// We need an actual supported target.
llvm::Triple TheTriple = Actions.Context.getTargetInfo().getTriple();
llvm::Triple::ArchType ArchTy = TheTriple.getArch();
+ const std::string &TT = TheTriple.getTriple();
+ const llvm::Target *TheTarget = 0;
bool UnsupportedArch = (ArchTy != llvm::Triple::x86 &&
ArchTy != llvm::Triple::x86_64);
- if (UnsupportedArch)
+ if (UnsupportedArch) {
Diag(AsmLoc, diag::err_msasm_unsupported_arch) << TheTriple.getArchName();
-
- std::string Error;
- const std::string &TT = TheTriple.getTriple();
- const llvm::Target *TheTarget = llvm::TargetRegistry::lookupTarget(TT, Error);
- if (!TheTarget)
- Diag(AsmLoc, diag::err_msasm_unable_to_create_target) << Error;
+ } else {
+ std::string Error;
+ TheTarget = llvm::TargetRegistry::lookupTarget(TT, Error);
+ if (!TheTarget)
+ Diag(AsmLoc, diag::err_msasm_unable_to_create_target) << Error;
+ }
// If we don't support assembly, or the assembly is empty, we don't
// need to instantiate the AsmParser, etc.
- if (UnsupportedArch || !TheTarget || AsmToks.empty()) {
+ if (!TheTarget || AsmToks.empty()) {
return Actions.ActOnMSAsmStmt(AsmLoc, LBraceLoc, AsmToks, StringRef(),
/*NumOutputs*/ 0, /*NumInputs*/ 0,
ConstraintRefs, ClobberRefs, Exprs, EndLoc);