return horizontal_add_16x8(abs);
}
-static INLINE unsigned int horizontal_long_add_16x8(const uint16x8_t vec_lo,
- const uint16x8_t vec_hi) {
- const uint32x4_t vec_l_lo =
- vaddl_u16(vget_low_u16(vec_lo), vget_high_u16(vec_lo));
- const uint32x4_t vec_l_hi =
- vaddl_u16(vget_low_u16(vec_hi), vget_high_u16(vec_hi));
- const uint32x4_t a = vaddq_u32(vec_l_lo, vec_l_hi);
+static INLINE uint32_t horizontal_add_32x4(const uint32x4_t a) {
const uint64x2_t b = vpaddlq_u32(a);
const uint32x2_t c = vadd_u32(vreinterpret_u32_u64(vget_low_u64(b)),
vreinterpret_u32_u64(vget_high_u64(b)));
return vget_lane_u32(c, 0);
}
-unsigned int vpx_sad64x64_neon(const uint8_t *src, int src_stride,
- const uint8_t *ref, int ref_stride) {
+static INLINE uint32x4_t sad64x(const uint8_t *a, int a_stride,
+ const uint8_t *b, int b_stride,
+ const int height) {
int i;
- uint16x8_t vec_accum_lo = vdupq_n_u16(0);
- uint16x8_t vec_accum_hi = vdupq_n_u16(0);
- for (i = 0; i < 64; ++i) {
- const uint8x16_t vec_src_00 = vld1q_u8(src);
- const uint8x16_t vec_src_16 = vld1q_u8(src + 16);
- const uint8x16_t vec_src_32 = vld1q_u8(src + 32);
- const uint8x16_t vec_src_48 = vld1q_u8(src + 48);
- const uint8x16_t vec_ref_00 = vld1q_u8(ref);
- const uint8x16_t vec_ref_16 = vld1q_u8(ref + 16);
- const uint8x16_t vec_ref_32 = vld1q_u8(ref + 32);
- const uint8x16_t vec_ref_48 = vld1q_u8(ref + 48);
- src += src_stride;
- ref += ref_stride;
- vec_accum_lo = vabal_u8(vec_accum_lo, vget_low_u8(vec_src_00),
- vget_low_u8(vec_ref_00));
- vec_accum_hi = vabal_u8(vec_accum_hi, vget_high_u8(vec_src_00),
- vget_high_u8(vec_ref_00));
- vec_accum_lo = vabal_u8(vec_accum_lo, vget_low_u8(vec_src_16),
- vget_low_u8(vec_ref_16));
- vec_accum_hi = vabal_u8(vec_accum_hi, vget_high_u8(vec_src_16),
- vget_high_u8(vec_ref_16));
- vec_accum_lo = vabal_u8(vec_accum_lo, vget_low_u8(vec_src_32),
- vget_low_u8(vec_ref_32));
- vec_accum_hi = vabal_u8(vec_accum_hi, vget_high_u8(vec_src_32),
- vget_high_u8(vec_ref_32));
- vec_accum_lo = vabal_u8(vec_accum_lo, vget_low_u8(vec_src_48),
- vget_low_u8(vec_ref_48));
- vec_accum_hi = vabal_u8(vec_accum_hi, vget_high_u8(vec_src_48),
- vget_high_u8(vec_ref_48));
+ uint16x8_t abs_0 = vdupq_n_u16(0);
+ uint16x8_t abs_1 = vdupq_n_u16(0);
+
+ for (i = 0; i < height; ++i) {
+ const uint8x16_t a_0 = vld1q_u8(a);
+ const uint8x16_t a_1 = vld1q_u8(a + 16);
+ const uint8x16_t a_2 = vld1q_u8(a + 32);
+ const uint8x16_t a_3 = vld1q_u8(a + 48);
+ const uint8x16_t b_0 = vld1q_u8(b);
+ const uint8x16_t b_1 = vld1q_u8(b + 16);
+ const uint8x16_t b_2 = vld1q_u8(b + 32);
+ const uint8x16_t b_3 = vld1q_u8(b + 48);
+ a += a_stride;
+ b += b_stride;
+ abs_0 = vabal_u8(abs_0, vget_low_u8(a_0), vget_low_u8(b_0));
+ abs_0 = vabal_u8(abs_0, vget_high_u8(a_0), vget_high_u8(b_0));
+ abs_0 = vabal_u8(abs_0, vget_low_u8(a_1), vget_low_u8(b_1));
+ abs_0 = vabal_u8(abs_0, vget_high_u8(a_1), vget_high_u8(b_1));
+ abs_1 = vabal_u8(abs_1, vget_low_u8(a_2), vget_low_u8(b_2));
+ abs_1 = vabal_u8(abs_1, vget_high_u8(a_2), vget_high_u8(b_2));
+ abs_1 = vabal_u8(abs_1, vget_low_u8(a_3), vget_low_u8(b_3));
+ abs_1 = vabal_u8(abs_1, vget_high_u8(a_3), vget_high_u8(b_3));
+ }
+
+ {
+ const uint32x4_t sum = vpaddlq_u16(abs_0);
+ return vpadalq_u16(sum, abs_1);
}
- return horizontal_long_add_16x8(vec_accum_lo, vec_accum_hi);
+}
+
+uint32_t vpx_sad64x32_neon(const uint8_t *src, int src_stride,
+ const uint8_t *ref, int ref_stride) {
+ const uint32x4_t abs = sad64x(src, src_stride, ref, ref_stride, 32);
+ return horizontal_add_32x4(abs);
+}
+
+uint32_t vpx_sad64x64_neon(const uint8_t *src, int src_stride,
+ const uint8_t *ref, int ref_stride) {
+ const uint32x4_t abs = sad64x(src, src_stride, ref, ref_stride, 64);
+ return horizontal_add_32x4(abs);
}