int count = N;
#ifdef SK_RELEASE
// in DEBUG, N is always 1
- if (paint.getFlags() & SkPaint::kBicubicFilterBitmap_Flag) {
+ if (paint.getFlags() & SkPaint::kHighQualityFilterBitmap_Flag) {
count /= BICUBIC_DUR_SCALE;
}
#endif
#ifdef SK_DEBUG
return 1;
#else
- return (paint.getFlags() & SkPaint::kBicubicFilterBitmap_Flag) ?
+ return (paint.getFlags() & SkPaint::kHighQualityFilterBitmap_Flag) ?
(float)BICUBIC_DUR_SCALE : 1;
#endif
}
}
uint32_t orMask = 0;
- uint32_t clearMask = SkPaint::kFilterBitmap_Flag | SkPaint::kBicubicFilterBitmap_Flag;
+ uint32_t clearMask = SkPaint::kFilterBitmap_Flag | SkPaint::kHighQualityFilterBitmap_Flag;
if (fFlags & kBilerp_Flag) {
orMask |= SkPaint::kFilterBitmap_Flag;
}
if (fFlags & kBicubic_Flag) {
- orMask |= SkPaint::kBicubicFilterBitmap_Flag;
+ orMask |= SkPaint::kHighQualityFilterBitmap_Flag;
}
this->setPaintMasks(orMask, clearMask);
--- /dev/null
+/*
+ * Copyright 2013 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "SkBenchmark.h"
+#include "SkCanvas.h"
+#include "SkPaint.h"
+#include "SkRandom.h"
+#include "SkShader.h"
+#include "SkString.h"
+#include "SkBlurMask.h"
+
+class BitmapScaleBench: public SkBenchmark {
+ int fLoopCount;
+ int fInputSize;
+ int fOutputSize;
+ SkString fName;
+
+public:
+ BitmapScaleBench(void *param, int is, int os) : INHERITED(param) {
+ fInputSize = is;
+ fOutputSize = os;
+
+ fLoopCount = 100;
+ }
+
+protected:
+
+ SkBitmap fInputBitmap, fOutputBitmap;
+ SkMatrix fMatrix;
+
+ virtual const char* onGetName() {
+ return fName.c_str();
+ }
+
+ int inputSize() const {
+ return fInputSize;
+ }
+
+ int outputSize() const {
+ return fOutputSize;
+ }
+
+ float scale() const {
+ return float(outputSize())/inputSize();
+ }
+
+ SkIPoint onGetSize() SK_OVERRIDE {
+ return SkIPoint::Make( fOutputSize, fOutputSize );
+ }
+
+ void setName(const char * name) {
+ fName.printf( "bitmap_scale_%s_%d_%d", name, fInputSize, fOutputSize );
+ }
+
+ virtual void onPreDraw() {
+ fInputBitmap.setConfig(SkBitmap::kARGB_8888_Config, fInputSize, fInputSize);
+ fInputBitmap.allocPixels();
+ fInputBitmap.eraseColor(SK_ColorWHITE);
+ fInputBitmap.setIsOpaque(true);
+
+ fOutputBitmap.setConfig(SkBitmap::kARGB_8888_Config, fOutputSize, fOutputSize);
+ fOutputBitmap.allocPixels();
+ fOutputBitmap.setIsOpaque(true);
+
+ fMatrix.setScale( scale(), scale() );
+ }
+
+ virtual void onDraw(SkCanvas*) {
+ SkPaint paint;
+ this->setupPaint(&paint);
+
+ preBenchSetup();
+
+ for (int i = 0; i < SkBENCHLOOP(fLoopCount); i++) {
+ doScaleImage();
+ }
+ }
+
+ virtual void doScaleImage() = 0;
+ virtual void preBenchSetup() {}
+private:
+ typedef SkBenchmark INHERITED;
+};
+
+class BitmapFilterScaleBench: public BitmapScaleBench {
+ public:
+ BitmapFilterScaleBench(void *param, int is, int os) : INHERITED(param, is, os) {
+ setName( "filter" );
+ }
+protected:
+ virtual void doScaleImage() SK_OVERRIDE {
+ SkCanvas canvas( fOutputBitmap );
+ SkPaint paint;
+
+ paint.setFlags( SkPaint::kHighQualityFilterBitmap_Flag | SkPaint::kFilterBitmap_Flag );
+
+ canvas.drawBitmapMatrix( fInputBitmap, fMatrix, &paint );
+ }
+private:
+ typedef BitmapScaleBench INHERITED;
+};
+
+class BitmapDirectScaleBench: public BitmapScaleBench {
+ public:
+ BitmapDirectScaleBench(void *param, int is, int os) : INHERITED(param, is, os) {
+ setName( "direct" );
+ }
+protected:
+ virtual void doScaleImage() SK_OVERRIDE {
+ fInputBitmap.scale( &fOutputBitmap );
+ }
+private:
+ typedef BitmapScaleBench INHERITED;
+};
+
+
+DEF_BENCH(return new BitmapFilterScaleBench(p, 10, 90);)
+DEF_BENCH(return new BitmapFilterScaleBench(p, 30, 90);)
+DEF_BENCH(return new BitmapFilterScaleBench(p, 80, 90);)
+// DEF_BENCH(return new BitmapFilterScaleBench(p, 90, 90);)
+// DEF_BENCH(return new BitmapFilterScaleBench(p, 90, 80);)
+// DEF_BENCH(return new BitmapFilterScaleBench(p, 90, 30);)
+// DEF_BENCH(return new BitmapFilterScaleBench(p, 90, 10);)
+
+DEF_BENCH(return new BitmapDirectScaleBench(p, 10, 90);)
+DEF_BENCH(return new BitmapDirectScaleBench(p, 30, 90);)
+DEF_BENCH(return new BitmapDirectScaleBench(p, 80, 90);)
+// DEF_BENCH(return new BitmapDirectScaleBench(p, 90, 90);)
+// DEF_BENCH(return new BitmapDirectScaleBench(p, 90, 80);)
+// DEF_BENCH(return new BitmapDirectScaleBench(p, 90, 30);)
+// DEF_BENCH(return new BitmapDirectScaleBench(p, 90, 10);)
canvas->translate(dx, 0);
canvas->drawBitmapMatrix(bm, mat, &paint);
- paint.setFlags(paint.getFlags() | SkPaint::kBicubicFilterBitmap_Flag);
+ paint.setFlags(paint.getFlags() | SkPaint::kHighQualityFilterBitmap_Flag);
canvas->translate(dx, 0);
canvas->drawBitmapMatrix(bm, mat, &paint);
}
this->setBGColor(0xFFDDDDDD);
}
- void setName( const char name[] ) {
+ void setName(const char name[]) {
fName.set(name);
}
class FilterBitmapTextGM: public FilterBitmapGM {
public:
- FilterBitmapTextGM( float textSize )
- : fTextSize( textSize )
+ FilterBitmapTextGM(float textSize)
+ : fTextSize(textSize)
{
char name[1024];
- sprintf( name, "filterbitmap_text_%.2fpt", fTextSize );
- setName( name );
+ sprintf(name, "filterbitmap_text_%.2fpt", fTextSize);
+ setName(name);
}
protected:
class FilterBitmapCheckerboardGM: public FilterBitmapGM {
public:
- FilterBitmapCheckerboardGM( int size, int num_checks )
- : fSize( size ), fNumChecks( num_checks )
+ FilterBitmapCheckerboardGM(int size, int num_checks)
+ : fSize(size), fNumChecks(num_checks)
{
char name[1024];
- sprintf( name, "filterbitmap_checkerboard_%d_%d", fSize, fNumChecks );
- setName( name );
+ sprintf(name, "filterbitmap_checkerboard_%d_%d", fSize, fNumChecks);
+ setName(name);
}
protected:
class FilterBitmapImageGM: public FilterBitmapGM {
public:
- FilterBitmapImageGM( const char filename[] )
- : fFilename( filename )
+ FilterBitmapImageGM(const char filename[])
+ : fFilename(filename)
{
char name[1024];
- sprintf( name, "filterbitmap_image_%s", filename );
- setName( name );
+ sprintf(name, "filterbitmap_image_%s", filename);
+ setName(name);
}
protected:
void make_bitmap() SK_OVERRIDE {
SkString path(skiagm::GM::gResourcePath);
- path.append( "/" );
+ path.append("/");
path.append(fFilename);
SkImageDecoder *codec = NULL;
--- /dev/null
+/*
+ * Copyright 2013 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "gm.h"
+
+#include "SkImageDecoder.h"
+#include "SkStream.h"
+
+class ScaleBitmapGM : public skiagm::GM {
+
+public:
+
+ ScaleBitmapGM(const char filename[], float scale)
+ : fFilename(filename), fScale(scale)
+ {
+ this->setBGColor(0xFFDDDDDD);
+ fName.printf("scalebitmap_%s_%f", filename, scale);
+
+ SkString path(skiagm::GM::gResourcePath);
+ path.append("/");
+ path.append(fFilename);
+
+ SkImageDecoder *codec = NULL;
+ SkFILEStream stream(path.c_str());
+ if (stream.isValid()) {
+ codec = SkImageDecoder::Factory(&stream);
+ }
+ if (codec) {
+ stream.rewind();
+ codec->decode(&stream, &fBM, SkBitmap::kARGB_8888_Config,
+ SkImageDecoder::kDecodePixels_Mode);
+ SkDELETE(codec);
+ } else {
+ fBM.setConfig(SkBitmap::kARGB_8888_Config, 1, 1);
+ fBM.allocPixels();
+ *(fBM.getAddr32(0,0)) = 0xFF0000FF; // red == bad
+ }
+ fSize = fBM.height();
+ }
+
+protected:
+
+
+ SkBitmap fBM;
+ SkString fName;
+ SkString fFilename;
+ int fSize;
+ float fScale;
+
+
+ virtual SkString onShortName() SK_OVERRIDE {
+ return fName;
+ }
+
+ virtual SkISize onISize() SK_OVERRIDE {
+ return SkISize::Make(fBM.width() * fScale, fBM.height() * fScale);
+ }
+
+ virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
+ SkBitmap dst;
+ dst.setConfig(SkBitmap::kARGB_8888_Config, fBM.width() * fScale, fBM.height() * fScale);
+ dst.allocPixels();
+ fBM.scale(&dst);
+
+ canvas->drawBitmap(dst, 0, 0);
+ }
+
+private:
+ typedef skiagm::GM INHERITED;
+};
+
+class ScaleBitmapMipmapGM: public ScaleBitmapGM {
+ SkMatrix fMatrix;
+
+public:
+ ScaleBitmapMipmapGM(const char filename[], float scale)
+ : INHERITED(filename, scale)
+ {
+ fName.printf("scalebitmap_mipmap_%s_%f", filename, scale);
+ fBM.buildMipMap();
+ fMatrix.setScale(scale, scale);
+ }
+protected:
+ virtual void onDraw(SkCanvas *canvas) SK_OVERRIDE {
+ SkPaint paint;
+
+ paint.setFilterBitmap(true);
+ canvas->drawBitmapMatrix(fBM, fMatrix, &paint);
+ }
+private:
+ typedef ScaleBitmapGM INHERITED;
+};
+
+//////////////////////////////////////////////////////////////////////////////
+
+DEF_GM( return new ScaleBitmapGM("mandrill_128.png", 2); )
+DEF_GM( return new ScaleBitmapGM("mandrill_64.png", 4); )
+DEF_GM( return new ScaleBitmapGM("mandrill_32.png", 8); )
+DEF_GM( return new ScaleBitmapGM("mandrill_16.png", 16); )
+
+DEF_GM( return new ScaleBitmapGM("nature.jpg", 0.5f); )
+DEF_GM( return new ScaleBitmapGM("nature.jpg", 0.25f); )
+DEF_GM( return new ScaleBitmapGM("nature.jpg", 0.125f); )
+DEF_GM( return new ScaleBitmapGM("nature.jpg", 0.0625f); )
+
+DEF_GM( return new ScaleBitmapMipmapGM("nature.jpg", 0.5f); )
+DEF_GM( return new ScaleBitmapMipmapGM("nature.jpg", 0.25f); )
+DEF_GM( return new ScaleBitmapMipmapGM("nature.jpg", 0.125f); )
+DEF_GM( return new ScaleBitmapMipmapGM("nature.jpg", 0.0625f); )
+
'../bench/benchmain.cpp',
'../bench/SkBenchmark.h',
'../bench/SkBenchmark.cpp',
-
'../bench/AAClipBench.cpp',
'../bench/BicubicBench.cpp',
'../bench/BitmapBench.cpp',
'<(skia_src_path)/core/SkBBoxHierarchyRecord.cpp',
'<(skia_src_path)/core/SkBBoxHierarchyRecord.h',
'<(skia_src_path)/core/SkBitmap.cpp',
+ '<(skia_src_path)/core/SkBitmapFilter.h',
+ '<(skia_src_path)/core/SkBitmapFilter.cpp',
'<(skia_src_path)/core/SkBitmapHeap.cpp',
'<(skia_src_path)/core/SkBitmapHeap.h',
'<(skia_src_path)/core/SkBitmapProcShader.cpp',
'<(skia_src_path)/core/SkBitmapProcShader.h',
'<(skia_src_path)/core/SkBitmapProcState.cpp',
'<(skia_src_path)/core/SkBitmapProcState.h',
- '<(skia_src_path)/core/SkBitmapProcBicubic.cpp',
'<(skia_src_path)/core/SkBitmapProcState_matrix.h',
'<(skia_src_path)/core/SkBitmapProcState_matrixProcs.cpp',
'<(skia_src_path)/core/SkBitmapProcState_sample.h',
'../gm/rrects.cpp',
'../gm/roundrects.cpp',
'../gm/samplerstress.cpp',
+ # '../gm/scalebitmap.cpp',
'../gm/shaderbounds.cpp',
'../gm/selftest.cpp',
'../gm/shadertext.cpp',
],
}],
],
+ 'include_dirs': [
+ '../include/utils',
+ ],
'sources': [
'../src/opts/opts_check_SSE2.cpp',
'../src/opts/SkBitmapProcState_opts_SSE2.cpp',
+ '../src/opts/SkBitmapFilter_opts_SSE2.cpp',
'../src/opts/SkBlitRow_opts_SSE2.cpp',
'../src/opts/SkBlitRect_opts_SSE2.cpp',
'../src/opts/SkUtils_opts_SSE2.cpp',
by calling copyTo().
*/
bool canCopyTo(Config newConfig) const;
-
+
/**
* DEPRECATED -- will be replaced with API on SkPaint
*/
int extractMipLevel(SkBitmap* dst, SkFixed sx, SkFixed sy);
bool hasMipMap() const;
void freeMipMap();
+
+ /** Make a scaled copy of this bitmap into the provided destination.
+ * The caller is responsible for having set the width and height of the
+ * provided destination bitmap, and also having allocated its pixel
+ * memory.
+ *
+ * This function is temporary and for testing purposes only; it will
+ * likely move once it has been properly plumbed into the bitmap
+ * shader infrastructure.
+ */
+
+ void scale(SkBitmap *dst) const;
friend struct SkBitmapProcState;
};
typedef const SkGlyph& (*SkMeasureCacheProc)(SkGlyphCache*, const char**);
+#define kBicubicFilterBitmap_Flag kHighQualityFilterBitmap_Flag
+
/** \class SkPaint
The SkPaint class holds the style and color information about how to draw
geometries, text and bitmaps.
*/
+
class SK_API SkPaint {
public:
SkPaint();
kAutoHinting_Flag = 0x800, //!< mask to force Freetype's autohinter
kVerticalText_Flag = 0x1000,
kGenA8FromLCD_Flag = 0x2000, // hack for GDI -- do not use if you can help it
- kBicubicFilterBitmap_Flag = 0x4000, // temporary flag
+ kHighQualityFilterBitmap_Flag = 0x4000, // temporary flag
kHighQualityDownsampleBitmap_Flag = 0x8000, // temporary flag
// when adding extra flags, note that the fFlags member is specified
--- /dev/null
+/*
+ * Copyright 2013 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "SkBitmapProcState.h"
+#include "SkBitmap.h"
+#include "SkColor.h"
+#include "SkColorPriv.h"
+#include "SkUnPreMultiply.h"
+#include "SkShader.h"
+#include "SkRTConf.h"
+#include "SkMath.h"
+
+void highQualityFilter(const SkBitmapProcState& s, int x, int y,
+ SkPMColor* SK_RESTRICT colors, int count) {
+
+ const int maxX = s.fBitmap->width() - 1;
+ const int maxY = s.fBitmap->height() - 1;
+
+ while (count-- > 0) {
+ SkPoint srcPt;
+ s.fInvProc(*s.fInvMatrix, SkIntToScalar(x),
+ SkIntToScalar(y), &srcPt);
+ srcPt.fX -= SK_ScalarHalf;
+ srcPt.fY -= SK_ScalarHalf;
+
+ int sx = SkScalarFloorToInt(srcPt.fX);
+ int sy = SkScalarFloorToInt(srcPt.fY);
+
+ SkFixed weight = 0;
+ SkFixed fr = 0, fg = 0, fb = 0, fa = 0;
+
+ int y0 = SkClampMax(int(ceil(sy-s.getBitmapFilter()->width() + 0.5f)), maxY);
+ int y1 = SkClampMax(int(floor(sy+s.getBitmapFilter()->width() + 0.5f)), maxY);
+ int x0 = SkClampMax(int(ceil(sx-s.getBitmapFilter()->width() + 0.5f)), maxX);
+ int x1 = SkClampMax(int(floor(sx+s.getBitmapFilter()->width() + 0.5f)), maxX);
+
+ for (int src_y = y0; src_y <= y1; src_y++) {
+ SkFixed yweight = s.getBitmapFilter()->lookup((srcPt.fY - src_y));
+
+ for (int src_x = x0; src_x <= x1 ; src_x++) {
+ SkFixed xweight = s.getBitmapFilter()->lookup((srcPt.fX - src_x));
+
+ SkFixed combined_weight = SkFixedMul(xweight, yweight);
+
+ SkPMColor c = *s.fBitmap->getAddr32(src_x, src_y);
+ fr += combined_weight * SkGetPackedR32(c);
+ fg += combined_weight * SkGetPackedG32(c);
+ fb += combined_weight * SkGetPackedB32(c);
+ fa += combined_weight * SkGetPackedA32(c);
+ weight += combined_weight;
+ }
+ }
+
+ fr = SkFixedDiv(fr, weight);
+ fg = SkFixedDiv(fg, weight);
+ fb = SkFixedDiv(fb, weight);
+ fa = SkFixedDiv(fa, weight);
+
+ int a = SkClampMax(SkFixedRoundToInt(fa), 255);
+ int r = SkClampMax(SkFixedRoundToInt(fr), a);
+ int g = SkClampMax(SkFixedRoundToInt(fg), a);
+ int b = SkClampMax(SkFixedRoundToInt(fb), a);
+
+ *colors++ = SkPackARGB32(a, r, g, b);
+
+ x++;
+ }
+}
+
+void highQualityFilter_ScaleOnly(const SkBitmapProcState &s, int x, int y,
+ SkPMColor *SK_RESTRICT colors, int count) {
+ const int maxX = s.fBitmap->width() - 1;
+ const int maxY = s.fBitmap->height() - 1;
+
+ SkPoint srcPt;
+
+ s.fInvProc(*s.fInvMatrix, SkIntToScalar(x),
+ SkIntToScalar(y), &srcPt);
+ srcPt.fY -= SK_ScalarHalf;
+ int sy = SkScalarFloorToInt(srcPt.fY);
+ int y0 = SkClampMax(int(ceil(sy-s.getBitmapFilter()->width() + 0.5f)), maxY);
+ int y1 = SkClampMax(int(floor(sy+s.getBitmapFilter()->width() + 0.5f)), maxY);
+
+ while (count-- > 0) {
+ s.fInvProc(*s.fInvMatrix, SkIntToScalar(x),
+ SkIntToScalar(y), &srcPt);
+ srcPt.fX -= SK_ScalarHalf;
+ srcPt.fY -= SK_ScalarHalf;
+
+ int sx = SkScalarFloorToInt(srcPt.fX);
+
+ SkFixed weight = 0;
+ SkFixed fr = 0, fg = 0, fb = 0, fa = 0;
+
+ int x0 = SkClampMax(int(ceil(sx-s.getBitmapFilter()->width() + 0.5f)), maxX);
+ int x1 = SkClampMax(int(floor(sx+s.getBitmapFilter()->width() + 0.5f)), maxX);
+
+ for (int src_y = y0; src_y <= y1; src_y++) {
+ SkFixed yweight = s.getBitmapFilter()->lookup((srcPt.fY - src_y));
+
+ for (int src_x = x0; src_x <= x1 ; src_x++) {
+ SkFixed xweight = s.getBitmapFilter()->lookup((srcPt.fX - src_x));
+
+ SkFixed combined_weight = SkFixedMul(xweight, yweight);
+
+ SkPMColor c = *s.fBitmap->getAddr32(src_x, src_y);
+ fr += combined_weight * SkGetPackedR32(c);
+ fg += combined_weight * SkGetPackedG32(c);
+ fb += combined_weight * SkGetPackedB32(c);
+ fa += combined_weight * SkGetPackedA32(c);
+ weight += combined_weight;
+ }
+ }
+
+ fr = SkFixedDiv(fr, weight);
+ fg = SkFixedDiv(fg, weight);
+ fb = SkFixedDiv(fb, weight);
+ fa = SkFixedDiv(fa, weight);
+
+ int a = SkClampMax(SkFixedRoundToInt(fa), 255);
+ int r = SkClampMax(SkFixedRoundToInt(fr), a);
+ int g = SkClampMax(SkFixedRoundToInt(fg), a);
+ int b = SkClampMax(SkFixedRoundToInt(fb), a);
+
+ *colors++ = SkPackARGB32(a, r, g, b);
+
+ x++;
+ }
+}
+
+SK_CONF_DECLARE(const char *, c_bitmapFilter, "bitmap.filter", "mitchell", "Which bitmap filter to use [mitchell, sinc, gaussian, triangle, box]");
+
+static SkBitmapFilter *allocateBitmapFilter() {
+ if (!strcmp(c_bitmapFilter, "mitchell")) {
+ return SkNEW_ARGS(SkMitchellFilter,(1.f/3.f,1.f/3.f));
+ } else if (!strcmp(c_bitmapFilter, "sinc")) {
+ return SkNEW_ARGS(SkSincFilter,(3));
+ } else if (!strcmp(c_bitmapFilter, "gaussian")) {
+ return SkNEW_ARGS(SkGaussianFilter,(2));
+ } else if (!strcmp(c_bitmapFilter, "triangle")) {
+ return SkNEW(SkTriangleFilter);
+ } else if (!strcmp(c_bitmapFilter, "box")) {
+ return SkNEW(SkBoxFilter);
+ } else {
+ SkASSERT(!!!"Unknown filter type");
+ }
+
+ return NULL;
+}
+
+SkBitmapProcState::ShaderProc32
+SkBitmapProcState::chooseBitmapFilterProc(const SkPaint& paint) {
+ // we need to be requested
+ uint32_t mask = SkPaint::kFilterBitmap_Flag
+ | SkPaint::kHighQualityFilterBitmap_Flag
+ ;
+ if ((paint.getFlags() & mask) != mask) {
+ return NULL;
+ }
+
+ // TODO: consider supporting other configs (e.g. 565, A8)
+ if (fBitmap->config() != SkBitmap::kARGB_8888_Config) {
+ return NULL;
+ }
+
+ // TODO: consider supporting repeat and mirror
+ if (SkShader::kClamp_TileMode != fTileModeX || SkShader::kClamp_TileMode != fTileModeY) {
+ return NULL;
+ }
+
+ // TODO: support blending inside our procs
+ if (0xFF != paint.getAlpha()) {
+ return NULL;
+ }
+
+ if (fInvType & (SkMatrix::kAffine_Mask | SkMatrix::kScale_Mask)) {
+ fBitmapFilter = allocateBitmapFilter();
+ }
+
+ if (fInvType & SkMatrix::kAffine_Mask) {
+ return highQualityFilter;
+ } else if (fInvType & SkMatrix::kScale_Mask) {
+ return highQualityFilter_ScaleOnly;
+ } else {
+ return NULL;
+ }
+}
+
+static void divideByWeights(SkFixed *sums, SkFixed *weights, SkBitmap *dst) {
+ for (int y = 0 ; y < dst->height() ; y++) {
+ for (int x = 0 ; x < dst->width() ; x++) {
+ SkFixed fr = SkFixedDiv(sums[4*(y*dst->width() + x) + 0], weights[y*dst->width() + x]);
+ SkFixed fg = SkFixedDiv(sums[4*(y*dst->width() + x) + 1], weights[y*dst->width() + x]);
+ SkFixed fb = SkFixedDiv(sums[4*(y*dst->width() + x) + 2], weights[y*dst->width() + x]);
+ SkFixed fa = SkFixedDiv(sums[4*(y*dst->width() + x) + 3], weights[y*dst->width() + x]);
+ int a = SkClampMax(SkFixedRoundToInt(fa), 255);
+ int r = SkClampMax(SkFixedRoundToInt(fr), a);
+ int g = SkClampMax(SkFixedRoundToInt(fg), a);
+ int b = SkClampMax(SkFixedRoundToInt(fb), a);
+
+ *dst->getAddr32(x,y) = SkPackARGB32(a, r, g, b);
+ }
+ }
+}
+
+static void upScaleHoriz(const SkBitmap *src, SkBitmap *dst, float scale, SkBitmapFilter *filter) {
+ for (int y = 0 ; y < src->height() ; y++) {
+ for (int x = 0 ; x < dst->width() ; x++) {
+ float sx = x / scale - 0.5f;
+ int x0 = SkClampMax(int(ceil(sx-filter->width() + 0.5f)), src->width()-1);
+ int x1 = SkClampMax(int(floor(sx+filter->width() + 0.5f)), src->width()-1);
+
+ SkFixed total_weight = 0;
+ SkFixed fr = 0, fg = 0, fb = 0, fa = 0;
+
+ for (int src_x = x0 ; src_x <= x1 ; src_x++) {
+ SkFixed weight = filter->lookup(sx - src_x);
+ SkPMColor c = *src->getAddr32(src_x,y);
+ fr += weight * SkGetPackedR32(c);
+ fg += weight * SkGetPackedG32(c);
+ fb += weight * SkGetPackedB32(c);
+ fa += weight * SkGetPackedA32(c);
+ total_weight += weight;
+ }
+ fr = SkFixedDiv(fr, total_weight);
+ fg = SkFixedDiv(fg, total_weight);
+ fb = SkFixedDiv(fb, total_weight);
+ fa = SkFixedDiv(fa, total_weight);
+
+ int a = SkClampMax(SkFixedRoundToInt(fa), 255);
+ int r = SkClampMax(SkFixedRoundToInt(fr), a);
+ int g = SkClampMax(SkFixedRoundToInt(fg), a);
+ int b = SkClampMax(SkFixedRoundToInt(fb), a);
+
+ *dst->getAddr32(x,y) = SkPackARGB32(a, r, g, b);
+ }
+ }
+}
+
+static void downScaleHoriz(const SkBitmap *src, SkBitmap *dst, float scale, SkBitmapFilter *filter) {
+ SkFixed *sums = SkNEW_ARRAY(SkFixed, dst->width() * dst->height() * 4);
+ SkFixed *weights = SkNEW_ARRAY(SkFixed, dst->width() * dst->height());
+
+ SkAutoTDeleteArray<SkFixed> ada1(sums);
+ SkAutoTDeleteArray<SkFixed> ada2(weights);
+
+ memset(sums, 0, dst->width() * dst->height() * sizeof(SkFixed) * 4);
+ memset(weights, 0, dst->width() * dst->height() * sizeof(SkFixed));
+
+ for (int y = 0 ; y < src->height() ; y++) {
+ for (int x = 0 ; x < src->width() ; x++) {
+ // splat each source pixel into the destination image
+ float dx = (x + 0.5f) * scale;
+ int x0 = SkClampMax(int(ceil(dx-filter->width() + 0.5f)), dst->width()-1);
+ int x1 = SkClampMax(int(floor(dx+filter->width() + 0.5f)), dst->width()-1);
+
+ SkPMColor c = *src->getAddr32(x,y);
+
+ for (int dst_x = x0 ; dst_x <= x1 ; dst_x++) {
+ SkFixed weight = filter->lookup(dx - dst_x);
+ sums[4*(y*dst->width() + dst_x) + 0] += weight*SkGetPackedR32(c);
+ sums[4*(y*dst->width() + dst_x) + 1] += weight*SkGetPackedG32(c);
+ sums[4*(y*dst->width() + dst_x) + 2] += weight*SkGetPackedB32(c);
+ sums[4*(y*dst->width() + dst_x) + 3] += weight*SkGetPackedA32(c);
+ weights[y*dst->width() + dst_x] += weight;
+ }
+ }
+ }
+
+ divideByWeights(sums, weights, dst);
+}
+
+static void upScaleVert(const SkBitmap *src, SkBitmap *dst, float scale, SkBitmapFilter *filter) {
+ for (int y = 0 ; y < dst->height() ; y++) {
+ for (int x = 0 ; x < dst->width() ; x++) {
+ float sy = y / scale - 0.5f;
+ int y0 = SkClampMax(int(ceil(sy-filter->width() + 0.5f)), src->height()-1);
+ int y1 = SkClampMax(int(floor(sy+filter->width() + 0.5f)), src->height()-1);
+
+ SkFixed total_weight = 0;
+ SkFixed fr = 0, fg = 0, fb = 0, fa = 0;
+
+ for (int src_y = y0 ; src_y <= y1 ; src_y++) {
+ SkFixed weight = filter->lookup(sy - src_y);
+ SkPMColor c = *src->getAddr32(x,src_y);
+ fr += weight * SkGetPackedR32(c);
+ fg += weight * SkGetPackedG32(c);
+ fb += weight * SkGetPackedB32(c);
+ fa += weight * SkGetPackedA32(c);
+ total_weight += weight;
+ }
+ fr = SkFixedDiv(fr, total_weight);
+ fg = SkFixedDiv(fg, total_weight);
+ fb = SkFixedDiv(fb, total_weight);
+ fa = SkFixedDiv(fa, total_weight);
+
+ int a = SkClampMax(SkFixedRoundToInt(fa), 255);
+ int r = SkClampMax(SkFixedRoundToInt(fr), a);
+ int g = SkClampMax(SkFixedRoundToInt(fg), a);
+ int b = SkClampMax(SkFixedRoundToInt(fb), a);
+
+ *dst->getAddr32(x,y) = SkPackARGB32(a, r, g, b);
+ }
+ }
+}
+
+static void downScaleVert(const SkBitmap *src, SkBitmap *dst, float scale, SkBitmapFilter *filter) {
+ SkFixed *sums = SkNEW_ARRAY(SkFixed, dst->width() * dst->height() * 4);
+ SkFixed *weights = SkNEW_ARRAY(SkFixed, dst->width() * dst->height());
+
+ SkAutoTDeleteArray<SkFixed> ada1(sums);
+ SkAutoTDeleteArray<SkFixed> ada2(weights);
+
+ memset(sums, 0, dst->width() * dst->height() * sizeof(SkFixed) * 4);
+ memset(weights, 0, dst->width() * dst->height() * sizeof(SkFixed));
+
+ for (int y = 0 ; y < src->height() ; y++) {
+ for (int x = 0 ; x < src->width() ; x++) {
+ // splat each source pixel into the destination image
+ float dy = (y + 0.5f) * scale;
+ int y0 = SkClampMax(int(ceil(dy-filter->width() + 0.5f)), dst->height()-1);
+ int y1 = SkClampMax(int(floor(dy+filter->width() + 0.5f)), dst->height()-1);
+
+ SkPMColor c = *src->getAddr32(x,y);
+
+ for (int dst_y = y0 ; dst_y <= y1 ; dst_y++) {
+ SkFixed weight = filter->lookup(dy - dst_y);
+ sums[4*(dst_y*dst->width() + x) + 0] += weight*SkGetPackedR32(c);
+ sums[4*(dst_y*dst->width() + x) + 1] += weight*SkGetPackedG32(c);
+ sums[4*(dst_y*dst->width() + x) + 2] += weight*SkGetPackedB32(c);
+ sums[4*(dst_y*dst->width() + x) + 3] += weight*SkGetPackedA32(c);
+ weights[dst_y*dst->width() + x] += weight;
+ }
+ }
+ }
+
+ divideByWeights(sums, weights, dst);
+}
+
+void SkBitmap::scale(SkBitmap *dst) const {
+
+ SkBitmap horiz_temp;
+
+ horiz_temp.setConfig(SkBitmap::kARGB_8888_Config, dst->width(), height());
+ horiz_temp.allocPixels();
+
+ SkBitmapFilter *filter = allocateBitmapFilter();
+
+ float horiz_scale = float(dst->width()) / width();
+
+ if (horiz_scale == 1) {
+ this->copyPixelsTo(horiz_temp.getPixels(), getSize());
+ } else if (horiz_scale > 1) {
+ upScaleHoriz(this, &horiz_temp, horiz_scale, filter);
+ } else if (horiz_scale < 1) {
+ downScaleHoriz(this, &horiz_temp, horiz_scale, filter);
+ }
+
+ float vert_scale = float(dst->height()) / height();
+
+ if (vert_scale == 1) {
+ horiz_temp.copyPixelsTo(dst->getPixels(), dst->getSize());
+ } else if (vert_scale > 1) {
+ upScaleVert(&horiz_temp, dst, vert_scale, filter);
+ } else if (vert_scale < 1) {
+ downScaleVert(&horiz_temp, dst, vert_scale, filter);
+ }
+
+ SkDELETE(filter);
+}
--- /dev/null
+
+/*
+ * Copyright 2013 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+
+#ifndef SkBitmapFilter_DEFINED
+#define SkBitmapFilter_DEFINED
+
+#include "SkMath.h"
+
+// size of the precomputed bitmap filter tables for high quality filtering.
+// Used to precompute the shape of the filter kernel.
+// Table size chosen from experiments to see where I could start to see a difference.
+
+#define SKBITMAP_FILTER_TABLE_SIZE 32
+
+class SkBitmapFilter {
+ public:
+ SkBitmapFilter(float width)
+ : fWidth(width), fInvWidth(1.f/width) {
+ precomputed = false;
+ }
+
+ SkFixed lookup( float x ) const {
+ if (!precomputed) {
+ precomputeTable();
+ }
+ int filter_idx = int(fabsf(x * invWidth() * SKBITMAP_FILTER_TABLE_SIZE));
+ return fFilterTable[ SkTMin(filter_idx, SKBITMAP_FILTER_TABLE_SIZE-1) ];
+ }
+
+ float lookupFloat( float x ) const {
+ if (!precomputed) {
+ precomputeTable();
+ }
+ int filter_idx = int(fabsf(x * invWidth() * SKBITMAP_FILTER_TABLE_SIZE));
+ return fFilterTableFloat[ SkTMin(filter_idx, SKBITMAP_FILTER_TABLE_SIZE-1) ];
+ }
+
+ float width() const { return fWidth; }
+ float invWidth() const { return fInvWidth; }
+ virtual float evaluate(float x) const = 0;
+ virtual ~SkBitmapFilter() {}
+ protected:
+ float fWidth;
+ float fInvWidth;
+
+ mutable bool precomputed;
+ mutable SkFixed fFilterTable[SKBITMAP_FILTER_TABLE_SIZE];
+ mutable float fFilterTableFloat[SKBITMAP_FILTER_TABLE_SIZE];
+ private:
+ void precomputeTable() const {
+ precomputed = true;
+ SkFixed *ftp = fFilterTable;
+ float *ftp_float = fFilterTableFloat;
+ for (int x = 0; x < SKBITMAP_FILTER_TABLE_SIZE; ++x) {
+ float fx = ((float)x + .5f) * this->width() / SKBITMAP_FILTER_TABLE_SIZE;
+ float filter_value = evaluate(fx);
+ *ftp_float++ = filter_value;
+ *ftp++ = SkFloatToFixed(filter_value);
+ }
+ }
+};
+
+class SkMitchellFilter: public SkBitmapFilter {
+ public:
+ SkMitchellFilter(float b, float c, float width=2.0f)
+ : SkBitmapFilter(width), B(b), C(c) {
+ }
+
+ virtual float evaluate(float x) const SK_OVERRIDE {
+ x = fabsf(x);
+ if (x > 2.f) {
+ return 0;
+ } else if (x > 1.f) {
+ return ((-B - 6*C) * x*x*x + (6*B + 30*C) * x*x +
+ (-12*B - 48*C) * x + (8*B + 24*C)) * (1.f/6.f);
+ } else {
+ return ((12 - 9*B - 6*C) * x*x*x +
+ (-18 + 12*B + 6*C) * x*x +
+ (6 - 2*B)) * (1.f/6.f);
+ }
+ }
+ protected:
+ float B, C;
+};
+
+class SkGaussianFilter: public SkBitmapFilter {
+ public:
+ SkGaussianFilter(float a, float width=2.0f)
+ : SkBitmapFilter(width), alpha(a), expWidth(expf(-alpha * width * width)) {
+ }
+
+ virtual float evaluate(float x) const SK_OVERRIDE {
+ return SkTMax(0.f, float(expf(-alpha*x*x) - expWidth));
+ }
+ protected:
+ float alpha, expWidth;
+};
+
+class SkTriangleFilter: public SkBitmapFilter {
+ public:
+ SkTriangleFilter(float width=1)
+ : SkBitmapFilter(width) {
+ }
+
+ virtual float evaluate(float x) const SK_OVERRIDE {
+ return SkTMax(0.f, fWidth - fabsf(x));
+ }
+ protected:
+};
+
+class SkBoxFilter: public SkBitmapFilter {
+ public:
+ SkBoxFilter(float width=0.5f)
+ : SkBitmapFilter(width) {
+ }
+
+ virtual float evaluate(float x) const SK_OVERRIDE {
+ return 1;
+ }
+ protected:
+};
+
+
+class SkSincFilter: public SkBitmapFilter {
+ public:
+ SkSincFilter(float t, float width=3.f)
+ : SkBitmapFilter(width), tau(t) {
+ }
+
+ virtual float evaluate(float x) const SK_OVERRIDE {
+ x = sk_float_abs(x * fInvWidth);
+ if (x < 1e-5f) return 1.f;
+ if (x > 1.f) return 0.f;
+ x *= (float) M_PI;
+ float sinc = sk_float_sin(x) / x;
+ float lanczos = sk_float_sin(x * tau) / (x * tau);
+ return sinc * lanczos;
+ }
+ protected:
+ float tau;
+};
+
+
+#endif
+++ /dev/null
-/*
- * Copyright 2013 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#include "SkBitmapProcState.h"
-#include "SkBitmap.h"
-#include "SkColor.h"
-#include "SkColorPriv.h"
-#include "SkUnPreMultiply.h"
-#include "SkRTConf.h"
-#include "SkShader.h"
-
-#define DS(x) SkDoubleToScalar(x)
-
-#define MUL(a, b) ((a) * (b))
-
-static inline SkPMColor cubicBlend(const SkFixed cc[4], SkPMColor c0, SkPMColor c1, SkPMColor c2, SkPMColor c3) {
- SkFixed fa = MUL(cc[0], SkGetPackedA32(c0)) + MUL(cc[1], SkGetPackedA32(c1)) + MUL(cc[2], SkGetPackedA32(c2)) + MUL(cc[3], SkGetPackedA32(c3));
- SkFixed fr = MUL(cc[0], SkGetPackedR32(c0)) + MUL(cc[1], SkGetPackedR32(c1)) + MUL(cc[2], SkGetPackedR32(c2)) + MUL(cc[3], SkGetPackedR32(c3));
- SkFixed fg = MUL(cc[0], SkGetPackedG32(c0)) + MUL(cc[1], SkGetPackedG32(c1)) + MUL(cc[2], SkGetPackedG32(c2)) + MUL(cc[3], SkGetPackedG32(c3));
- SkFixed fb = MUL(cc[0], SkGetPackedB32(c0)) + MUL(cc[1], SkGetPackedB32(c1)) + MUL(cc[2], SkGetPackedB32(c2)) + MUL(cc[3], SkGetPackedB32(c3));
-
- int a = SkClampMax(SkFixedRoundToInt(fa), 255);
- int r = SkClampMax(SkFixedRoundToInt(fr), a);
- int g = SkClampMax(SkFixedRoundToInt(fg), a);
- int b = SkClampMax(SkFixedRoundToInt(fb), a);
-
- return SkPackARGB32(a, r, g, b);
-}
-
-static float poly_eval(const float cc[4], float t) {
- return cc[0] + t * (cc[1] + t * (cc[2] + t * cc[3]));
-}
-
-static void build_coeff4(SkFixed dst[4], float t) {
- static const SkScalar coefficients[16] = {
- DS( 1.0 / 18.0), DS(-9.0 / 18.0), DS( 15.0 / 18.0), DS( -7.0 / 18.0),
- DS(16.0 / 18.0), DS( 0.0 / 18.0), DS(-36.0 / 18.0), DS( 21.0 / 18.0),
- DS( 1.0 / 18.0), DS( 9.0 / 18.0), DS( 27.0 / 18.0), DS(-21.0 / 18.0),
- DS( 0.0 / 18.0), DS( 0.0 / 18.0), DS( -6.0 / 18.0), DS( 7.0 / 18.0),
- };
-
- dst[0] = SkFloatToFixed(poly_eval(&coefficients[ 0], t));
- dst[1] = SkFloatToFixed(poly_eval(&coefficients[ 4], t));
- dst[2] = SkFloatToFixed(poly_eval(&coefficients[ 8], t));
- dst[3] = SkFloatToFixed(poly_eval(&coefficients[12], t));
-}
-
-static SkPMColor doBicubicFilter(const SkBitmap *bm, SkFixed coeffX[4], SkFixed coeffY[4],
- int x0, int x1, int x2, int x3,
- int y0, int y1, int y2, int y3 )
-{
- SkPMColor s00 = *bm->getAddr32(x0, y0);
- SkPMColor s10 = *bm->getAddr32(x1, y0);
- SkPMColor s20 = *bm->getAddr32(x2, y0);
- SkPMColor s30 = *bm->getAddr32(x3, y0);
- SkPMColor s0 = cubicBlend(coeffX, s00, s10, s20, s30);
- SkPMColor s01 = *bm->getAddr32(x0, y1);
- SkPMColor s11 = *bm->getAddr32(x1, y1);
- SkPMColor s21 = *bm->getAddr32(x2, y1);
- SkPMColor s31 = *bm->getAddr32(x3, y1);
- SkPMColor s1 = cubicBlend(coeffX, s01, s11, s21, s31);
- SkPMColor s02 = *bm->getAddr32(x0, y2);
- SkPMColor s12 = *bm->getAddr32(x1, y2);
- SkPMColor s22 = *bm->getAddr32(x2, y2);
- SkPMColor s32 = *bm->getAddr32(x3, y2);
- SkPMColor s2 = cubicBlend(coeffX, s02, s12, s22, s32);
- SkPMColor s03 = *bm->getAddr32(x0, y3);
- SkPMColor s13 = *bm->getAddr32(x1, y3);
- SkPMColor s23 = *bm->getAddr32(x2, y3);
- SkPMColor s33 = *bm->getAddr32(x3, y3);
- SkPMColor s3 = cubicBlend(coeffX, s03, s13, s23, s33);
- return cubicBlend(coeffY, s0, s1, s2, s3);
-}
-
-static void bicubicFilter(const SkBitmapProcState& s, int x, int y,
- SkPMColor* SK_RESTRICT colors, int count) {
-
- const int maxX = s.fBitmap->width() - 1;
- const int maxY = s.fBitmap->height() - 1;
-
- while (count-- > 0) {
- SkPoint srcPt;
- s.fInvProc(*s.fInvMatrix, SkIntToScalar(x),
- SkIntToScalar(y), &srcPt);
- srcPt.fX -= SK_ScalarHalf;
- srcPt.fY -= SK_ScalarHalf;
- SkScalar fractx = srcPt.fX - SkScalarFloorToScalar(srcPt.fX);
- SkScalar fracty = srcPt.fY - SkScalarFloorToScalar(srcPt.fY);
-
- SkFixed coeffX[4], coeffY[4];
- build_coeff4(coeffX, fractx);
- build_coeff4(coeffY, fracty);
-
- int sx = SkScalarFloorToInt(srcPt.fX);
- int sy = SkScalarFloorToInt(srcPt.fY);
-
- // Here is where we can support other tile modes (e.g. repeat or mirror)
- int x0 = SkClampMax(sx - 1, maxX);
- int x1 = SkClampMax(sx , maxX);
- int x2 = SkClampMax(sx + 1, maxX);
- int x3 = SkClampMax(sx + 2, maxX);
- int y0 = SkClampMax(sy - 1, maxY);
- int y1 = SkClampMax(sy , maxY);
- int y2 = SkClampMax(sy + 1, maxY);
- int y3 = SkClampMax(sy + 2, maxY);
-
- *colors++ = doBicubicFilter( s.fBitmap, coeffX, coeffY, x0, x1, x2, x3, y0, y1, y2, y3 );
-
- x++;
- }
-}
-
-static void bicubicFilter_ScaleOnly(const SkBitmapProcState &s, int x, int y,
- SkPMColor *SK_RESTRICT colors, int count) {
- const int maxX = s.fBitmap->width() - 1;
- const int maxY = s.fBitmap->height() - 1;
-
- SkPoint srcPt;
- s.fInvProc(*s.fInvMatrix, SkIntToScalar(x), SkIntToScalar(y), &srcPt);
- srcPt.fY -= SK_ScalarHalf;
- SkScalar fracty = srcPt.fY - SkScalarFloorToScalar(srcPt.fY);
- SkFixed coeffX[4], coeffY[4];
- build_coeff4(coeffY, fracty);
- int sy = SkScalarFloorToInt(srcPt.fY);
- int y0 = SkClampMax(sy - 1, maxY);
- int y1 = SkClampMax(sy , maxY);
- int y2 = SkClampMax(sy + 1, maxY);
- int y3 = SkClampMax(sy + 2, maxY);
-
- while (count-- > 0) {
- s.fInvProc(*s.fInvMatrix, SkIntToScalar(x), SkIntToScalar(y), &srcPt);
- srcPt.fX -= SK_ScalarHalf;
- SkScalar fractx = srcPt.fX - SkScalarFloorToScalar(srcPt.fX);
-
- build_coeff4(coeffX, fractx);
-
- int sx = SkScalarFloorToInt(srcPt.fX);
-
- // Here is where we can support other tile modes (e.g. repeat or mirror)
- int x0 = SkClampMax(sx - 1, maxX);
- int x1 = SkClampMax(sx , maxX);
- int x2 = SkClampMax(sx + 1, maxX);
- int x3 = SkClampMax(sx + 2, maxX);
-
- *colors++ = doBicubicFilter( s.fBitmap, coeffX, coeffY, x0, x1, x2, x3, y0, y1, y2, y3 );
-
- x++;
- }
-}
-
-SkBitmapProcState::ShaderProc32
-SkBitmapProcState::chooseBicubicFilterProc(const SkPaint& paint) {
- // we need to be requested
- uint32_t mask = SkPaint::kFilterBitmap_Flag
- | SkPaint::kBicubicFilterBitmap_Flag
- ;
- if ((paint.getFlags() & mask) != mask) {
- return NULL;
- }
-
- // TODO: consider supporting other configs (e.g. 565, A8)
- if (fBitmap->config() != SkBitmap::kARGB_8888_Config) {
- return NULL;
- }
-
- // TODO: consider supporting repeat and mirror
- if (SkShader::kClamp_TileMode != fTileModeX || SkShader::kClamp_TileMode != fTileModeY) {
- return NULL;
- }
-
- // TODO: support blending inside our procs
- if (0xFF != paint.getAlpha()) {
- return NULL;
- }
-
- if (fInvType & SkMatrix::kAffine_Mask) {
- return bicubicFilter;
- } else if (fInvType & SkMatrix::kScale_Mask) {
- return bicubicFilter_ScaleOnly;
- } else {
- return NULL;
- }
-}
fShaderProc32 = this->chooseShaderProc32();
}
- // see if our platform has any accelerated overrides
- this->platformProcs();
-
if (NULL == fShaderProc32) {
- fShaderProc32 = this->chooseBicubicFilterProc(paint);
+ fShaderProc32 = this->chooseBitmapFilterProc(paint);
}
+ // see if our platform has any accelerated overrides
+ this->platformProcs();
+
return true;
}
#define SkBitmapProcState_DEFINED
#include "SkBitmap.h"
+#include "SkBitmapFilter.h"
#include "SkMatrix.h"
#define FractionalInt_IS_64BIT
// are ignored
ShaderProc32 getShaderProc32() const { return fShaderProc32; }
ShaderProc16 getShaderProc16() const { return fShaderProc16; }
+
+ SkBitmapFilter* getBitmapFilter() const { return fBitmapFilter; }
#ifdef SK_DEBUG
MatrixProc getMatrixProc() const;
MatrixProc chooseMatrixProc(bool trivial_matrix);
bool chooseProcs(const SkMatrix& inv, const SkPaint&);
ShaderProc32 chooseShaderProc32();
+
+ void buildFilterCoefficients(SkFixed dst[4], float t) const;
+ SkBitmapFilter *fBitmapFilter;
-
- /** test method for choosing a bicubic shading filter
- */
-
- ShaderProc32 chooseBicubicFilterProc(const SkPaint &paint);
+ ShaderProc32 chooseBitmapFilterProc(const SkPaint &paint);
// Return false if we failed to setup for fast translate (e.g. overflow)
bool setupForTranslate();
void S32_D16_filter_DX(const SkBitmapProcState& s,
const uint32_t* xy, int count, uint16_t* colors);
+void highQualityFilter_ScaleOnly(const SkBitmapProcState &s, int x, int y,
+ SkPMColor *SK_RESTRICT colors, int count);
+void highQualityFilter(const SkBitmapProcState &s, int x, int y,
+ SkPMColor *SK_RESTRICT colors, int count);
+
+
#endif
--- /dev/null
+/*
+ * Copyright 2013 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "SkBitmapProcState.h"
+#include "SkBitmap.h"
+#include "SkColor.h"
+#include "SkColorPriv.h"
+#include "SkUnPreMultiply.h"
+#include "SkShader.h"
+
+#include "SkBitmapFilter_opts_SSE2.h"
+
+#include <emmintrin.h>
+
+#if 0
+static inline void print128i(__m128i value) {
+ int *v = (int*) &value;
+ printf("% .11d % .11d % .11d % .11d\n", v[0], v[1], v[2], v[3]);
+}
+
+static inline void print128i_16(__m128i value) {
+ short *v = (short*) &value;
+ printf("% .5d % .5d % .5d % .5d % .5d % .5d % .5d % .5d\n", v[0], v[1], v[2], v[3], v[4], v[5], v[6], v[7]);
+}
+
+static inline void print128i_8(__m128i value) {
+ unsigned char *v = (unsigned char*) &value;
+ printf("%.3u %.3u %.3u %.3u %.3u %.3u %.3u %.3u %.3u %.3u %.3u %.3u %.3u %.3u %.3u %.3u\n",
+ v[0], v[1], v[2], v[3], v[4], v[5], v[6], v[7],
+ v[8], v[9], v[10], v[11], v[12], v[13], v[14], v[15]
+ );
+}
+
+static inline void print128f(__m128 value) {
+ float *f = (float*) &value;
+ printf("%3.4f %3.4f %3.4f %3.4f\n", f[0], f[1], f[2], f[3]);
+}
+#endif
+
+// because the border is handled specially, this is guaranteed to have all 16 pixels
+// available to it without running off the bitmap's edge.
+
+int debug_x = 20;
+int debug_y = 255;
+
+void highQualityFilter_SSE2(const SkBitmapProcState& s, int x, int y,
+ SkPMColor* SK_RESTRICT colors, int count) {
+
+ const int maxX = s.fBitmap->width() - 1;
+ const int maxY = s.fBitmap->height() - 1;
+
+ while (count-- > 0) {
+ SkPoint srcPt;
+ s.fInvProc(*s.fInvMatrix, SkIntToScalar(x),
+ SkIntToScalar(y), &srcPt);
+ srcPt.fX -= SK_ScalarHalf;
+ srcPt.fY -= SK_ScalarHalf;
+
+ int sx = SkScalarFloorToInt(srcPt.fX);
+ int sy = SkScalarFloorToInt(srcPt.fY);
+
+ __m128 weight = _mm_setzero_ps();
+ __m128 accum = _mm_setzero_ps();
+
+ int y0 = SkTMax(0, int(ceil(sy-s.getBitmapFilter()->width() + 0.5f)));
+ int y1 = SkTMin(maxY, int(floor(sy+s.getBitmapFilter()->width() + 0.5f)));
+ int x0 = SkTMax(0, int(ceil(sx-s.getBitmapFilter()->width() + 0.5f)));
+ int x1 = SkTMin(maxX, int(floor(sx+s.getBitmapFilter()->width() + 0.5f)));
+
+ for (int src_y = y0; src_y <= y1; src_y++) {
+ float yweight = s.getBitmapFilter()->lookupFloat( (srcPt.fY - src_y) );
+
+ for (int src_x = x0; src_x <= x1 ; src_x++) {
+ float xweight = s.getBitmapFilter()->lookupFloat( (srcPt.fX - src_x) );
+
+ float combined_weight = xweight * yweight;
+
+ SkPMColor color = *s.fBitmap->getAddr32(src_x, src_y);
+
+ __m128i c = _mm_cvtsi32_si128( color );
+ c = _mm_unpacklo_epi8(c, _mm_setzero_si128());
+ c = _mm_unpacklo_epi16(c, _mm_setzero_si128());
+
+ __m128 cfloat = _mm_cvtepi32_ps( c );
+
+ __m128 weightVector = _mm_set1_ps(combined_weight);
+
+ accum = _mm_add_ps(accum, _mm_mul_ps(cfloat, weightVector));
+ weight = _mm_add_ps( weight, weightVector );
+ }
+ }
+
+ accum = _mm_div_ps(accum, weight);
+ accum = _mm_add_ps(accum, _mm_set1_ps(0.5f));
+
+ __m128i accumInt = _mm_cvtps_epi32( accum );
+
+ int localResult[4];
+ _mm_storeu_si128((__m128i *) (localResult), accumInt);
+ int a = SkClampMax(localResult[0], 255);
+ int r = SkClampMax(localResult[1], a);
+ int g = SkClampMax(localResult[2], a);
+ int b = SkClampMax(localResult[3], a);
+
+ *colors++ = SkPackARGB32(a, r, g, b);
+
+ x++;
+ }
+}
+
+void highQualityFilter_ScaleOnly_SSE2(const SkBitmapProcState &s, int x, int y,
+ SkPMColor *SK_RESTRICT colors, int count) {
+ const int maxX = s.fBitmap->width() - 1;
+ const int maxY = s.fBitmap->height() - 1;
+
+ SkPoint srcPt;
+ s.fInvProc(*s.fInvMatrix, SkIntToScalar(x),
+ SkIntToScalar(y), &srcPt);
+ srcPt.fY -= SK_ScalarHalf;
+ int sy = SkScalarFloorToInt(srcPt.fY);
+
+ int y0 = SkTMax(0, int(ceil(sy-s.getBitmapFilter()->width() + 0.5f)));
+ int y1 = SkTMin(maxY, int(floor(sy+s.getBitmapFilter()->width() + 0.5f)));
+
+ while (count-- > 0) {
+ srcPt.fX -= SK_ScalarHalf;
+ srcPt.fY -= SK_ScalarHalf;
+
+ int sx = SkScalarFloorToInt(srcPt.fX);
+
+ float weight = 0;
+ __m128 accum = _mm_setzero_ps();
+
+ int x0 = SkTMax(0, int(ceil(sx-s.getBitmapFilter()->width() + 0.5f)));
+ int x1 = SkTMin(maxX, int(floor(sx+s.getBitmapFilter()->width() + 0.5f)));
+
+ for (int src_y = y0; src_y <= y1; src_y++) {
+ float yweight = s.getBitmapFilter()->lookupFloat( (srcPt.fY - src_y) );
+
+ for (int src_x = x0; src_x <= x1 ; src_x++) {
+ float xweight = s.getBitmapFilter()->lookupFloat( (srcPt.fX - src_x) );
+
+ float combined_weight = xweight * yweight;
+
+ SkPMColor color = *s.fBitmap->getAddr32(src_x, src_y);
+
+ __m128 c = _mm_set_ps(SkGetPackedB32(color),
+ SkGetPackedG32(color),
+ SkGetPackedR32(color),
+ SkGetPackedA32(color));
+
+ __m128 weightVector = _mm_set1_ps(combined_weight);
+
+ accum = _mm_add_ps(accum, _mm_mul_ps(c, weightVector));
+ weight += combined_weight;
+ }
+ }
+
+ __m128 totalWeightVector = _mm_set1_ps(weight);
+ accum = _mm_div_ps(accum, totalWeightVector);
+ accum = _mm_add_ps(accum, _mm_set1_ps(0.5f));
+
+ float localResult[4];
+ _mm_storeu_ps(localResult, accum);
+ int a = SkClampMax(int(localResult[0]), 255);
+ int r = SkClampMax(int(localResult[1]), a);
+ int g = SkClampMax(int(localResult[2]), a);
+ int b = SkClampMax(int(localResult[3]), a);
+
+ *colors++ = SkPackARGB32(a, r, g, b);
+
+ x++;
+
+ s.fInvProc(*s.fInvMatrix, SkIntToScalar(x),
+ SkIntToScalar(y), &srcPt);
+
+ }
+}
--- /dev/null
+
+/*
+ * Copyright 2013 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+
+#ifndef SkBitmapFilter_opts_sse2_DEFINED
+#define SkBitmapFilter_opts_sse2_DEFINED
+
+#include "SkBitmapProcState.h"
+
+void highQualityFilter_ScaleOnly_SSE2(const SkBitmapProcState &s, int x, int y,
+ SkPMColor *SK_RESTRICT colors, int count);
+void highQualityFilter_SSE2(const SkBitmapProcState &s, int x, int y,
+ SkPMColor *SK_RESTRICT colors, int count);
+
+#endif
#include "SkBitmapProcState_opts_SSE2.h"
#include "SkBitmapProcState_opts_SSSE3.h"
+#include "SkBitmapFilter_opts_SSE2.h"
#include "SkBlitMask.h"
#include "SkBlitRow.h"
#include "SkBlitRect_opts_SSE2.h"
#include "SkUtils_opts_SSE2.h"
#include "SkUtils.h"
+#include "SkRTConf.h"
+
#if defined(_MSC_VER) && defined(_WIN64)
#include <intrin.h>
#endif
return gHasSSSE3;
}
+SK_CONF_DECLARE( bool, c_hqfilter_sse, "bitmap.filter.highQualitySSE", false, "Use SSE optimized version of high quality image filters");
+
void SkBitmapProcState::platformProcs() {
if (cachedHasSSSE3()) {
#if !defined(SK_BUILD_FOR_ANDROID)
} else if (fMatrixProc == ClampX_ClampY_nofilter_affine) {
fMatrixProc = ClampX_ClampY_nofilter_affine_SSE2;
}
+ if (c_hqfilter_sse) {
+ if (fShaderProc32 == highQualityFilter) {
+ fShaderProc32 = highQualityFilter_SSE2;
+ }
+ if (fShaderProc32 == highQualityFilter_ScaleOnly) {
+ fShaderProc32 = highQualityFilter_ScaleOnly_SSE2;
+ }
+ }
}
}