--- /dev/null
+#include <QWindowSystemInterface>
+#include "qwaylandintegration.h"
+#include "qwaylandwindowsurface.h"
+#include "qfontconfigdatabase.h"
+
+#include <QtGui/private/qpixmap_raster_p.h>
+#include <QtGui/QPlatformWindow>
+
+#include <unistd.h>
+#include <fcntl.h>
+
+class QWaylandInputDevice {
+public:
+ QWaylandInputDevice(struct wl_display *display, uint32_t id);
+
+private:
+ struct wl_display *mDisplay;
+ struct wl_input_device *mInputDevice;
+ struct wl_surface *mPointerFocus;
+ struct wl_surface *mKeyboardFocus;
+ static const struct wl_input_device_listener inputDeviceListener;
+ Qt::MouseButtons mButtons;
+ QPoint mSurfacePos;
+ QPoint mGlobalPos;
+
+ static void inputHandleMotion(void *data,
+ struct wl_input_device *input_device,
+ uint32_t time,
+ int32_t x, int32_t y,
+ int32_t sx, int32_t sy);
+ static void inputHandleButton(void *data,
+ struct wl_input_device *input_device,
+ uint32_t time, uint32_t button, uint32_t state);
+ static void inputHandleKey(void *data,
+ struct wl_input_device *input_device,
+ uint32_t time, uint32_t key, uint32_t state);
+ static void inputHandlePointerFocus(void *data,
+ struct wl_input_device *input_device,
+ uint32_t time, struct wl_surface *surface,
+ int32_t x, int32_t y, int32_t sx, int32_t sy);
+ static void inputHandleKeyboardFocus(void *data,
+ struct wl_input_device *input_device,
+ uint32_t time,
+ struct wl_surface *surface,
+ struct wl_array *keys);
+};
+
+QWaylandInputDevice::QWaylandInputDevice(struct wl_display *display,
+ uint32_t id)
+ : mDisplay(display)
+ , mInputDevice(wl_input_device_create(display, id))
+ , mPointerFocus(NULL)
+ , mKeyboardFocus(NULL)
+ , mButtons(0)
+{
+ wl_input_device_add_listener(mInputDevice,
+ &inputDeviceListener,
+ this);
+ wl_input_device_set_user_data(mInputDevice, this);
+}
+
+void QWaylandInputDevice::inputHandleMotion(void *data,
+ struct wl_input_device *input_device,
+ uint32_t time,
+ int32_t x, int32_t y,
+ int32_t surface_x, int32_t surface_y)
+{
+ QWaylandInputDevice *inputDevice = (QWaylandInputDevice *) data;
+ QWaylandWindow *window =
+ (QWaylandWindow *) wl_surface_get_user_data(inputDevice->mPointerFocus);
+
+ inputDevice->mSurfacePos = QPoint(surface_x, surface_y);
+ inputDevice->mGlobalPos = QPoint(x, y);
+ QWindowSystemInterface::handleMouseEvent(window->widget(),
+ time,
+ inputDevice->mSurfacePos,
+ inputDevice->mGlobalPos,
+ inputDevice->mButtons);
+}
+
+void QWaylandInputDevice::inputHandleButton(void *data,
+ struct wl_input_device *input_device,
+ uint32_t time, uint32_t button, uint32_t state)
+{
+ QWaylandInputDevice *inputDevice = (QWaylandInputDevice *) data;
+ QWaylandWindow *window =
+ (QWaylandWindow *) wl_surface_get_user_data(inputDevice->mPointerFocus);
+ Qt::MouseButton qt_button;
+
+ switch (button) {
+ case 272:
+ qt_button = Qt::LeftButton;
+ break;
+ case 273:
+ qt_button = Qt::RightButton;
+ break;
+ case 274:
+ qt_button = Qt::MidButton;
+ break;
+ default:
+ return;
+ }
+
+ if (state)
+ inputDevice->mButtons |= qt_button;
+ else
+ inputDevice->mButtons &= ~qt_button;
+
+ QWindowSystemInterface::handleMouseEvent(window->widget(),
+ time,
+ inputDevice->mSurfacePos,
+ inputDevice->mGlobalPos,
+ inputDevice->mButtons);
+}
+
+void QWaylandInputDevice::inputHandleKey(void *data,
+ struct wl_input_device *input_device,
+ uint32_t time, uint32_t key, uint32_t state)
+{
+}
+
+void QWaylandInputDevice::inputHandlePointerFocus(void *data,
+ struct wl_input_device *input_device,
+ uint32_t time, struct wl_surface *surface,
+ int32_t x, int32_t y, int32_t sx, int32_t sy)
+{
+ QWaylandInputDevice *inputDevice = (QWaylandInputDevice *) data;
+ QWaylandWindow *window;
+
+ if (inputDevice->mPointerFocus) {
+ window = (QWaylandWindow *)
+ wl_surface_get_user_data(inputDevice->mPointerFocus);
+ QWindowSystemInterface::handleLeaveEvent(window->widget());
+ inputDevice->mPointerFocus = NULL;
+ }
+
+ if (surface) {
+ window = (QWaylandWindow *) wl_surface_get_user_data(surface);
+ QWindowSystemInterface::handleEnterEvent(window->widget());
+ inputDevice->mPointerFocus = surface;
+ }
+}
+
+void QWaylandInputDevice::inputHandleKeyboardFocus(void *data,
+ struct wl_input_device *input_device,
+ uint32_t time,
+ struct wl_surface *surface,
+ struct wl_array *keys)
+{
+ QWaylandInputDevice *inputDevice = (QWaylandInputDevice *) data;
+ QWaylandWindow *window;
+
+ if (inputDevice->mKeyboardFocus) {
+ window = (QWaylandWindow *)
+ wl_surface_get_user_data(inputDevice->mKeyboardFocus);
+ inputDevice->mKeyboardFocus = NULL;
+ }
+
+ if (surface) {
+ window = (QWaylandWindow *) wl_surface_get_user_data(surface);
+ inputDevice->mKeyboardFocus = surface;
+ }
+}
+
+const struct wl_input_device_listener QWaylandInputDevice::inputDeviceListener = {
+ QWaylandInputDevice::inputHandleMotion,
+ QWaylandInputDevice::inputHandleButton,
+ QWaylandInputDevice::inputHandleKey,
+ QWaylandInputDevice::inputHandlePointerFocus,
+ QWaylandInputDevice::inputHandleKeyboardFocus,
+};
+
+
+QWaylandInputDevice *
+waylandInputDeviceCreate(struct wl_display *display, uint32_t id)
+{
+ return new QWaylandInputDevice(display, id);
+}
QWaylandDisplay::outputHandleGeometry
};
-class QWaylandInputDevice {
-public:
- QWaylandInputDevice(struct wl_display *display, uint32_t id);
-
-private:
- struct wl_display *mDisplay;
- struct wl_input_device *mInputDevice;
- struct wl_surface *mPointerFocus;
- struct wl_surface *mKeyboardFocus;
- static const struct wl_input_device_listener inputDeviceListener;
- Qt::MouseButtons mButtons;
- QPoint mSurfacePos;
- QPoint mGlobalPos;
-
- static void inputHandleMotion(void *data,
- struct wl_input_device *input_device,
- uint32_t time,
- int32_t x, int32_t y,
- int32_t sx, int32_t sy);
- static void inputHandleButton(void *data,
- struct wl_input_device *input_device,
- uint32_t time, uint32_t button, uint32_t state);
- static void inputHandleKey(void *data,
- struct wl_input_device *input_device,
- uint32_t time, uint32_t key, uint32_t state);
- static void inputHandlePointerFocus(void *data,
- struct wl_input_device *input_device,
- uint32_t time, struct wl_surface *surface,
- int32_t x, int32_t y, int32_t sx, int32_t sy);
- static void inputHandleKeyboardFocus(void *data,
- struct wl_input_device *input_device,
- uint32_t time,
- struct wl_surface *surface,
- struct wl_array *keys);
-};
-
-QWaylandInputDevice::QWaylandInputDevice(struct wl_display *display,
- uint32_t id)
- : mDisplay(display)
- , mInputDevice(wl_input_device_create(display, id))
- , mPointerFocus(NULL)
- , mKeyboardFocus(NULL)
- , mButtons(0)
-{
- wl_input_device_add_listener(mInputDevice,
- &inputDeviceListener,
- this);
- wl_input_device_set_user_data(mInputDevice, this);
-}
-
-void QWaylandInputDevice::inputHandleMotion(void *data,
- struct wl_input_device *input_device,
- uint32_t time,
- int32_t x, int32_t y,
- int32_t surface_x, int32_t surface_y)
-{
- QWaylandInputDevice *inputDevice = (QWaylandInputDevice *) data;
- QWaylandWindow *window =
- (QWaylandWindow *) wl_surface_get_user_data(inputDevice->mPointerFocus);
-
- inputDevice->mSurfacePos = QPoint(surface_x, surface_y);
- inputDevice->mGlobalPos = QPoint(x, y);
- QWindowSystemInterface::handleMouseEvent(window->widget(),
- time,
- inputDevice->mSurfacePos,
- inputDevice->mGlobalPos,
- inputDevice->mButtons);
-}
-
-void QWaylandInputDevice::inputHandleButton(void *data,
- struct wl_input_device *input_device,
- uint32_t time, uint32_t button, uint32_t state)
-{
- QWaylandInputDevice *inputDevice = (QWaylandInputDevice *) data;
- QWaylandWindow *window =
- (QWaylandWindow *) wl_surface_get_user_data(inputDevice->mPointerFocus);
- Qt::MouseButton qt_button;
-
- switch (button) {
- case 272:
- qt_button = Qt::LeftButton;
- break;
- case 273:
- qt_button = Qt::RightButton;
- break;
- case 274:
- qt_button = Qt::MidButton;
- break;
- default:
- return;
- }
-
- if (state)
- inputDevice->mButtons |= qt_button;
- else
- inputDevice->mButtons &= ~qt_button;
-
- QWindowSystemInterface::handleMouseEvent(window->widget(),
- time,
- inputDevice->mSurfacePos,
- inputDevice->mGlobalPos,
- inputDevice->mButtons);
-}
-
-void QWaylandInputDevice::inputHandleKey(void *data,
- struct wl_input_device *input_device,
- uint32_t time, uint32_t key, uint32_t state)
-{
-}
-
-void QWaylandInputDevice::inputHandlePointerFocus(void *data,
- struct wl_input_device *input_device,
- uint32_t time, struct wl_surface *surface,
- int32_t x, int32_t y, int32_t sx, int32_t sy)
-{
- QWaylandInputDevice *inputDevice = (QWaylandInputDevice *) data;
- QWaylandWindow *window;
-
- if (inputDevice->mPointerFocus) {
- window = (QWaylandWindow *)
- wl_surface_get_user_data(inputDevice->mPointerFocus);
- QWindowSystemInterface::handleLeaveEvent(window->widget());
- inputDevice->mPointerFocus = NULL;
- }
-
- if (surface) {
- window = (QWaylandWindow *) wl_surface_get_user_data(surface);
- QWindowSystemInterface::handleEnterEvent(window->widget());
- inputDevice->mPointerFocus = surface;
- }
-}
-
-void QWaylandInputDevice::inputHandleKeyboardFocus(void *data,
- struct wl_input_device *input_device,
- uint32_t time,
- struct wl_surface *surface,
- struct wl_array *keys)
-{
- QWaylandInputDevice *inputDevice = (QWaylandInputDevice *) data;
- QWaylandWindow *window;
-
- if (inputDevice->mKeyboardFocus) {
- window = (QWaylandWindow *)
- wl_surface_get_user_data(inputDevice->mKeyboardFocus);
- inputDevice->mKeyboardFocus = NULL;
- }
-
- if (surface) {
- window = (QWaylandWindow *) wl_surface_get_user_data(surface);
- inputDevice->mKeyboardFocus = surface;
- }
-}
-
-const struct wl_input_device_listener QWaylandInputDevice::inputDeviceListener = {
- QWaylandInputDevice::inputHandleMotion,
- QWaylandInputDevice::inputHandleButton,
- QWaylandInputDevice::inputHandleKey,
- QWaylandInputDevice::inputHandlePointerFocus,
- QWaylandInputDevice::inputHandleKeyboardFocus,
-};
-
void QWaylandDisplay::displayHandleGlobal(struct wl_display *display,
uint32_t id,
const char *interface,
struct wl_output *output = wl_output_create(display, id);
wl_output_add_listener(output, &outputListener, qwd);
} else if (strcmp(interface, "input_device") == 0) {
- QWaylandInputDevice *inputDevice = new QWaylandInputDevice(display, id);
+ QWaylandInputDevice *inputDevice =
+ waylandInputDeviceCreate(display, id);
qwd->mInputDevices.append(inputDevice);
}
}
class QWaylandInputDevice;
+QWaylandInputDevice *
+waylandInputDeviceCreate(struct wl_display *display, uint32_t id);
+
class QWaylandDisplay : public QObject {
Q_OBJECT;
SOURCES = main.cpp \
qwaylandintegration.cpp \
- qwaylandwindowsurface.cpp
+ qwaylandwindowsurface.cpp \
+ qwaylandinputdevice.cpp
HEADERS = qwaylandintegration.h \
qwaylandwindowsurface.h