dc->singlestep = (env->singlestep_enabled || singlestep);
gen_opc_end = gen_opc_buf + OPC_MAX_SIZE;
- cpu_tmp0 = tcg_temp_new();
- cpu_tmp32 = tcg_temp_new_i32();
- cpu_tmp64 = tcg_temp_new_i64();
-
- cpu_dst = tcg_temp_local_new();
-
- // loads and stores
- cpu_val = tcg_temp_local_new();
- cpu_addr = tcg_temp_local_new();
-
num_insns = 0;
max_insns = tb->cflags & CF_COUNT_MASK;
if (max_insns == 0)
gen_io_start();
last_pc = dc->pc;
insn = cpu_ldl_code(env, dc->pc);
+
+ cpu_tmp0 = tcg_temp_new();
+ cpu_tmp32 = tcg_temp_new_i32();
+ cpu_tmp64 = tcg_temp_new_i64();
+ cpu_dst = tcg_temp_new();
+ cpu_val = tcg_temp_new();
+ cpu_addr = tcg_temp_new();
+
disas_sparc_insn(dc, insn);
num_insns++;
+ tcg_temp_free(cpu_addr);
+ tcg_temp_free(cpu_val);
+ tcg_temp_free(cpu_dst);
+ tcg_temp_free_i64(cpu_tmp64);
+ tcg_temp_free_i32(cpu_tmp32);
+ tcg_temp_free(cpu_tmp0);
+
if (dc->is_br)
break;
/* if the next PC is different, we abort now */
num_insns < max_insns);
exit_gen_loop:
- tcg_temp_free(cpu_addr);
- tcg_temp_free(cpu_val);
- tcg_temp_free(cpu_dst);
- tcg_temp_free_i64(cpu_tmp64);
- tcg_temp_free_i32(cpu_tmp32);
- tcg_temp_free(cpu_tmp0);
-
- if (tb->cflags & CF_LAST_IO)
+ if (tb->cflags & CF_LAST_IO) {
gen_io_end();
+ }
if (!dc->is_br) {
if (dc->pc != DYNAMIC_PC &&
(dc->npc != DYNAMIC_PC && dc->npc != JUMP_PC)) {
/* static PC and NPC: we can use direct chaining */
gen_goto_tb(dc, 0, dc->pc, dc->npc);
} else {
- if (dc->pc != DYNAMIC_PC)
+ if (dc->pc != DYNAMIC_PC) {
tcg_gen_movi_tl(cpu_pc, dc->pc);
+ }
save_npc(dc);
tcg_gen_exit_tb(0);
}