Otherwise it can't fit, fixes
dEQP-GLES3.functional.texture.units.all_units.only_2d.*
dEQP-GLES3.functional.texture.units.all_units.only_cube.*
dEQP-GLES3.functional.texture.units.all_units.mixed.*
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Tested-by: Maciej Matuszczyk <maccraft123mc@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8427>
}
/* Simple textures ops correspond to NIR tex or txl with LOD = 0 on 2D (or cube
- * map, TODO) textures. Anything else needs a complete texture op. */
+ * map, TODO) textures with sufficiently small immediate indices. Anything else
+ * needs a complete texture op. */
static bool
bi_is_simple_tex(nir_tex_instr *instr)
return false;
}
+ /* Indices need to fit in 3 bits */
+ if (MAX2(instr->sampler_index, instr->texture_index) >= (1 << 3))
+ return false;
+
int lod_idx = nir_tex_instr_src_index(instr, nir_tex_src_lod);
if (lod_idx < 0)
return true;