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ARB sync / swrast: Use GL_ARB_sync_functions instead of GL_ARB_sync. Oops.
author
Ian Romanick
<ian.d.romanick@intel.com>
Tue, 1 Sep 2009 19:15:51 +0000
(12:15 -0700)
committer
Ian Romanick
<ian.d.romanick@intel.com>
Thu, 3 Sep 2009 18:22:47 +0000
(11:22 -0700)
src/mesa/drivers/dri/swrast/swrast.c
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diff --git
a/src/mesa/drivers/dri/swrast/swrast.c
b/src/mesa/drivers/dri/swrast/swrast.c
index
69b92e9
..
a858af3
100644
(file)
--- a/
src/mesa/drivers/dri/swrast/swrast.c
+++ b/
src/mesa/drivers/dri/swrast/swrast.c
@@
-98,7
+98,7
@@
const struct dri_extension card_extensions[] =
{ "GL_ARB_shader_objects", GL_ARB_shader_objects_functions },
{ "GL_ARB_vertex_array_object", GL_ARB_vertex_array_object_functions },
{ "GL_ARB_vertex_program", GL_ARB_vertex_program_functions },
- { "GL_ARB_sync", GL_ARB_sync },
+ { "GL_ARB_sync", GL_ARB_sync
_functions
},
{ "GL_APPLE_vertex_array_object", GL_APPLE_vertex_array_object_functions },
{ "GL_ATI_fragment_shader", GL_ATI_fragment_shader_functions },
{ "GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions },