name and order of parameters.
Originally committed as revision 16679 to svn://svn.ffmpeg.org/ffmpeg/trunk
#define AV_VERSION(a, b, c) AV_VERSION_DOT(a, b, c)
#define LIBAVUTIL_VERSION_MAJOR 49
-#define LIBAVUTIL_VERSION_MINOR 13
+#define LIBAVUTIL_VERSION_MINOR 14
#define LIBAVUTIL_VERSION_MICRO 0
#define LIBAVUTIL_VERSION_INT AV_VERSION_INT(LIBAVUTIL_VERSION_MAJOR, \
#define LOWER_MASK 0x7fffffff /* least significant r bits */
/** initializes mt[AV_RANDOM_N] with a seed */
-void av_init_random(unsigned int seed, AVRandomState *state)
+void av_random_init(AVRandomState *state, unsigned int seed)
{
int index;
state->index= index; // will cause it to generate untempered numbers the first iteration
}
+void av_init_random(unsigned int seed, AVRandomState *state)
+{
+ av_random_init(state, seed);
+}
+
/** generate AV_RANDOM_N words at one time (which will then be tempered later) (av_random calls this; you shouldn't) */
void av_random_generate_untempered_numbers(AVRandomState *state)
{
#define AV_RANDOM_N 624
+#include "common.h"
+
typedef struct {
unsigned int mt[AV_RANDOM_N]; ///< the array for the state vector
int index; ///< Current untempered value we use as the base.
} AVRandomState;
-void av_init_random(unsigned int seed, AVRandomState *state); ///< To be inlined, the struct must be visible. So it does not make sense to try and keep it opaque with malloc/free-like calls.
+attribute_deprecated void av_init_random(unsigned int seed, AVRandomState *state);
+void av_random_init(AVRandomState *state, unsigned int seed); ///< To be inlined, the struct must be visible. So it does not make sense to try and keep it opaque with malloc/free-like calls.
void av_random_generate_untempered_numbers(AVRandomState *state); ///< Regenerate the untempered numbers (must be done every 624 iterations, or it will loop).
/**