{
Uint16Pair newSize( newRect.width, newRect.height );
+ SurfaceResized();
+
mAdaptor->SurfaceResizePrepare( mSurface.get(), newSize );
mResizedSignal.Emit( newSize );
void Window::OnOutputTransformed()
{
PositionSize positionSize = mSurface->GetPositionSize();
+ SurfaceResized();
mAdaptor->SurfaceResizePrepare( mSurface.get(), Adaptor::SurfaceSize( positionSize.width, positionSize.height ) );
mAdaptor->SurfaceResizeComplete( mSurface.get(), Adaptor::SurfaceSize( positionSize.width, positionSize.height ) );
}
mWindowSurface->RequestRotation( mRotationAngle, mWindowWidth, mWindowHeight );
+ SurfaceResized();
+
mAdaptor->SurfaceResizePrepare( mSurface.get(), Adaptor::SurfaceSize( mRotationAngle, mWindowHeight ) );
// Emit signal