* @ref transit_example_01_explained
*
* @ref transit_example_02_explained
+ *
+ * @ref general_functions_example_page
*/
/**
*/
/**
+ * @page general_functions_example_page General (top-level) functions example
+ * @dontinclude general_funcs_example.c
+ *
+ * As told in their documentation blocks, the
+ * elm_app_compile_*_dir_set() family of functions have to be called
+ * before elm_app_info_set():
+ * @skip tell elm about
+ * @until elm_app_info_set
+ *
+ * We are here setting the fallback paths to the compiling time target
+ * paths, naturally. If you're building the example out of the
+ * project's build system, we're assuming they are the canonical ones.
+ *
+ * After the program starts, elm_app_info_set() will actually run and
+ * then you'll see an intrincasy: Elementary does the prefix lookup @b
+ * twice. This is so because of the quicklaunch infrastructure in
+ * Elementary (@ref Start), which will register a predefined prefix
+ * for possible users of the launch schema. We're not hooking into a
+ * quick launch, so this first call can't be avoided.
+ *
+ * If you ran this example from your "bindir" installation
+ * directiory, no output will emerge from these both attempts -- it
+ * will find the "magic" file there registered and set the prefixes
+ * silently. Otherwise, you could get something like:
+ @verbatim
+ WARNING: Could not determine its installed prefix for 'ELM'
+ so am falling back on the compiled in default:
+ usr
+ implied by the following:
+ bindir = usr/lib
+ libdir = usr/lib
+ datadir = usr/share/elementary
+ localedir = usr/share/locale
+ Try setting the following environment variables:
+ ELM_PREFIX - points to the base prefix of install
+ or the next 4 variables
+ ELM_BIN_DIR - provide a specific binary directory
+ ELM_LIB_DIR - provide a specific library directory
+ ELM_DATA_DIR - provide a specific data directory
+ ELM_LOCALE_DIR - provide a specific locale directory
+ @endverbatim
+ * if you also didn't change those environment variables (remember
+ * they are also a valid way of communicating your prefix to the
+ * binary) - this is the scenario where it fallbacks to the paths set
+ * for compile time.
+ *
+ * Then, you can check the prefixes set on the standard output:
+ * @skip prefix was set to
+ * @until locale directory is
+ *
+ * In the fragment
+ * @skip by using this policy
+ * @until elm_win_autodel_set
+ * we demonstrate the use of Elementary policies. The policy defining
+ * under which circunstances our application should quit automatically
+ * is set to when its last window is closed (this one has just one
+ * window, though). This will save us from having to set a callback
+ * ourselves on the window, like done in @ref bg_example_01_c "this"
+ * example. Note that we need to tell the window to delete itself's
+ * object on a request to destroy the canvas coming, with
+ * elm_win_autodel_set().
+ *
+ * What follows is some boilerplate code, creating a frame with a @b
+ * button, our object of interest, and, below, widgets to change the
+ * button's behavior and exemplify the group of functions in question.
+ *
+ * @dontinclude general_funcs_example.c
+ * We enabled the focus highlight object for this window, so that you
+ * can keep track of the current focused object better:
+ * @skip elm_win_focus_highlight_enabled_set
+ * @until evas_object_show
+ * Use the tab key to navigate through the focus chain.
+ *
+ * @dontinclude general_funcs_example.c
+ * While creating the button, we exemplify how to use Elementary's
+ * finger size information to scale our UI:
+ * @skip fprintf(stdout, "Elementary
+ * @until evas_object_show
+ *
+ * @dontinclude general_funcs_example.c
+ * The first checkbox's callback is:
+ * @skip static void
+ * @until }
+ * When unsetting the checkbox, we disable the button, which will get a new
+ * decoration (greyed out) and stop receiving events. The focus chain
+ * will also ignore it.
+ *
+ * Following, there are 2 more buttons whose actions are focus/unfocus
+ * the top button, respectively:
+ * @skip focus callback
+ * @until }
+ * and
+ * @skip unfocus callback
+ * @until }
+ * Note the situations in which they won't take effect:
+ * - the button is not allowed to get focus or
+ * - the button is disabled
+ *
+ * The first restriction above you'll get by a second checkbox, whose
+ * callback is:
+ * @skip focus allow callback
+ * @until }
+ * Note that the button will still get mouse events, though.
+ *
+ * Next, there's a slider controlling the button's scale:
+ * @skip scaling callback
+ * @until }
+ *
+ * Experiment with it, so you understand the effect better. If you
+ * change its value, it will mess with the button's original size,
+ * naturally.
+ *
+ * The full code for this example can be found
+ * @ref general_functions_example_c "here".
+ */
+
+/**
* @page bg_example_01_c bg_example_01.c
* @include bg_example_01.c
* @example bg_example_01.c
* @include transit_example_02.c
* @example transit_example_02.c
*/
+
+/**
+ * @page general_functions_example_c General (top-level) functions example
+ * @include general_funcs_example.c
+ * @example general_funcs_example.c
+ */
--- /dev/null
+/* Compile with:
+ * gcc -g `pkg-config --cflags --libs elementary` general_funcs_example.c -o general_funcs_example
+ */
+
+#include <Elementary.h>
+
+#ifdef HAVE_CONFIG_H
+# include "elementary_config.h"
+#else
+# define __UNUSED__
+# define PACKAGE_BIN_DIR "/usr/bin"
+# define PACKAGE_LIB_DIR "/usr/lib"
+# define PACKAGE_DATA_DIR "/usr/share/elementary"
+#endif
+
+#define WIDTH 300
+#define HEIGHT 300
+
+struct test_data
+{
+ Evas_Object *btn;
+ Eina_Bool btn_enabled;
+ Eina_Bool btn_gets_focus;
+};
+
+struct test_data d = {NULL, EINA_TRUE, EINA_TRUE};
+
+static void
+_btn_enabled_cb(void *data __UNUSED__,
+ Evas_Object *obj __UNUSED__,
+ void *event __UNUSED__)
+{
+ elm_object_disabled_set(d.btn, !d.btn_enabled);
+}
+
+static void
+/* focus callback */
+_btn_focus_cb(void *data __UNUSED__,
+ Evas_Object *obj __UNUSED__,
+ void *event __UNUSED__)
+{
+ elm_object_focus(d.btn);
+}
+
+static void
+/* unfocus callback */
+_btn_unfocus_cb(void *data __UNUSED__,
+ Evas_Object *obj __UNUSED__,
+ void *event __UNUSED__)
+{
+ elm_object_unfocus(d.btn);
+}
+
+static void
+/* focus allow callback */
+_btn_focus_allow_cb(void *data __UNUSED__,
+ Evas_Object *obj __UNUSED__,
+ void *event __UNUSED__)
+{
+ elm_object_focus_allow_set(d.btn, d.btn_gets_focus);
+}
+
+static void /* scaling callback */
+_btn_scale_cb(void *data __UNUSED__,
+ Evas_Object *obj,
+ void *event __UNUSED__)
+{
+ elm_object_scale_set(d.btn, elm_slider_value_get(obj));
+}
+
+int
+elm_main(int argc __UNUSED__,
+ char **argv __UNUSED__)
+{
+ int h;
+ Evas_Object *win, *bg, *box, *frame, *check, *b, *slider;
+
+ /* tell elm about our app so it can figure out where to get files */
+ elm_app_compile_bin_dir_set(PACKAGE_BIN_DIR);
+ elm_app_compile_data_dir_set(PACKAGE_DATA_DIR);
+ elm_app_compile_lib_dir_set(PACKAGE_LIB_DIR);
+ elm_app_info_set(elm_main, "elementary", "images/logo.png");
+
+ fprintf(stdout, "prefix was set to: %s\n", elm_app_prefix_dir_get());
+ fprintf(stdout, "data directory is: %s\n", elm_app_data_dir_get());
+ fprintf(stdout, "library directory is: %s\n", elm_app_lib_dir_get());
+ fprintf(stdout, "locale directory is: %s\n", elm_app_locale_dir_get());
+
+ win = elm_win_add(NULL, "top-level-funcs-example", ELM_WIN_BASIC);
+ elm_win_title_set(win, "Elementary Top-level Functions Example");
+
+ /* by using this policy value, we avoid having to
+ * evas_object_smart_callback_add(win, "delete,request", _on_exit, NULL),
+ * calling elm_exit() on that callback ourselves.
+ */
+ elm_policy_set(ELM_POLICY_QUIT, ELM_POLICY_QUIT_LAST_WINDOW_CLOSED);
+ elm_win_autodel_set(win, EINA_TRUE);
+
+ bg = elm_bg_add(win);
+ evas_object_size_hint_weight_set(bg, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+ elm_win_resize_object_add(win, bg);
+ evas_object_show(bg);
+ evas_object_size_hint_min_set(bg, 160, 160);
+
+ /* outer box */
+ box = elm_box_add(win);
+ evas_object_size_hint_weight_set(box, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+ evas_object_size_hint_align_set(box, EVAS_HINT_FILL, EVAS_HINT_FILL);
+ elm_win_resize_object_add(win, box);
+ evas_object_show(box);
+
+ frame = elm_frame_add(win);
+ elm_frame_label_set(frame, "Button");
+ evas_object_size_hint_align_set(frame, EVAS_HINT_FILL, EVAS_HINT_FILL);
+ evas_object_show(frame);
+ elm_box_pack_end(box, frame);
+
+ d.btn = elm_button_add(win);
+ elm_button_label_set(d.btn, "Click me");
+ elm_frame_content_set(frame, d.btn);
+
+ fprintf(stdout, "Elementary's finger size is set to %d pixels\n.",
+ elm_finger_size_get());
+ elm_coords_finger_size_adjust(0, NULL, 3, &h);
+ /* so, button will be 3 fingers tall */
+ evas_object_size_hint_min_set(d.btn, 0, h);
+ evas_object_show(d.btn);
+
+ b = elm_box_add(win);
+ elm_box_horizontal_set(b, EINA_FALSE);
+ evas_object_size_hint_weight_set(b, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+ evas_object_size_hint_align_set(b, EVAS_HINT_FILL, EVAS_HINT_FILL);
+ elm_win_resize_object_add(win, b);
+ elm_box_pack_end(box, b);
+ evas_object_show(b);
+
+ check = elm_check_add(win);
+ evas_object_size_hint_weight_set(check, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+ evas_object_size_hint_align_set(check, 0.0, 0.0);
+ elm_check_label_set(check, "Button enabled");
+ elm_check_state_pointer_set(check, &d.btn_enabled);
+ evas_object_smart_callback_add(check, "changed", _btn_enabled_cb, NULL);
+ elm_box_pack_end(box, check);
+ evas_object_show(check);
+
+ b = elm_button_add(win);
+ evas_object_size_hint_weight_set(b, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+ evas_object_size_hint_align_set(b, 0.0, 0.0);
+ elm_button_label_set(b, "Focus top button");
+ evas_object_smart_callback_add(b, "clicked", _btn_focus_cb, NULL);
+ elm_box_pack_end(box, b);
+ evas_object_show(b);
+
+ b = elm_button_add(win);
+ evas_object_size_hint_weight_set(b, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+ evas_object_size_hint_align_set(b, 0.0, 0.0);
+ elm_button_label_set(b, "Unfocus top button");
+ evas_object_smart_callback_add(b, "clicked", _btn_unfocus_cb, NULL);
+ elm_box_pack_end(box, b);
+ evas_object_show(b);
+
+ check = elm_check_add(win);
+ evas_object_size_hint_weight_set(check, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+ evas_object_size_hint_align_set(check, 0.0, 0.0);
+ elm_check_label_set(check, "Button gets focus");
+ elm_check_state_pointer_set(check, &d.btn_gets_focus);
+ evas_object_smart_callback_add(check, "changed", _btn_focus_allow_cb, NULL);
+ elm_box_pack_end(box, check);
+ evas_object_show(check);
+
+ slider = elm_slider_add(win);
+ elm_slider_min_max_set(slider, 0, 4);
+ elm_slider_unit_format_set(slider, "%1.1f");
+ elm_slider_indicator_format_set(slider, "%1.1f");
+ evas_object_size_hint_weight_set(
+ slider, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+ evas_object_size_hint_align_set(slider, EVAS_HINT_FILL, EVAS_HINT_FILL);
+ evas_object_smart_callback_add(slider, "changed", _btn_scale_cb, NULL);
+ elm_box_pack_end(box, slider);
+ evas_object_show(slider);
+
+ evas_object_resize(win, WIDTH, HEIGHT);
+ elm_win_focus_highlight_enabled_set(win, EINA_TRUE);
+ evas_object_show(win);
+
+ elm_run(); /* and run the program now, starting to handle all
+ * events, etc. */
+ elm_shutdown(); /* clean up and shut down */
+
+ /* exit code */
+ return 0;
+}
+
+ELM_MAIN()
* Here are documented functions which init/shutdown the library,
* that apply to generic Elementary objects, that deal with
* configuration, et cetera.
+ *
+ * @ref general_functions_example_page "This" example contemplates
+ * some of these functions.
*/
/**
* @see elm_init() for an example. There, just after a request to
* close the window comes, the main loop will be left.
*
+ * @note By using the #ELM_POLICY_QUIT on your Elementary
+ * applications, you'll this function called automatically for you.
+ *
* @ingroup General
*/
EAPI void elm_exit(void);
* child also has a scale size set it is in turn multiplied by its
* parent's scale size. @c 1.0 means “don't scale”, @c 2.0 is
* double size, @c 0.5 is half, etc.
+ *
+ * @ref general_functions_example_page "This" example contemplates
+ * some of these functions.
*/
/**
* Widgets can have different styles of look. These generic API's
* set styles of widgets, if they support them (and if the theme(s)
* do).
+ *
+ * @ref general_functions_example_page "This" example contemplates
+ * some of these functions.
*/
/**
* How to check if an Evas Object is an Elementary widget? How to
* get the first elementary widget that is parent of the given
* object? These are all covered in widget tree navigation.
+ *
+ * @ref general_functions_example_page "This" example contemplates
+ * some of these functions.
*/
EAPI Eina_Bool elm_object_widget_check(const Evas_Object *obj) EINA_ARG_NONNULL(1);
* on touchscreens.
*
* Different profiles may have pre-set values for finger sizes.
+ *
+ * @ref general_functions_example_page "This" example contemplates
+ * some of these functions.
*/
/**
* creation, by their very nature: they are not meant to be
* interacted with input events, but are there just for visual
* purposes.
+ *
+ * @ref general_functions_example_page "This" example contemplates
+ * some of these functions.
*/
EAPI Eina_Bool elm_focus_highlight_enabled_get(void);