}
}
+#define MOD_TIMER_PENDING_ONLY 0x01
+#define MOD_TIMER_REDUCE 0x02
+
static inline int
-__mod_timer(struct timer_list *timer, unsigned long expires, bool pending_only)
+__mod_timer(struct timer_list *timer, unsigned long expires, unsigned int options)
{
struct timer_base *base, *new_base;
unsigned int idx = UINT_MAX;
* larger granularity than you would get from adding a new
* timer with this expiry.
*/
- if (timer->expires == expires)
+ long diff = timer->expires - expires;
+
+ if (!diff)
+ return 1;
+ if (options & MOD_TIMER_REDUCE && diff <= 0)
return 1;
/*
base = lock_timer_base(timer, &flags);
forward_timer_base(base);
+ if (timer_pending(timer) && (options & MOD_TIMER_REDUCE) &&
+ time_before_eq(timer->expires, expires)) {
+ ret = 1;
+ goto out_unlock;
+ }
+
clk = base->clk;
idx = calc_wheel_index(expires, clk);
* subsequent call will exit in the expires check above.
*/
if (idx == timer_get_idx(timer)) {
- timer->expires = expires;
+ if (!(options & MOD_TIMER_REDUCE))
+ timer->expires = expires;
+ else if (time_after(timer->expires, expires))
+ timer->expires = expires;
ret = 1;
goto out_unlock;
}
}
ret = detach_if_pending(timer, base, false);
- if (!ret && pending_only)
+ if (!ret && (options & MOD_TIMER_PENDING_ONLY))
goto out_unlock;
debug_activate(timer, expires);
*/
int mod_timer_pending(struct timer_list *timer, unsigned long expires)
{
- return __mod_timer(timer, expires, true);
+ return __mod_timer(timer, expires, MOD_TIMER_PENDING_ONLY);
}
EXPORT_SYMBOL(mod_timer_pending);
*/
int mod_timer(struct timer_list *timer, unsigned long expires)
{
- return __mod_timer(timer, expires, false);
+ return __mod_timer(timer, expires, 0);
}
EXPORT_SYMBOL(mod_timer);
/**
+ * timer_reduce - Modify a timer's timeout if it would reduce the timeout
+ * @timer: The timer to be modified
+ * @expires: New timeout in jiffies
+ *
+ * timer_reduce() is very similar to mod_timer(), except that it will only
+ * modify a running timer if that would reduce the expiration time (it will
+ * start a timer that isn't running).
+ */
+int timer_reduce(struct timer_list *timer, unsigned long expires)
+{
+ return __mod_timer(timer, expires, MOD_TIMER_REDUCE);
+}
+EXPORT_SYMBOL(timer_reduce);
+
+/**
* add_timer - start a timer
* @timer: the timer to be added
*
timer.task = current;
timer_setup_on_stack(&timer.timer, process_timeout, 0);
- __mod_timer(&timer.timer, expire, false);
+ __mod_timer(&timer.timer, expire, 0);
schedule();
del_singleshot_timer_sync(&timer.timer);