int projIdx = nir_tex_instr_src_index(insn, nir_tex_src_projector);
int sampOffIdx = nir_tex_instr_src_index(insn, nir_tex_src_sampler_offset);
int texOffIdx = nir_tex_instr_src_index(insn, nir_tex_src_texture_offset);
+ int sampHandleIdx = nir_tex_instr_src_index(insn, nir_tex_src_sampler_handle);
+ int texHandleIdx = nir_tex_instr_src_index(insn, nir_tex_src_texture_handle);
+
+ bool bindless = sampHandleIdx != -1 || texHandleIdx != -1;
+ assert((sampHandleIdx != -1) == (texHandleIdx != -1));
if (projIdx != -1)
proj = mkOp1v(OP_RCP, TYPE_F32, getScratch(), getSrc(&insn->src[projIdx].src, 0));
srcs.push_back(getSrc(&insn->src[sampOffIdx].src, 0));
sampOffIdx = srcs.size() - 1;
}
+ if (bindless) {
+ // currently we use the lower bits
+ Value *split[2];
+ Value *handle = getSrc(&insn->src[sampHandleIdx].src, 0);
+
+ mkSplit(split, 4, handle);
+
+ srcs.push_back(split[0]);
+ texOffIdx = srcs.size() - 1;
+ }
- r = insn->texture_index;
- s = insn->sampler_index;
+ r = bindless ? 0xff : insn->texture_index;
+ s = bindless ? 0x1f : insn->sampler_index;
defs.resize(newDefs.size());
for (uint8_t d = 0u; d < newDefs.size(); ++d) {
TexInstruction *texi = mkTex(op, target.getEnum(), r, s, defs, srcs);
texi->tex.levelZero = lz;
texi->tex.mask = mask;
+ texi->tex.bindless = bindless;
if (texOffIdx != -1)
texi->tex.rIndirectSrc = texOffIdx;