work well on open source graphics drivers as well as possibly making
an eventual GL ES port feasable.
-Clutter currently requires GLib >= 2.10, GdkPixbuf and OpenGL >= 1.2.
+Clutter currently requires:
+
+ * GLib >= 2.10.0
+ * GdkPixbuf
+ * OpenGL >= 1.2
+
Its also recommended you have some kind of working hardware OpenGL on
your target system.
Clutter is LGPL licensed.
The official website is: http://www.clutter-project.org
+The official mailing list is: http://lists.o-hand.com/clutter/
+New bug page on Bugzilla: http://bugzilla.o-hand.com/enter_bug.cgi?product=Clutter
INSTALLATION
====
is no longer necessary. In case Clutter applications take really
long times for redrawing and appear stuck and unresponsive, the
sync-to-vblank feature might still be the culprit; in that case, use
- CLUTTER_VBLANK=none to disable it and file a bug reporting the video
- card model, the driver version and the X server version.
+ "export CLUTTER_VBLANK=none" to disable it and file a bug reporting the
+ video card model, the driver version and the X server version.
+
+* ClutterTimeline objects now share the same timeout pool (see the
+ ClutterTimeoutPool API). This might cause problems with heavily
+ threaded libraries without integration with the GLib main loop.
+ If an application experiences bad behaviours during animations
+ use "export CLUTTER_TIMELINE=no-pool" to disable the timeout pool.
HACKING
====
BUGS
====
-
Bugs should be reported to the OpenedHand Bugzilla at:
- http://bugzilla.o-hand.com
+ http://bugzilla.o-hand.com/enter_bug.cgi?product=Clutter
-Under the product "Clutter".
+You will need an account.
In the report you should include:
* what system you're running Clutter on;
PATCHES
====
-
Patches should be submitted using Bugzilla. Patches fixing a bug should be
attached to the bug report; patches for new features or for fixing bugs not
yet reported should be attached to a newly opened bug. Patches should always