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mesh: Fix Replay Protection Cache
56/228956/1
author
Brian Gix
<brian.gix@intel.com>
Mon, 23 Mar 2020 21:37:04 +0000
(14:37 -0700)
committer
Anupam Roy
<anupam.r@samsung.com>
Thu, 26 Mar 2020 10:38:11 +0000
(16:08 +0530)
There was a bug identified in the RPL storage, such that the real-time
queue was being filled by incorrect unicast addresses. (Thx ccsanden).
Change-Id: I4460f9506242208571a1ff6c1377e5ec2bb28c40
Signed-off-by: Anupam Roy <anupam.r@samsung.com>
mesh/net.c
patch
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diff --git
a/mesh/net.c
b/mesh/net.c
index
a32c470
..
562138b
100644
(file)
--- a/
mesh/net.c
+++ b/
mesh/net.c
@@
-3855,7
+3855,7
@@
void net_msg_add_replay_cache(struct mesh_net *net, uint16_t src, uint32_t seq,
if (!rpe) {
l_debug("New Entry for %4.4x", src);
rpe = l_new(struct mesh_rpl, 1);
- rpe->s
eq
= src;
+ rpe->s
rc
= src;
}
rpe->seq = seq;