}
-static void softpipe_destroy( struct pipe_context *pipe )
+static void
+softpipe_destroy( struct pipe_context *pipe )
{
struct softpipe_context *softpipe = softpipe_context( pipe );
uint i;
FREE( softpipe );
}
+
+/**
+ * if (the texture is being used as a framebuffer surface)
+ * return PIPE_REFERENCED_FOR_WRITE
+ * else if (the texture is a bound texture source)
+ * return PIPE_REFERENCED_FOR_READ XXX not done yet
+ * else
+ * return PIPE_UNREFERENCED
+ */
static unsigned int
softpipe_is_texture_referenced( struct pipe_context *pipe,
struct pipe_texture *texture,
struct softpipe_context *softpipe = softpipe_context( pipe );
unsigned i;
- if(softpipe->dirty_render_cache) {
+ if (softpipe->dirty_render_cache) {
for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++) {
- if(softpipe->framebuffer.cbufs[i] &&
- softpipe->framebuffer.cbufs[i]->texture == texture)
+ if (softpipe->framebuffer.cbufs[i] &&
+ softpipe->framebuffer.cbufs[i]->texture == texture) {
return PIPE_REFERENCED_FOR_WRITE;
+ }
}
- if(softpipe->framebuffer.zsbuf &&
- softpipe->framebuffer.zsbuf->texture == texture)
+ if (softpipe->framebuffer.zsbuf &&
+ softpipe->framebuffer.zsbuf->texture == texture) {
return PIPE_REFERENCED_FOR_WRITE;
+ }
}
/* FIXME: we also need to do the same for the texture cache */
return PIPE_UNREFERENCED;
}
+
static unsigned int
softpipe_is_buffer_referenced( struct pipe_context *pipe,
struct pipe_buffer *buf)
return PIPE_UNREFERENCED;
}
+
struct pipe_context *
softpipe_create( struct pipe_screen *screen )
{
*/
-/* Conventional allocation path for non-display textures:
+/**
+ * Conventional allocation path for non-display textures:
*/
static boolean
softpipe_texture_layout(struct pipe_screen *screen,
return spt->buffer != NULL;
}
+
+/**
+ * Texture layout for simple color buffers.
+ */
static boolean
softpipe_displaytarget_layout(struct pipe_screen *screen,
struct softpipe_texture * spt)
}
-
-
-
static struct pipe_texture *
softpipe_texture_create(struct pipe_screen *screen,
const struct pipe_texture *templat)
/* May want to different things here depending on read/write nature
* of the map:
*/
- if (transfer->texture && transfer->usage != PIPE_TRANSFER_READ)
- {
+ if (transfer->texture && transfer->usage != PIPE_TRANSFER_READ) {
/* Do something to notify sharing contexts of a texture change.
* In softpipe, that would mean flushing the texture cache.
*/
softpipe_screen(screen)->timestamp++;
}
-
+
xfer_map = map + softpipe_transfer(transfer)->offset +
transfer->y / transfer->block.height * transfer->stride +
transfer->x / transfer->block.width * transfer->block.size;
static void
softpipe_transfer_unmap(struct pipe_screen *screen,
- struct pipe_transfer *transfer)
+ struct pipe_transfer *transfer)
{
struct softpipe_texture *spt;
struct pipe_buffer **buf,
unsigned *stride )
{
- struct softpipe_texture *tex = (struct softpipe_texture *)texture;
+ struct softpipe_texture *tex = (struct softpipe_texture *) texture;
if (!tex)
return FALSE;