Calls to media_entity_pipeline_start() can be nested. The pipeline pointer must
be identical for all nested calls to the function.
+media_entity_pipeline_start() may return an error. In that case, it will
+clean up any the changes it did by itself.
+
When stopping the stream, drivers must notify the entities with
media_entity_pipeline_stop(struct media_entity *entity);
changing entities configuration parameters) drivers can explicitly check the
media_entity stream_count field to find out if an entity is streaming. This
operation must be done with the media_device graph_mutex held.
+
+
+Link validation
+---------------
+
+Link validation is performed by media_entity_pipeline_start() for any
+entity which has sink pads in the pipeline. The
+media_entity::link_validate() callback is used for that purpose. In
+link_validate() callback, entity driver should check that the properties of
+the source pad of the connected entity and its own sink pad match. It is up
+to the type of the entity (and in the end, the properties of the hardware)
+what matching actually means.
+
+Subsystems should facilitate link validation by providing subsystem specific
+helper functions to provide easy access for commonly needed information, and
+in the end provide a way to use driver-specific callbacks.
* pipeline pointer must be identical for all nested calls to
* media_entity_pipeline_start().
*/
-void media_entity_pipeline_start(struct media_entity *entity,
- struct media_pipeline *pipe)
+__must_check int media_entity_pipeline_start(struct media_entity *entity,
+ struct media_pipeline *pipe)
{
struct media_device *mdev = entity->parent;
struct media_entity_graph graph;
+ struct media_entity *entity_err = entity;
+ int ret;
mutex_lock(&mdev->graph_mutex);
media_entity_graph_walk_start(&graph, entity);
while ((entity = media_entity_graph_walk_next(&graph))) {
+ unsigned int i;
+
entity->stream_count++;
WARN_ON(entity->pipe && entity->pipe != pipe);
entity->pipe = pipe;
+
+ /* Already streaming --- no need to check. */
+ if (entity->stream_count > 1)
+ continue;
+
+ if (!entity->ops || !entity->ops->link_validate)
+ continue;
+
+ for (i = 0; i < entity->num_links; i++) {
+ struct media_link *link = &entity->links[i];
+
+ /* Is this pad part of an enabled link? */
+ if (!(link->flags & MEDIA_LNK_FL_ENABLED))
+ continue;
+
+ /* Are we the sink or not? */
+ if (link->sink->entity != entity)
+ continue;
+
+ ret = entity->ops->link_validate(link);
+ if (ret < 0 && ret != -ENOIOCTLCMD)
+ goto error;
+ }
}
mutex_unlock(&mdev->graph_mutex);
+
+ return 0;
+
+error:
+ /*
+ * Link validation on graph failed. We revert what we did and
+ * return the error.
+ */
+ media_entity_graph_walk_start(&graph, entity_err);
+
+ while ((entity_err = media_entity_graph_walk_next(&graph))) {
+ entity_err->stream_count--;
+ if (entity_err->stream_count == 0)
+ entity_err->pipe = NULL;
+
+ /*
+ * We haven't increased stream_count further than this
+ * so we quit here.
+ */
+ if (entity_err == entity)
+ break;
+ }
+
+ mutex_unlock(&mdev->graph_mutex);
+
+ return ret;
}
EXPORT_SYMBOL_GPL(media_entity_pipeline_start);
int (*link_setup)(struct media_entity *entity,
const struct media_pad *local,
const struct media_pad *remote, u32 flags);
+ int (*link_validate)(struct media_link *link);
};
struct media_entity {
struct media_entity *entity);
struct media_entity *
media_entity_graph_walk_next(struct media_entity_graph *graph);
-void media_entity_pipeline_start(struct media_entity *entity,
- struct media_pipeline *pipe);
+__must_check int media_entity_pipeline_start(struct media_entity *entity,
+ struct media_pipeline *pipe);
void media_entity_pipeline_stop(struct media_entity *entity);
#define media_entity_call(entity, operation, args...) \