define <16 x float> @test13(float* %base, <16 x i32> %ind) {
; KNL_64-LABEL: test13:
; KNL_64: # BB#0:
+; KNL_64-NEXT: kxnorw %k0, %k0, %k1
; KNL_64-NEXT: vgatherdps (%rdi,%zmm0,4), %zmm1 {%k1}
; KNL_64-NEXT: vmovaps %zmm1, %zmm0
; KNL_64-NEXT: retq
; KNL_32-LABEL: test13:
; KNL_32: # BB#0:
; KNL_32-NEXT: movl {{[0-9]+}}(%esp), %eax
+; KNL_32-NEXT: kxnorw %k0, %k0, %k1
; KNL_32-NEXT: vgatherdps (%eax,%zmm0,4), %zmm1 {%k1}
; KNL_32-NEXT: vmovaps %zmm1, %zmm0
; KNL_32-NEXT: retl
;
; SKX-LABEL: test13:
; SKX: # BB#0:
+; SKX-NEXT: kxnorw %k0, %k0, %k1
; SKX-NEXT: vgatherdps (%rdi,%zmm0,4), %zmm1 {%k1}
; SKX-NEXT: vmovaps %zmm1, %zmm0
; SKX-NEXT: retq
; SKX_32-LABEL: test13:
; SKX_32: # BB#0:
; SKX_32-NEXT: movl {{[0-9]+}}(%esp), %eax
+; SKX_32-NEXT: kxnorw %k0, %k0, %k1
; SKX_32-NEXT: vgatherdps (%eax,%zmm0,4), %zmm1 {%k1}
; SKX_32-NEXT: vmovaps %zmm1, %zmm0
; SKX_32-NEXT: retl
%sext_ind = sext <16 x i32> %ind to <16 x i64>
%gep.random = getelementptr float, float *%base, <16 x i64> %sext_ind
- %res = call <16 x float> @llvm.masked.gather.v16f32(<16 x float*> %gep.random, i32 4, <16 x i1> undef, <16 x float> undef)
+ %res = call <16 x float> @llvm.masked.gather.v16f32(<16 x float*> %gep.random, i32 4, <16 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <16 x float> undef)
ret <16 x float>%res
}
; KNL_64-NEXT: vpmovsxdq %ymm1, %zmm1
; KNL_64-NEXT: vpsllq $2, %zmm1, %zmm1
; KNL_64-NEXT: vpaddq %zmm1, %zmm0, %zmm0
-; KNL_64-NEXT: kshiftrw $8, %k0, %k1
-; KNL_64-NEXT: vgatherqps (,%zmm0), %ymm1 {%k1}
+; KNL_64-NEXT: kxnorw %k0, %k0, %k1
+; KNL_64-NEXT: kshiftrw $8, %k1, %k2
+; KNL_64-NEXT: vgatherqps (,%zmm0), %ymm1 {%k2}
; KNL_64-NEXT: vgatherqps (,%zmm0), %ymm2 {%k1}
; KNL_64-NEXT: vinsertf64x4 $1, %ymm1, %zmm2, %zmm0
; KNL_64-NEXT: retq
; KNL_32-NEXT: vpbroadcastd %xmm0, %zmm0
; KNL_32-NEXT: vpslld $2, {{[0-9]+}}(%esp){1to16}, %zmm1
; KNL_32-NEXT: vpaddd %zmm1, %zmm0, %zmm1
+; KNL_32-NEXT: kxnorw %k0, %k0, %k1
; KNL_32-NEXT: vgatherdps (,%zmm1), %zmm0 {%k1}
; KNL_32-NEXT: retl
;
; SKX-NEXT: vpmovsxdq %ymm1, %zmm1
; SKX-NEXT: vpsllq $2, %zmm1, %zmm1
; SKX-NEXT: vpaddq %zmm1, %zmm0, %zmm0
-; SKX-NEXT: kshiftrw $8, %k0, %k1
-; SKX-NEXT: vgatherqps (,%zmm0), %ymm1 {%k1}
+; SKX-NEXT: kxnorw %k0, %k0, %k1
+; SKX-NEXT: kshiftrw $8, %k1, %k2
+; SKX-NEXT: vgatherqps (,%zmm0), %ymm1 {%k2}
; SKX-NEXT: vgatherqps (,%zmm0), %ymm2 {%k1}
; SKX-NEXT: vinsertf32x8 $1, %ymm1, %zmm2, %zmm0
; SKX-NEXT: retq
; SKX_32-NEXT: vpbroadcastd %xmm0, %zmm0
; SKX_32-NEXT: vpslld $2, {{[0-9]+}}(%esp){1to16}, %zmm1
; SKX_32-NEXT: vpaddd %zmm1, %zmm0, %zmm1
+; SKX_32-NEXT: kxnorw %k0, %k0, %k1
; SKX_32-NEXT: vgatherdps (,%zmm1), %zmm0 {%k1}
; SKX_32-NEXT: retl
%gep.random = getelementptr float, <16 x float*> %broadcast.splat, i32 %ind
- %res = call <16 x float> @llvm.masked.gather.v16f32(<16 x float*> %gep.random, i32 4, <16 x i1> undef, <16 x float> undef)
+ %res = call <16 x float> @llvm.masked.gather.v16f32(<16 x float*> %gep.random, i32 4, <16 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <16 x float> undef)
ret <16 x float>%res
}