mesa: Rip out more extension checking from texformat.c.
authorEric Anholt <eric@anholt.net>
Thu, 29 Aug 2013 15:07:09 +0000 (08:07 -0700)
committerEric Anholt <eric@anholt.net>
Fri, 30 Aug 2013 18:49:07 +0000 (11:49 -0700)
You should only be flagging the formats as supported if you support them
anyway.

NOTE: This is a candidate for the 9.2 branch. (required for next commit)
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/mesa/main/texformat.c

index c2f9257..fdbf695 100644 (file)
@@ -239,11 +239,8 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
        * 1D ARRAY textures in S3TC format.
        */
       if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY) {
-         if (ctx->Extensions.EXT_texture_compression_s3tc ||
-             ctx->Extensions.ANGLE_texture_compression_dxt)
-            RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_DXT1);
-         if (ctx->Extensions.TDFX_texture_compression_FXT1)
-            RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FXT1);
+         RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_DXT1);
+         RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FXT1);
       }
       RETURN_IF_SUPPORTED(MESA_FORMAT_RGB888);
       RETURN_IF_SUPPORTED(MESA_FORMAT_XRGB8888);
@@ -252,11 +249,8 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
    case GL_COMPRESSED_RGBA_ARB:
       /* We don't use texture compression for 1D and 1D array textures. */
       if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY) {
-         if (ctx->Extensions.EXT_texture_compression_s3tc ||
-             ctx->Extensions.ANGLE_texture_compression_dxt)
-            RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT3); /* Not rgba_dxt1, see spec */
-         if (ctx->Extensions.TDFX_texture_compression_FXT1)
-            RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FXT1);
+         RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT3); /* Not rgba_dxt1, see spec */
+         RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FXT1);
       }
       RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA8888);
       RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);