{
struct si_context *sctx = (struct si_context*)ctx;
- if (flags & PIPE_DUMP_DEVICE_STATUS_REGISTERS)
+ if (flags & PIPE_DUMP_DEVICE_STATUS_REGISTERS) {
si_dump_debug_registers(sctx, f);
+ if (flags & PIPE_DUMP_CURRENT_SHADERS) {
+ si_dump_annotated_shaders(sctx, f);
+ si_dump_command("Active waves (raw data)", "umr -wa | column -t", f);
+ si_dump_command("Wave information", "umr -O bits -wa", f);
+ }
+ }
+
if (flags & PIPE_DUMP_CURRENT_STATES)
si_dump_framebuffer(sctx, f);
si_dump_gfx_shader(sctx->screen, &sctx->ps_shader, f);
si_dump_compute_shader(sctx->screen, &sctx->cs_shader_state, f);
- if (flags & PIPE_DUMP_DEVICE_STATUS_REGISTERS) {
- si_dump_annotated_shaders(sctx, f);
- si_dump_command("Active waves (raw data)", "umr -wa | column -t", f);
- si_dump_command("Wave information", "umr -O bits -wa", f);
- }
-
si_dump_descriptor_list(&sctx->descriptors[SI_DESCS_RW_BUFFERS],
"", "RW buffers", 4, SI_NUM_RW_BUFFERS,
si_identity, f);