVAL;
+ if (prog->obj->loaded)
+ return -EBUSY;
+
+ prog->log_buf = log_buf;
+ prog->log_size = log_size;
+ return 0;
+}
+
#define SEC_DEF(sec_pfx, ptype, atype, flags, ...) { \
.sec = sec_pfx, \
.prog_type = BPF_PROG_TYPE_##ptype, \