--- /dev/null
+#!amber
+
+# Copyright 2019 Google LLC
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+
+
+# A test for a bug found by GraphicsFuzz.
+
+# Short description: A compute shader with two nested for loops
+
+# The test passes because main always outputs 42.0.
+
+# Optimized using spirv-opt with the following arguments:
+# '--private-to-local'
+# '--eliminate-local-multi-store'
+# '--simplify-instructions'
+# '--eliminate-dead-inserts'
+# '--eliminate-dead-branches'
+# spirv-opt commit hash: 4a00a80c40484a6f6f72f48c9d34943cf8f180d4
+
+
+
+# variant_compute_shader is derived from the following GLSL:
+# #version 310 es
+#
+# precision highp float;
+#
+# layout(std430, binding = 0) buffer doesNotMatter
+# {
+# float _compute_data[];
+# };
+#
+# float nb_mod()
+# {
+# float s = 0.0;
+#
+# // Loop is entered, but we always return 42.0 during the first iteration.
+# for (
+# int i = 5;
+# i < 800;
+# i++)
+# {
+# int GLF_live1_looplimiter2;
+#
+# // Loop is entered and we possibly return.
+# for (
+# int GLF_live1i = 0;
+# GLF_live1i < 20;
+# ++GLF_live1i)
+# {
+# // GLF_live1_looplimiter2 is undefined, so we may break; doesn't matter.
+# if (GLF_live1_looplimiter2 >= 5)
+# {
+# ++s;
+# break;
+# }
+# // If we didn't break, we return 42.0 here.
+# return 42.0;
+# }
+#
+# if (float(i) <= s) // Always false: s is 0.0 or 1.0.
+# {
+# break;
+# }
+# // We return 42.0 and we don't loop.
+# return 42.0;
+# }
+# // Unreachable at runtime.
+# return s;
+# }
+#
+# void main()
+# {
+# _compute_data[0] = nb_mod(); // Always returns 42.0.
+# }
+SHADER compute variant_compute_shader SPIRV-ASM
+; SPIR-V
+; Version: 1.0
+; Generator: Khronos Glslang Reference Front End; 7
+; Bound: 82
+; Schema: 0
+ OpCapability Shader
+ %1 = OpExtInstImport "GLSL.std.450"
+ OpMemoryModel Logical GLSL450
+ OpEntryPoint GLCompute %4 "main"
+ OpExecutionMode %4 LocalSize 1 1 1
+ OpSource ESSL 310
+ OpName %4 "main"
+ OpName %8 "nb_mod("
+ OpName %11 "s"
+ OpName %15 "i"
+ OpName %26 "GLF_live1i"
+ OpName %36 "GLF_live1_looplimiter2"
+ OpName %64 "doesNotMatter"
+ OpMemberName %64 0 "_compute_data"
+ OpName %66 ""
+ OpDecorate %63 ArrayStride 4
+ OpMemberDecorate %64 0 Offset 0
+ OpDecorate %64 BufferBlock
+ OpDecorate %66 DescriptorSet 0
+ OpDecorate %66 Binding 0
+ %2 = OpTypeVoid
+ %3 = OpTypeFunction %2
+ %6 = OpTypeFloat 32
+ %7 = OpTypeFunction %6
+ %10 = OpTypePointer Function %6
+ %12 = OpConstant %6 0
+ %13 = OpTypeInt 32 1
+ %14 = OpTypePointer Function %13
+ %16 = OpConstant %13 5
+ %23 = OpConstant %13 800
+ %24 = OpTypeBool
+ %27 = OpConstant %13 0
+ %34 = OpConstant %13 20
+ %42 = OpConstant %6 1
+ %45 = OpConstant %6 42
+ %48 = OpConstant %13 1
+ %63 = OpTypeRuntimeArray %6
+ %64 = OpTypeStruct %63
+ %65 = OpTypePointer Uniform %64
+ %66 = OpVariable %65 Uniform
+ %68 = OpTypePointer Uniform %6
+ %74 = OpUndef %13
+ %81 = OpUndef %6
+ %4 = OpFunction %2 None %3
+ %5 = OpLabel
+ %67 = OpFunctionCall %6 %8
+ %69 = OpAccessChain %68 %66 %27 %27
+ OpStore %69 %67
+ OpReturn
+ OpFunctionEnd
+ %8 = OpFunction %6 None %7
+ %9 = OpLabel
+ %11 = OpVariable %10 Function
+ %15 = OpVariable %14 Function
+ %26 = OpVariable %14 Function
+ %36 = OpVariable %14 Function
+ OpStore %11 %12
+ OpStore %15 %16
+ OpBranch %17
+ %17 = OpLabel
+ OpLoopMerge %19 %20 None
+ OpBranch %21
+ %21 = OpLabel
+ %25 = OpSLessThan %24 %16 %23
+ OpBranchConditional %25 %18 %19
+ %18 = OpLabel
+ OpStore %26 %27
+ OpBranch %28
+ %28 = OpLabel
+ OpLoopMerge %30 %31 None
+ OpBranch %32
+ %32 = OpLabel
+ %35 = OpSLessThan %24 %27 %34
+ OpBranchConditional %35 %29 %30
+ %29 = OpLabel
+ %38 = OpSGreaterThanEqual %24 %74 %16
+ OpSelectionMerge %40 None
+ OpBranchConditional %38 %39 %40
+ %39 = OpLabel
+ %43 = OpFAdd %6 %12 %42
+ OpStore %11 %43
+ OpBranch %30
+ %40 = OpLabel
+ OpReturnValue %45
+ %31 = OpLabel
+ OpBranch %28
+ %30 = OpLabel
+ %79 = OpPhi %6 %12 %32 %43 %39
+ %51 = OpConvertSToF %6 %16
+ %53 = OpFOrdLessThanEqual %24 %51 %79
+ OpSelectionMerge %55 None
+ OpBranchConditional %53 %54 %55
+ %54 = OpLabel
+ OpBranch %19
+ %55 = OpLabel
+ OpReturnValue %45
+ %20 = OpLabel
+ OpBranch %17
+ %19 = OpLabel
+ %80 = OpPhi %6 %12 %21 %79 %54
+ OpReturnValue %80
+ OpFunctionEnd
+END
+
+# uniforms for variant
+
+
+BUFFER variant_ssbo DATA_TYPE float DATA
+ 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0
+END
+
+PIPELINE compute variant_pipeline
+ ATTACH variant_compute_shader
+ BIND BUFFER variant_ssbo AS storage DESCRIPTOR_SET 0 BINDING 0
+END
+
+RUN variant_pipeline 7 3 4
+
+EXPECT variant_ssbo IDX 0 EQ 42.0