#include <asm/fpu/api.h>
#include <asm/fpu/xstate.h>
-#define MXCSR_DEFAULT 0x1f80
-
-extern unsigned int mxcsr_feature_mask;
-
-extern union fpregs_state init_fpstate;
-
-extern void fpu__init_cpu(void);
-extern void fpu__init_system_xstate(void);
-extern void fpu__init_cpu_xstate(void);
-extern void fpu__init_system(struct cpuinfo_x86 *c);
-
-extern void fpstate_init(union fpregs_state *state);
-#ifdef CONFIG_MATH_EMULATION
-extern void fpstate_init_soft(struct swregs_state *soft);
-#else
-static inline void fpstate_init_soft(struct swregs_state *soft) {}
-#endif
-static inline void fpstate_init_fxstate(struct fxregs_state *fx)
-{
- fx->cwd = 0x37f;
- fx->mxcsr = MXCSR_DEFAULT;
-}
-
-extern int dump_fpu(struct pt_regs *, struct user_i387_struct *);
-extern int fpu__exception_code(struct fpu *fpu, int trap_nr);
-
/*
* High level FPU state handling functions:
*/
extern void fpu__drop(struct fpu *fpu);
extern int fpu__copy(struct fpu *dst_fpu, struct fpu *src_fpu);
extern void fpu__clear(struct fpu *fpu);
+extern int fpu__exception_code(struct fpu *fpu, int trap_nr);
+extern int dump_fpu(struct pt_regs *ptregs, struct user_i387_struct *fpstate);
+/*
+ * Boot time FPU initialization functions:
+ */
+extern void fpu__init_cpu(void);
+extern void fpu__init_system_xstate(void);
+extern void fpu__init_cpu_xstate(void);
+extern void fpu__init_system(struct cpuinfo_x86 *c);
extern void fpu__init_check_bugs(void);
extern void fpu__resume_cpu(void);
# define WARN_ON_FPU(x) ({ 0; })
#endif
-DECLARE_PER_CPU(struct fpu *, fpu_fpregs_owner_ctx);
-
/*
- * Must be run with preemption disabled: this clears the fpu_fpregs_owner_ctx,
- * on this CPU.
- *
- * This will disable any lazy FPU state restore of the current FPU state,
- * but if the current thread owns the FPU, it will still be saved by.
+ * FPU related CPU feature flag helper routines:
*/
-static inline void __cpu_disable_lazy_restore(unsigned int cpu)
-{
- per_cpu(fpu_fpregs_owner_ctx, cpu) = NULL;
-}
-
-static inline int fpu_want_lazy_restore(struct fpu *fpu, unsigned int cpu)
-{
- return fpu == this_cpu_read_stable(fpu_fpregs_owner_ctx) && cpu == fpu->last_cpu;
-}
-
-#define X87_FSW_ES (1 << 7) /* Exception Summary */
-
static __always_inline __pure bool use_eager_fpu(void)
{
return static_cpu_has_safe(X86_FEATURE_EAGER_FPU);
return static_cpu_has_safe(X86_FEATURE_FXSR);
}
+/*
+ * fpstate handling functions:
+ */
+
+extern union fpregs_state init_fpstate;
+
+extern void fpstate_init(union fpregs_state *state);
+#ifdef CONFIG_MATH_EMULATION
+extern void fpstate_init_soft(struct swregs_state *soft);
+#else
+static inline void fpstate_init_soft(struct swregs_state *soft) {}
+#endif
+static inline void fpstate_init_fxstate(struct fxregs_state *fx)
+{
+ fx->cwd = 0x37f;
+ fx->mxcsr = MXCSR_DEFAULT;
+}
extern void fpstate_sanitize_xstate(struct fpu *fpu);
#define user_insn(insn, output, input...) \
return __copy_fpstate_to_fpregs(fpu);
}
+extern int copy_fpstate_to_sigframe(void __user *buf, void __user *fx, int size);
+
+/*
+ * FPU context switch related helper methods:
+ */
+
+DECLARE_PER_CPU(struct fpu *, fpu_fpregs_owner_ctx);
+
+/*
+ * Must be run with preemption disabled: this clears the fpu_fpregs_owner_ctx,
+ * on this CPU.
+ *
+ * This will disable any lazy FPU state restore of the current FPU state,
+ * but if the current thread owns the FPU, it will still be saved by.
+ */
+static inline void __cpu_disable_lazy_restore(unsigned int cpu)
+{
+ per_cpu(fpu_fpregs_owner_ctx, cpu) = NULL;
+}
+
+static inline int fpu_want_lazy_restore(struct fpu *fpu, unsigned int cpu)
+{
+ return fpu == this_cpu_read_stable(fpu_fpregs_owner_ctx) && cpu == fpu->last_cpu;
+}
+
+
/*
* Wrap lazy FPU TS handling in a 'hw fpregs activation/deactivation'
* idiom, which is then paired with the sw-flag (fpregs_active) later on:
}
/*
- * Definitions for the eXtended Control Register instructions
- */
-
-#define XCR_XFEATURE_ENABLED_MASK 0x00000000
-
-static inline u64 xgetbv(u32 index)
-{
- u32 eax, edx;
-
- asm volatile(".byte 0x0f,0x01,0xd0" /* xgetbv */
- : "=a" (eax), "=d" (edx)
- : "c" (index));
- return eax + ((u64)edx << 32);
-}
-
-static inline void xsetbv(u32 index, u64 value)
-{
- u32 eax = value;
- u32 edx = value >> 32;
-
- asm volatile(".byte 0x0f,0x01,0xd1" /* xsetbv */
- : : "a" (eax), "d" (edx), "c" (index));
-}
-
-/*
* FPU state switching for scheduling.
*
* This is a two-stage process:
}
/*
+ * Misc helper functions:
+ */
+
+/*
* By the time this gets called, we've already cleared CR0.TS and
* given the process the FPU if we are going to preload the FPU
* state - all we need to do is to conditionally restore the register
}
/*
- * Signal frame handlers...
- */
-extern int copy_fpstate_to_sigframe(void __user *buf, void __user *fx, int size);
-
-/*
* Needs to be preemption-safe.
*
* NOTE! user_fpu_begin() must be used only immediately before restoring
preempt_enable();
}
+/*
+ * MXCSR and XCR definitions:
+ */
+
+extern unsigned int mxcsr_feature_mask;
+
+#define XCR_XFEATURE_ENABLED_MASK 0x00000000
+
+static inline u64 xgetbv(u32 index)
+{
+ u32 eax, edx;
+
+ asm volatile(".byte 0x0f,0x01,0xd0" /* xgetbv */
+ : "=a" (eax), "=d" (edx)
+ : "c" (index));
+ return eax + ((u64)edx << 32);
+}
+
+static inline void xsetbv(u32 index, u64 value)
+{
+ u32 eax = value;
+ u32 edx = value >> 32;
+
+ asm volatile(".byte 0x0f,0x01,0xd1" /* xsetbv */
+ : : "a" (eax), "d" (edx), "c" (index));
+}
+
#endif /* _ASM_X86_FPU_INTERNAL_H */