const char *Descr;
};
+struct FrameDescriptionArray {
+ FrameDescription *beg, *end;
+};
+
+static InternalMmapVectorNoCtor<FrameDescriptionArray> AllFrames;
+
void InitFrameDescriptors(uptr b, uptr e) {
FrameDescription *beg = reinterpret_cast<FrameDescription *>(b);
FrameDescription *end = reinterpret_cast<FrameDescription *>(e);
// Must have at least one entry, which we can use for a linked list.
CHECK_GE(end - beg, 1U);
- if (Verbosity()) {
+ AllFrames.push_back({beg, end});
+ if (Verbosity())
for (FrameDescription *frame_descr = beg; frame_descr < end; frame_descr++)
Printf("Frame: %p %s\n", frame_descr->PC, frame_descr->Descr);
- }
+}
+
+const char *GetStackFrameDescr(uptr pc) {
+ for (uptr i = 0, n = AllFrames.size(); i < n; i++)
+ for (auto p = AllFrames[i].beg; p < AllFrames[i].end; p++)
+ if (p->PC == pc)
+ return p->Descr;
+ return nullptr;
}
} // namespace __hwasan
void InstallAtExitHandler();
const char *GetStackOriginDescr(u32 id, uptr *pc);
+const char *GetStackFrameDescr(uptr pc);
void EnterSymbolizer();
void ExitSymbolizer();
uptr pc_mask = (1ULL << 48) - 1;
uptr pc = record & pc_mask;
if (SymbolizedStack *frame = Symbolizer::GetOrInit()->SymbolizePC(pc)) {
- frame_desc.append(" sp: 0x%zx pc: %p ", sp, pc);
+ frame_desc.append(" sp: 0x%zx pc: %p ", sp, pc);
RenderFrame(&frame_desc, "in %f %s:%l\n", 0, frame->info,
common_flags()->symbolize_vs_style,
common_flags()->strip_path_prefix);
frame->ClearAll();
+ if (auto Descr = GetStackFrameDescr(pc))
+ frame_desc.append(" %s\n", Descr);
}
Printf("%s", frame_desc.data());
frame_desc.clear();
__attribute__((noinline))
char *buggy() {
- char z[0x1000];
- char *volatile p = z;
+ char zzz[0x1000];
+ char *volatile p = zzz;
return p;
}
// CHECK: is located in stack of thread
// CHECK: Previosly allocated frames:
// CHECK: Unrelated3
+ // CHECK: 16 CCC
// CHECK: Unrelated2
+ // CHECK: 12 BB
// CHECK: Unrelated1
+ // CHECK: 8 A
// CHECK: buggy
+ // CHECK: 4096 zzz
// CHECK: SUMMARY: HWAddressSanitizer: tag-mismatch {{.*}} in main
}