int align; /* alignment by bytes for starting address */
};
+/*
+ * gen_pool data descriptor for gen_pool_fixed_alloc.
+ */
+struct genpool_data_fixed {
+ unsigned long offset; /* The offset of the specific region */
+};
+
extern struct gen_pool *gen_pool_create(int, int);
extern phys_addr_t gen_pool_virt_to_phys(struct gen_pool *pool, unsigned long);
extern int gen_pool_add_virt(struct gen_pool *, unsigned long, phys_addr_t,
unsigned long start, unsigned int nr, void *data,
struct gen_pool *pool);
+extern unsigned long gen_pool_fixed_alloc(unsigned long *map,
+ unsigned long size, unsigned long start, unsigned int nr,
+ void *data, struct gen_pool *pool);
+
extern unsigned long gen_pool_first_fit_align(unsigned long *map,
unsigned long size, unsigned long start, unsigned int nr,
void *data, struct gen_pool *pool);
EXPORT_SYMBOL(gen_pool_first_fit_align);
/**
+ * gen_pool_fixed_alloc - reserve a specific region
+ * @map: The address to base the search on
+ * @size: The bitmap size in bits
+ * @start: The bitnumber to start searching at
+ * @nr: The number of zeroed bits we're looking for
+ * @data: data for alignment
+ * @pool: pool to get order from
+ */
+unsigned long gen_pool_fixed_alloc(unsigned long *map, unsigned long size,
+ unsigned long start, unsigned int nr, void *data,
+ struct gen_pool *pool)
+{
+ struct genpool_data_fixed *fixed_data;
+ int order;
+ unsigned long offset_bit;
+ unsigned long start_bit;
+
+ fixed_data = data;
+ order = pool->min_alloc_order;
+ offset_bit = fixed_data->offset >> order;
+ if (WARN_ON(fixed_data->offset & (1UL << order - 1)))
+ return size;
+
+ start_bit = bitmap_find_next_zero_area(map, size,
+ start + offset_bit, nr, 0);
+ if (start_bit != offset_bit)
+ start_bit = size;
+ return start_bit;
+}
+EXPORT_SYMBOL(gen_pool_fixed_alloc);
+
+/**
* gen_pool_first_fit_order_align - find the first available region
* of memory matching the size requirement. The region will be aligned
* to the order of the size specified.