Although the tests don't need clip or cull distances the capabilities
are enabled, which means that features would need to be enabled. Remove
the capabilities.
Components: Vulkan
Affects: dEQP-VK.spirv_assembly.instruction.*.float_controls.*
dEQP-VK.spirv_assembly.instruction.compute.multiple_shaders.*
Change-Id: If8e18b1608f4d8d2782e9010c531a4e20119b414
static const string vertexTemplate =
"OpCapability Shader\n"
- "OpCapability ClipDistance\n"
- "OpCapability CullDistance\n"
"${vert_capabilities}"
"OpExtension \"SPV_KHR_float_controls\"\n"
const string assembly(
"OpCapability Shader\n"
- "OpCapability ClipDistance\n"
"OpMemoryModel Logical GLSL450\n"
"OpEntryPoint GLCompute %comp_main1 \"entrypoint1\" %id\n"
"OpEntryPoint GLCompute %comp_main2 \"entrypoint2\" %id\n"