--- /dev/null
+/**
+
+@page what_is_libinput What is libinput?
+
+This page describes what libinput is, but more importantly it also describes
+what libinput is **not**.
+
+libinput is an input stack to be used by those applications that need full
+input device processing by commonly used input devices. That includes mice,
+keyboards, touchpads, touchscreens and graphics tablets. libinput handles
+device-specific quirks and provides an easy-to-use interface to receive
+events from devices.
+
+libinput is designed to handle all input devices available on a system. It
+is possible to limit the devices that employ libinput. For example, the use
+of xf86-input-libinput depends on xorg.conf snippets for specific
+devices. But libinput works best if it handles all input devices as this
+allows for cross-device monitoring of events and smarter handling of
+features that affect multiple devices.
+
+libinput restricts device-specific features to applicable devices only.
+Devices with specific hardware properties may expose extra features, but
+these features are not made available on other devices, even where it may be
+possible to do so. One example for this are the top software buttons on the
+touchpad in the Lenovo T440 and similar devices. While there may be
+use-cases for providing top software buttons on other devices, libinput does
+not do so.
+
+libinput is **not** a project to support experimental devices. Unless a
+device is commonly available off-the-shelf, libinput will not support this
+device. libinput can serve as a useful base for getting experimental devices
+enabled and reduce the amount of boilerplate required. But such support will
+not land in libinput master until the devices are commonly available.
+
+libinput is **not** a box of legos. It does not provide the pieces to
+assemble a selection of features. Many features can be disabled through
+configuration options, but some features are hardcoded or hardcoded on some
+devices. This usually matches the intended use of the device. There are
+plenty of use-cases to provide out-of-the-ordinary features, but libinput is
+not the place to support these.
+
+libinput is **not** a showcase for features. There are a lot of potential
+features that could be provided on input devices. But unless they have
+common usage, libinput is not the place to implement them. Every feature
+multiplies the maintenance effort, any feature that is provided but unused
+is a net drain on the already sparse developer resources libinput has
+available.
+
+libinput is boring. It does not intend to break new grounds on how devices
+are handled. Instead, it takes best practice and the common use-cases and
+provides it in an easy-to-consume package for compositors or other processes
+that need those interactions typically expected by users.
+
+*/