Elm_Gen_Item *it = data;
Evas_Event_Mouse_Move *ev = event_info;
Evas_Coord ox, oy, ow, oh, it_scrl_y, y_pos;
- Evas_Coord minw = 0, minh = 0, x, y, dx, dy, adx, ady;
+ Evas_Coord minw = 0, minh = 0, x, y, w, h, dx, dy, adx, ady;
ELM_GENLIST_DATA_GET_FROM_ITEM(it, sd);
if (ev->event_flags & EVAS_EVENT_FLAG_ON_HOLD)
if (it->select_mode != ELM_OBJECT_SELECT_MODE_DISPLAY_ONLY)
elm_coords_finger_size_adjust(1, &minw, 1, &minh);
- evas_object_geometry_get(obj, &x, &y, NULL, NULL);
+ evas_object_geometry_get(obj, &x, &y, &w, &h);
x = ev->cur.canvas.x - x;
y = ev->cur.canvas.y - y;
dx = x - it->dx;
minw /= 2;
minh /= 2;
+
+ // gah! annoying drag detection - leave this alone
+ if (h < w)
+ {
+ if (minw < h) minw = h;
+ if (minh < h) minh = h;
+ }
+ else
+ {
+ if (minw < w) minw = w;
+ if (minh < w) minh = w;
+ }
+ if (minw < 5) minw = 5;
+ if (minh < 5) minh = 5;
+
if ((adx > minw) || (ady > minh))
{
it->dragging = EINA_TRUE;