libbpf: Fix possible NULL pointer dereference when destroying skeleton
authorYafang Shao <laoar.shao@gmail.com>
Sat, 8 Jan 2022 13:47:39 +0000 (13:47 +0000)
committerGreg Kroah-Hartman <gregkh@linuxfoundation.org>
Fri, 8 Apr 2022 12:23:24 +0000 (14:23 +0200)
[ Upstream commit a32ea51a3f17ce6524c9fc19d311e708331c8b5f ]

When I checked the code in skeleton header file generated with my own
bpf prog, I found there may be possible NULL pointer dereference when
destroying skeleton. Then I checked the in-tree bpf progs, finding that is
a common issue. Let's take the generated samples/bpf/xdp_redirect_cpu.skel.h
for example. Below is the generated code in
xdp_redirect_cpu__create_skeleton():

xdp_redirect_cpu__create_skeleton
struct bpf_object_skeleton *s;
s = (struct bpf_object_skeleton *)calloc(1, sizeof(*s));
if (!s)
goto error;
...
error:
bpf_object__destroy_skeleton(s);
return  -ENOMEM;

After goto error, the NULL 's' will be deferenced in
bpf_object__destroy_skeleton().

We can simply fix this issue by just adding a NULL check in
bpf_object__destroy_skeleton().

Fixes: d66562fba1ce ("libbpf: Add BPF object skeleton support")
Signed-off-by: Yafang Shao <laoar.shao@gmail.com>
Signed-off-by: Andrii Nakryiko <andrii@kernel.org>
Link: https://lore.kernel.org/bpf/20220108134739.32541-1-laoar.shao@gmail.com
Signed-off-by: Sasha Levin <sashal@kernel.org>
tools/lib/bpf/libbpf.c

index 0ad2920..693e147 100644 (file)
@@ -10809,6 +10809,9 @@ void bpf_object__detach_skeleton(struct bpf_object_skeleton *s)
 
 void bpf_object__destroy_skeleton(struct bpf_object_skeleton *s)
 {
+       if (!s)
+               return;
+
        if (s->progs)
                bpf_object__detach_skeleton(s);
        if (s->obj)