#include "libglib.vs10.sourcefiles"
<ClCompile Include="..\..\..\glib\giowin32.c" />
<ClCompile Include="..\..\..\glib\gspawn-win32.c" />
+ <ClCompile Include="..\..\..\glib\gthread-win32.c" />
<ClCompile Include="..\..\..\glib\gwin32.c" />
<ClCompile Include="..\..\..\glib\libcharset\localcharset.c">
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_ExtPCRE|Win32'">LIBDIR=/irrelevant/lib;%(PreprocessorDefinitions)</PreprocessorDefinitions>
#include "libglib.sourcefiles"
<File RelativePath="..\..\..\glib\giowin32.c" />
<File RelativePath="..\..\..\glib\gspawn-win32.c" />
+ <File RelativePath="..\..\..\glib\gthread-win32.c" />
<File RelativePath="..\..\..\glib\gwin32.c" />
<Filter
Name="libcharset"
>
- <File
- RelativePath="..\..\..\glib\libcharset\localcharset.c"
- >
- <FileConfiguration
- Name="Debug|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- PreprocessorDefinitions="LIBDIR="/irrelevant/lib""
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Debug_ExtPCRE|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- PreprocessorDefinitions="LIBDIR="/irrelevant/lib""
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Debug|x64"
- >
- <Tool
- Name="VCCLCompilerTool"
- PreprocessorDefinitions="LIBDIR="/irrelevant/lib""
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Debug_ExtPCRE|x64"
- >
- <Tool
- Name="VCCLCompilerTool"
- PreprocessorDefinitions="LIBDIR="/irrelevant/lib""
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- PreprocessorDefinitions="LIBDIR="/irrelevant/lib""
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release_ExtPCRE|Win32"
- >
- <Tool
- Name="VCCLCompilerTool"
- PreprocessorDefinitions="LIBDIR="/irrelevant/lib""
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release|x64"
- >
- <Tool
- Name="VCCLCompilerTool"
- PreprocessorDefinitions="LIBDIR="/irrelevant/lib""
- />
- </FileConfiguration>
- <FileConfiguration
- Name="Release_ExtPCRE|x64"
- >
- <Tool
- Name="VCCLCompilerTool"
- PreprocessorDefinitions="LIBDIR="/irrelevant/lib""
- />
- </FileConfiguration>
+ <File RelativePath="..\..\..\glib\libcharset\localcharset.c">
+ <FileConfiguration Name="Debug|Win32"><Tool Name="VCCLCompilerTool" PreprocessorDefinitions="LIBDIR="/irrelevant/lib""/></FileConfiguration>
+ <FileConfiguration Name="Debug_ExtPCRE|Win32"><Tool Name="VCCLCompilerTool" PreprocessorDefinitions="LIBDIR="/irrelevant/lib""/></FileConfiguration>
+ <FileConfiguration Name="Debug|x64"><Tool Name="VCCLCompilerTool" PreprocessorDefinitions="LIBDIR="/irrelevant/lib""/></FileConfiguration>
+ <FileConfiguration Name="Debug_ExtPCRE|x64"><Tool Name="VCCLCompilerTool" PreprocessorDefinitions="LIBDIR="/irrelevant/lib""/></FileConfiguration>
+ <FileConfiguration Name="Release|Win32"><Tool Name="VCCLCompilerTool" PreprocessorDefinitions="LIBDIR="/irrelevant/lib""/></FileConfiguration>
+ <FileConfiguration Name="Release_ExtPCRE|Win32"><Tool Name="VCCLCompilerTool" PreprocessorDefinitions="LIBDIR="/irrelevant/lib""/></FileConfiguration>
+ <FileConfiguration Name="Release|x64"><Tool Name="VCCLCompilerTool" PreprocessorDefinitions="LIBDIR="/irrelevant/lib""/></FileConfiguration>
+ <FileConfiguration Name="Release_ExtPCRE|x64"><Tool Name="VCCLCompilerTool" PreprocessorDefinitions="LIBDIR="/irrelevant/lib""/></FileConfiguration>
</File>
</Filter>
<Filter
cp $$d/$$f $(distdir) || exit 1; done
../build/win32/vs9/glib.vcproj: $(top_srcdir)/build/win32/vs9/glib.vcprojin
- for F in $(libglib_2_0_la_SOURCES); do \
+ for F in `echo $(libglib_2_0_la_SOURCES) | tr '/' '\\'`; do \
case $$F in \
- *-gcc.c|*-unix.c) \
+ *-unix.c|gthread-*.c) \
;; \
*.c) echo ' <File RelativePath="..\..\..\glib\'$$F'" />' \
;; \
rm libglib.sourcefiles
../build/win32/vs10/glib.vcxproj: $(top_srcdir)/build/win32/vs10/glib.vcxprojin
- for F in $(libglib_2_0_la_SOURCES); do \
+ for F in `echo $(libglib_2_0_la_SOURCES) | tr '/' '\\'`; do \
case $$F in \
- *-gcc.c|*-unix.c) \
+ *-unix.c|gthread-*.c) \
;; \
*.c) echo ' <ClCompile Include="..\..\..\glib\'$$F'" />' \
;; \
rm libglib.vs10.sourcefiles
../build/win32/vs10/glib.vcxproj.filters: $(top_srcdir)/build/win32/vs10/glib.vcxproj.filtersin
- for F in $(libglib_2_0_la_SOURCES); do \
+ for F in `echo $(libglib_2_0_la_SOURCES) | tr '/' '\\'`; do \
case $$F in \
- *-gcc.c|*-unix.c) \
+ *-unix.c|gthread-*.c) \
;; \
*.c) echo ' <ClCompile Include="..\..\..\glib\'$$F'"><Filter>Source Files</Filter></ClCompile>' \
;; \
#define G_THREADS_IMPL_WIN32
typedef struct _GMutex* GStaticMutex;
#define G_STATIC_MUTEX_INIT NULL
-#define g_static_mutex_get_mutex(mutex) \
- (g_static_mutex_get_mutex_impl_shortcut (mutex))
/* This represents a system thread as used by the implementation. An
* alien implementaion, as loaded by g_thread_init can only count on
* "sizeof (gpointer)" bytes to store their info. We however need more