THREADED_TEST(ScavengeExternalString) {
+ i::FLAG_stress_compaction = false;
+ i::FLAG_gc_global = false;
int dispose_count = 0;
bool in_new_space = false;
{
THREADED_TEST(ScavengeExternalAsciiString) {
+ i::FLAG_stress_compaction = false;
+ i::FLAG_gc_global = false;
int dispose_count = 0;
bool in_new_space = false;
{
// TODO(mstarzinger): This should be a THREADED_TEST but causes failures
// on the buildbots, so was made non-threaded for the time being.
TEST(ApiObjectGroupsCycleForScavenger) {
+ i::FLAG_stress_compaction = false;
+ i::FLAG_gc_global = false;
HandleScope scope;
LocalContext env;