#include <mutex>
#include <signal.h>
#include <spawn.h>
+#include <stdlib.h>
+#include <string.h>
#include <sys/wait.h>
// There is no header for this on macOS so declare here
pid_t Pid;
char **Environ = environ; // Read from global
const char *CommandCStr = Command.c_str();
- const char *Argv[] = {"sh", "-c", CommandCStr, NULL};
+ char *const Argv[] = {
+ strdup("sh"),
+ strdup("-c"),
+ strdup(CommandCStr),
+ NULL
+ };
int ErrorCode = 0, ProcessStatus = 0;
// FIXME: We probably shouldn't hardcode the shell path.
ErrorCode = posix_spawn(&Pid, "/bin/sh", NULL, &SpawnAttributes,
- (char *const *)Argv, Environ);
+ Argv, Environ);
(void)posix_spawnattr_destroy(&SpawnAttributes);
if (!ErrorCode) {
pid_t SavedPid = Pid;
// Shell execution failure.
ProcessStatus = W_EXITCODE(127, 0);
}
+ for (unsigned i = 0, n = sizeof(Argv) / sizeof(Argv[0]); i < n; ++i)
+ free(Argv[i]);
// Restore the signal handlers of the current process when the last thread
// using this function finishes.