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Don't override the drop handlers area
author
Sebastian Dransfeld
<sd@tango.flipp.net>
Mon, 8 Nov 2010 14:05:19 +0000
(14:05 +0000)
committer
Sebastian Dransfeld
<sd@tango.flipp.net>
Mon, 8 Nov 2010 14:05:19 +0000
(14:05 +0000)
SVN revision: 54327
src/bin/e_dnd.c
patch
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diff --git
a/src/bin/e_dnd.c
b/src/bin/e_dnd.c
index
814810d
..
0496d82
100644
(file)
--- a/
src/bin/e_dnd.c
+++ b/
src/bin/e_dnd.c
@@
-605,7
+605,6
@@
_e_drag_coords_update(const E_Drop_Handler *h, int *dx, int *dy, int *dw, int *d
e_gadcon_canvas_zone_geometry_get((E_Gadcon *)(h->obj), &px, &py, NULL, NULL);
break;
case E_GADCON_CLIENT_TYPE:
- evas_object_geometry_get(((E_Gadcon_Client *)(h->obj))->o_frame, dx, dy, dw, dh);
e_gadcon_canvas_zone_geometry_get(((E_Gadcon_Client *)(h->obj))->gadcon, &px, &py, NULL, NULL);
break;
case E_WIN_TYPE: