drm/vc4: crtc: Move crtc state to common header
authorMaxime Ripard <maxime@cerno.tech>
Wed, 27 May 2020 15:47:54 +0000 (17:47 +0200)
committerMaxime Ripard <maxime@cerno.tech>
Wed, 10 Jun 2020 09:09:38 +0000 (11:09 +0200)
We'll need to access the crtc_state from outside of vc4_crtc.c, so let's
move it to vc4_drv.h

Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Maxime Ripard <maxime@cerno.tech>
Link: https://patchwork.freedesktop.org/patch/msgid/1e6e563f9c75961e2885c9d648a3130d3b46b6d1.1590594512.git-series.maxime@cerno.tech
drivers/gpu/drm/vc4/vc4_crtc.c
drivers/gpu/drm/vc4/vc4_drv.h

index 10ec53e..3fb7f2a 100644 (file)
 #include "vc4_drv.h"
 #include "vc4_regs.h"
 
-struct vc4_crtc_state {
-       struct drm_crtc_state base;
-       /* Dlist area for this CRTC configuration. */
-       struct drm_mm_node mm;
-       bool feed_txp;
-       bool txp_armed;
-
-       struct {
-               unsigned int left;
-               unsigned int right;
-               unsigned int top;
-               unsigned int bottom;
-       } margins;
-};
-
-static inline struct vc4_crtc_state *
-to_vc4_crtc_state(struct drm_crtc_state *crtc_state)
-{
-       return (struct vc4_crtc_state *)crtc_state;
-}
-
 #define CRTC_WRITE(offset, val) writel(val, vc4_crtc->regs + (offset))
 #define CRTC_READ(offset) readl(vc4_crtc->regs + (offset))
 
index 528238a..9866d61 100644 (file)
@@ -477,6 +477,27 @@ to_vc4_crtc(struct drm_crtc *crtc)
        return (struct vc4_crtc *)crtc;
 }
 
+struct vc4_crtc_state {
+       struct drm_crtc_state base;
+       /* Dlist area for this CRTC configuration. */
+       struct drm_mm_node mm;
+       bool feed_txp;
+       bool txp_armed;
+
+       struct {
+               unsigned int left;
+               unsigned int right;
+               unsigned int top;
+               unsigned int bottom;
+       } margins;
+};
+
+static inline struct vc4_crtc_state *
+to_vc4_crtc_state(struct drm_crtc_state *crtc_state)
+{
+       return (struct vc4_crtc_state *)crtc_state;
+}
+
 #define V3D_READ(offset) readl(vc4->v3d->regs + offset)
 #define V3D_WRITE(offset, val) writel(val, vc4->v3d->regs + offset)
 #define HVS_READ(offset) readl(vc4->hvs->regs + offset)