changed include to use newly public qsgvertexcolormaterial header
authorMatthew Cattell <matthew.cattell@nokia.com>
Mon, 12 Sep 2011 13:43:09 +0000 (15:43 +0200)
committerSamuel Rødal <samuel.rodal@nokia.com>
Mon, 12 Sep 2011 14:34:20 +0000 (16:34 +0200)
Change-Id: I701b573b6c93d6e69ea6f8fc16b5913162bf9ace
Reviewed-on: http://codereview.qt-project.org/4680
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
src/declarative/scenegraph/qsgdefaultrectanglenode.cpp
src/declarative/scenegraph/util/qsgvertexcolormaterial.cpp

index 2905f06..fbd8e0e 100644 (file)
@@ -44,7 +44,7 @@
 
 #include "qsgdefaultrectanglenode_p.h"
 
-#include <private/qsgvertexcolormaterial_p.h>
+#include <qsgvertexcolormaterial.h>
 #include "qsgtexturematerial.h"
 
 #include <private/qsgcontext_p.h>
index 26edbc2..637d549 100644 (file)
@@ -39,7 +39,7 @@
 **
 ****************************************************************************/
 
-#include "qsgvertexcolormaterial_p.h"
+#include "qsgvertexcolormaterial.h"
 
 #include <qopenglshaderprogram.h>